Player Matchup

Hachiman
Hachiman
AIIananas
Hachiman
Level 27
God Stats
49W - 52L
1,450 SR
Queue Stats
189W - 253L
1,319 Elo+
Party 2
Ao Kuang
Ao Kuang
Kitkazz
Ao Kuang
Level 25
God Stats
23W - 19L
1,514 SR
Queue Stats
135W - 185L
1,336 Elo+
Party 2
Medusa
Medusa
Mipe5267
Medusa
Level 7
God Stats
7W - 4L
1,776 SR
Queue Stats
36W - 37L
1,547 Elo+
Solo
Vulcan
Vulcan
burtybonce212
Vulcan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 47L
1,590 Elo+
Solo
King Arthur
King Arthur
wibu_g33
King Arthur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,370 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,432 Elo+

VS

Team Averages
Level 13
1,484 SR
1,493 Elo+
Hachiman
Hachiman
Dyjok_
Hachiman
Level 22
God Stats
2W - 7L
1,308 SR
Queue Stats
223W - 233L
1,452 Elo+
Party 1
Zeus
Zeus
Garfield13567
Zeus
Level 7
God Stats
2W - 3L
1,592 SR
Queue Stats
4W - 7L
1,530 Elo+
Solo
Thanatos
Thanatos
ILikeTurtles146
Thanatos
Level 14
God Stats
4W - 3L
1,521 SR
Queue Stats
19W - 9L
1,629 Elo+
Solo
Agni
Agni
Kai_Uwe_der_babo
Agni
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 69L
1,486 Elo+
Party 1
Olorun
Olorun
lukasbuddylaki
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIIananas
Hachiman
11
3 / 3 / 2
6,438
537
3,998
4,560
1,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Kitkazz
Ao Kuang
10
5 / 4 / 0
6,657
555
3,753
7,196
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Mipe5267
Medusa
11
5 / 4 / 3
6,758
563
6,157
6,719
1,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
9 / 0 / 5
8,356
696
10,955
6,199
2,236
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
wibu_g33
King Arthur
9
1 / 3 / 4
5,521
460
956
5,668
1,849
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dyjok_
Hachiman
11
5 / 2 / 0
6,964
580
5,128
6,951
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,263
439
1,264
5,166
1,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
5 / 5 / 2
6,582
549
5,028
9,834
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 2
6,783
565
6,487
7,529
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 1
4,287
357
1,315
7,605
2,247
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
23
Kills
14
14
Deaths
23
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AIIananas
Hachiman
3
3
2
1.33
L
Hachiman
Dyjok_
Hachiman
5
2
0
2.5
L
0
4
1
0.13
L
Thanatos
5
5
2
1.2
L
4
5
2
1
W
Ao Kuang
Kitkazz
Ao Kuang
5
4
0
1.25
W
Medusa
Mipe5267
Medusa
5
4
3
1.63
W
9
0
5
11.5
L
0
7
1
0.07
W
King Arthur
wibu_g33
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
19,222
30,342
Taken
37,085
10,069
Mitigated
11,456
7,378
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AIIananas
Hachiman
3,998
2,194
0
965
4,560
1,434
440
3,102
1,232
0
22,980
L
Hachiman
Dyjok_
Hachiman
5,128
2,219
0
2,304
6,951
2,213
862
2,002
4,949
0
42,175
L
1,264
240
0
1,155
5,166
1,580
0
3,901
1,265
22,668
0
L
Thanatos
5,028
1,873
0
4,912
9,834
3,154
0
4,242
5,592
0
30,570
L
6,487
403
0
975
7,529
2,262
0
1,196
6,333
31,289
0
W
Ao Kuang
Kitkazz
Ao Kuang
3,753
1,091
0
2,034
7,196
2,908
0
909
6,235
22,730
9,888
W
Medusa
Mipe5267
Medusa
6,157
2,307
0
1,640
6,719
1,642
952
1,281
5,290
0
35,603
W
10,955
1,200
0
2,667
6,199
2,236
558
2,496
3,661
52,380
0
L
1,315
926
309
1,265
7,605
2,247
36
2,886
4,719
7,229
0
W
King Arthur
wibu_g33
King Arthur
956
74
0
72
5,668
1,849
232
758
4,858
0
8,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
29,879
283
Minions Killed
262
0
Camps Cleared
0
1,142,392
Distance Traveled
1,046,262
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,438
537
38
3
0
221,975
2
L
Hachiman
6,964
580
86
7
0
219,458
1
L
Zeus
5,263
439
50
4
0
198,674
0
L
Thanatos
6,582
549
50
4
0
238,860
0
L
Agni
6,783
565
64
5
0
220,886
0
W
Ao Kuang
6,657
555
58
5
0
241,201
0
W
Medusa
6,758
563
61
5
0
233,711
2
W
Vulcan
8,356
696
101
8
0
242,677
1
L
Olorun
4,287
357
12
1
0
168,384
3
W
King Arthur
5,521
460
25
2
0
202,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role