Player Matchup

Hachiman
Hachiman
AIIananas
Hachiman
Level 27
God Stats
49W - 52L
1,461 SR
Queue Stats
189W - 253L
1,335 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dyjok_
Morgan Le Fay
Level 22
God Stats
4W - 6L
1,314 SR
Queue Stats
223W - 233L
1,441 Elo+
Party 1
Mercury
Mercury
Kai_Uwe_der_babo
Mercury
Level 17
God Stats
2W - 2L
1,311 SR
Queue Stats
91W - 69L
1,468 Elo+
Party 1
Fafnir
Fafnir
Kitkazz
Fafnir
Level 25
God Stats
8W - 10L
1,384 SR
Queue Stats
135W - 185L
1,351 Elo+
Party 2
Geb
Geb
ShootNite010
Geb
Level 21
God Stats
2W - 2L
1,321 SR
Queue Stats
48W - 39L
1,530 Elo+
Solo
Team Averages
Level 22
1,358 SR
1,425 Elo+

VS

Team Averages
Level 11
1,522 SR
1,437 Elo+
Bacchus
Bacchus
Blanc_Chimere
Bacchus
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
96W - 93L
1,419 Elo+
Party 3
Amaterasu
Amaterasu
GLoumina
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Garfield13567
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
Medusa
Medusa
Mipe5267
Medusa
Level 8
God Stats
7W - 4L
1,816 SR
Queue Stats
36W - 37L
1,585 Elo+
Solo
Yemoja
Yemoja
lukasbuddylaki
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIIananas
Hachiman
13
0 / 8 / 4
8,170
389
3,708
11,198
3,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Dyjok_
Morgan Le Fay
20
10 / 1 / 9
12,937
616
19,765
11,339
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 1 / 2
13,980
666
23,276
12,949
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
Kitkazz
Fafnir
13
0 / 1 / 10
9,655
460
2,228
12,571
17,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 4
9,318
444
8,187
12,594
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 4 / 7
9,884
471
9,922
19,016
22,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
GLoumina
Amaterasu
17
2 / 3 / 1
10,083
480
7,438
18,547
16,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 0
7,835
373
3,792
10,184
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Mipe5267
Medusa
17
8 / 6 / 2
10,471
499
15,226
13,342
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 12 / 2
7,133
340
2,075
15,766
12,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
31
Kills
12
12
Deaths
31
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AIIananas
Hachiman
0
8
4
0.25
L
Bacchus
2
4
7
1.38
W
Morgan Le Fay
Dyjok_
Morgan Le Fay
10
1
9
14.5
L
Amaterasu
GLoumina
Amaterasu
2
3
1
0.83
L
0
6
0
0
W
17
1
2
18
W
Fafnir
Kitkazz
Fafnir
0
1
10
5
L
Medusa
Mipe5267
Medusa
8
6
2
1.5
W
4
1
4
6
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,164
Damage
38,453
60,651
Taken
76,855
38,002
Mitigated
60,157
18,536
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AIIananas
Hachiman
3,708
1,647
244
1,216
11,198
3,873
815
4,300
6,898
0
39,854
L
Bacchus
9,922
972
1,683
1,919
19,016
22,215
66
8,133
10,660
23,400
0
W
Morgan Le Fay
Dyjok_
Morgan Le Fay
19,765
1,843
110
4,334
11,339
5,867
922
3,978
7,361
108,728
0
L
Amaterasu
GLoumina
Amaterasu
7,438
1,379
0
7,138
18,547
16,647
0
4,836
13,576
18,812
57,645
L
3,792
224
0
502
10,184
3,532
425
4,296
5,648
44,857
0
W
23,276
14,883
0
5,399
12,949
6,804
66
3,747
9,202
0
131,003
W
Fafnir
Kitkazz
Fafnir
2,228
874
132
2,235
12,571
17,259
315
3,030
9,541
9,342
0
L
Medusa
Mipe5267
Medusa
15,226
6,503
0
2,313
13,342
5,445
990
7,998
5,190
0
93,911
W
8,187
2,105
0
4,866
12,594
4,199
256
2,696
9,898
37,049
0
L
2,075
958
696
151
15,766
12,318
489
4,348
11,312
19,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
45,406
509
Minions Killed
391
0
Camps Cleared
0
2,038,973
Distance Traveled
1,794,808
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,170
389
76
4
0
343,067
6
L
Bacchus
9,884
471
12
1
0
398,265
10
W
Morgan Le Fay
12,937
616
177
8
0
426,327
5
L
Amaterasu
10,083
480
131
6
0
338,800
2
L
Nu Wa
7,835
373
79
4
0
323,201
0
W
Mercury
13,980
666
190
9
0
532,517
0
W
Fafnir
9,655
460
10
0
0
410,499
2
L
Medusa
10,471
499
148
7
0
386,466
4
W
Geb
9,318
444
56
3
0
326,563
2
L
Yemoja
7,133
340
21
1
0
348,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role