Player Matchup

Ullr
Ullr
Juuancar
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,629 Elo+
Solo
Da Ji
Da Ji
Laabuelaquefuma
Da Ji
Level 29
God Stats
3W - 2L
1,883 SR
Queue Stats
64W - 41L
1,667 Elo+
Solo
Hercules
Hercules
MrCornichon
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,520 Elo+
Solo
Geb
Geb
POLISHJUNGLEDIFF
Geb
Level 26
God Stats
11W - 14L
1,571 SR
Queue Stats
106W - 89L
1,577 Elo+
Solo
Raijin
Raijin
PompusBrutus
Raijin
Level 5
God Stats
2W - 3L
1,518 SR
Queue Stats
36W - 26L
1,568 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,592 Elo+

VS

Team Averages
Level 20
1,619 SR
1,500 Elo+
Hou Yi
Hou Yi
Ironmanss0n
Hou Yi
Level 29
God Stats
5W - 1L
1,857 SR
Queue Stats
125W - 96L
1,641 Elo+
Solo
Sol
Sol
JeesusKrístus
Sol
Level 25
God Stats
4W - 1L
1,684 SR
Queue Stats
44W - 18L
1,709 Elo+
Solo
Cthulhu
Cthulhu
XxAGARAxX
Cthulhu
Level 7
God Stats
3W - 1L
1,352 SR
Queue Stats
3W - 2L
1,229 Elo+
Solo
Mercury
Mercury
pabculerocky72
Mercury
Level 14
God Stats
8W - 4L
1,730 SR
Queue Stats
134W - 122L
1,435 Elo+
Solo
Anubis
Anubis
sbatwr
Anubis
Level 27
God Stats
3W - 5L
1,474 SR
Queue Stats
11W - 9L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 4 / 2
7,407
494
4,660
10,061
2,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 2
6,711
447
1,872
9,550
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MrCornichon
Hercules
12
1 / 4 / 1
6,785
452
6,139
10,538
5,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 4
6,838
456
5,632
11,770
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
13
2 / 3 / 1
7,397
493
8,669
8,142
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 1 / 3
9,313
621
10,249
8,533
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 0 / 2
10,764
718
8,075
10,622
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
XxAGARAxX
Cthulhu
10
0 / 1 / 4
6,674
445
4,029
6,080
3,190
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 2
9,385
626
5,479
10,400
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
sbatwr
Anubis
13
1 / 5 / 4
8,341
556
9,384
13,840
6,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
3
6.5
W
5
0
2
6
L
Ullr
3
4
2
1
L
1
4
2
0.5
L
Hercules
MrCornichon
Hercules
1
4
1
0.38
L
1
2
4
1.5
L
Raijin
2
3
1
0.83
W
Cthulhu
XxAGARAxX
Cthulhu
0
1
4
2
W
6
1
2
7
W
Anubis
sbatwr
Anubis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
37,216
50,061
Taken
49,475
23,931
Mitigated
19,899
9,520
Healing
24,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,249
4,376
0
1,708
8,533
3,494
1,628
1,863
6,630
0
61,969
W
8,075
3,299
0
9,686
10,622
3,307
4,052
1,063
9,497
82,214
0
L
Ullr
4,660
1,183
0
1,421
10,061
2,989
1,044
1,227
8,834
0
42,496
L
1,872
459
0
3,764
9,550
3,172
0
2,872
6,678
0
41,304
L
Hercules
MrCornichon
Hercules
6,139
1,897
0
1,430
10,538
5,389
0
6,064
4,474
0
33,139
L
5,632
485
0
1,944
11,770
9,941
0
5,242
6,528
21,497
0
L
Raijin
8,669
498
0
961
8,142
2,440
0
6,083
2,059
46,949
0
W
Cthulhu
XxAGARAxX
Cthulhu
4,029
394
88
1,427
6,080
3,190
208
1,673
4,387
17,838
0
W
5,479
2,772
0
5,150
10,400
3,604
544
1,691
8,583
0
63,413
W
Anubis
sbatwr
Anubis
9,384
0
0
6,384
13,840
6,304
894
7,399
6,077
52,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
44,477
349
Minions Killed
519
0
Camps Cleared
0
1,336,834
Distance Traveled
1,410,845
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,313
621
119
8
0
270,279
4
W
Sol
10,764
718
168
11
0
273,626
3
L
Ullr
7,407
494
75
5
0
273,577
5
L
Da Ji
6,711
447
75
5
0
220,561
0
L
Hercules
6,785
452
79
5
0
279,550
1
L
Geb
6,838
456
15
1
0
299,562
4
L
Raijin
7,397
493
105
7
0
263,584
1
W
Cthulhu
6,674
445
24
2
0
264,854
2
W
Mercury
9,385
626
98
7
0
365,835
2
W
Anubis
8,341
556
110
7
0
236,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role