Player Matchup

Cthulhu
Cthulhu
Tbizzle119531
Cthulhu
Level 65
God Stats
2W - 1L
1,746 SR
Queue Stats
28W - 39L
1,430 Elo+
Party 2
Horus
Horus
UvealCashew
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,429 Elo+
Party 2
Olorun
Olorun
W1ngL3ssWizard
Olorun
Level 69
God Stats
2W - 7L
1,557 SR
Queue Stats
19W - 36L
1,366 Elo+
Party 2
Cupid
Cupid
jfarkas97
Cupid
Level 105
God Stats
10W - 12L
1,613 SR
Queue Stats
25W - 35L
1,430 Elo+
Party 2
Team Averages
Level 81
1,604 SR
1,414 Elo+

VS

Team Averages
Level 108
1,519 SR
1,506 Elo+
Geb
Geb
AnatageMercy
Geb
Level 69
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 1
Anhur
Anhur
JJGhostWorm
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 1
Anubis
Anubis
Physphere
Anubis
Level 108
God Stats
2W - 0L
1,464 SR
Queue Stats
16W - 9L
1,786 Elo+
Party 3
Odin
Odin
SilentxTRiiXS
Odin
Level 127
God Stats
1W - 0L
1,824 SR
Queue Stats
321W - 235L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 2
8,047
671
12,545
12,609
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 4 / 5
8,186
682
5,040
11,629
10,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 5 / 1
8,618
718
8,563
11,686
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
jfarkas97
Cupid
14
0 / 7 / 0
8,181
682
5,180
10,509
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,183
765
4,284
10,408
10,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 0 / 7
10,102
842
13,834
12,111
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Physphere
Anubis
17
5 / 1 / 6
10,077
840
11,552
8,148
4,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 3 / 7
10,032
836
10,174
13,208
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
19
19
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
W
6
0
7
9.5
W
Anubis
Physphere
Anubis
5
1
6
8
W
8
3
7
3.83
L
Cthulhu
0
3
2
0.33
L
0
4
5
0.63
L
4
5
1
0.9
L
Cupid
jfarkas97
Cupid
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
39,844
46,433
Taken
43,875
30,050
Mitigated
29,526
13,025
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,284
194
2,498
1,788
10,408
10,352
140
3,892
6,260
18,576
0
W
13,834
9,252
0
4,888
12,111
4,837
2,433
6,468
4,950
0
48,036
W
Anubis
Physphere
Anubis
11,552
515
0
4,682
8,148
4,270
423
4,313
3,650
42,216
0
W
10,174
2,774
0
1,853
13,208
10,067
720
5,587
7,484
0
23,744
L
Cthulhu
12,545
160
603
1,945
12,609
11,320
84
4,287
8,151
29,397
0
L
5,040
2,406
1,841
2,391
11,629
10,922
124
5,893
5,486
0
19,696
L
8,563
2,815
1,471
3,209
11,686
4,758
308
2,483
8,855
28,647
0
L
Cupid
jfarkas97
Cupid
5,180
2,539
456
1,109
10,509
3,050
1,858
3,636
6,692
0
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
39,394
180
Minions Killed
201
7
Camps Cleared
9
787,879
Distance Traveled
884,219
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,183
765
13
1
0
224,304
0
W
Anhur
10,102
842
81
7
4
208,693
1
W
Anubis
10,077
840
67
6
3
212,102
1
W
Odin
10,032
836
40
3
2
239,120
1
L
Cthulhu
8,047
671
47
4
0
229,979
0
L
Horus
8,186
682
34
3
3
217,399
0
L
Olorun
8,618
718
40
3
1
180,348
0
L
Cupid
8,181
682
59
5
3
160,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role