Player Matchup

Odin
Odin
KockMastaFlex
Odin
Level 87
God Stats
7W - 2L
1,862 SR
Queue Stats
62W - 49L
1,675 Elo+
Party 1
Artemis
Artemis
Monsterdawg13
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,874 Elo+
Party 1
Fafnir
Fafnir
OracleD3
Fafnir
Level 127
God Stats
3W - 3L
1,560 SR
Queue Stats
209W - 228L
1,540 Elo+
Solo
Merlin
Merlin
PeenLageen
Merlin
Level 100
God Stats
5W - 2L
1,938 SR
Queue Stats
33W - 22L
1,704 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shizamza
Tsukuyomi
Level 124
God Stats
10W - 14L
1,494 SR
Queue Stats
507W - 444L
1,581 Elo+
Solo
Team Averages
Level 101
1,671 SR
1,675 Elo+

VS

Team Averages
Level 84
1,561 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
EDGuz24
Tsukuyomi
Level 126
God Stats
10W - 5L
1,592 SR
Queue Stats
122W - 112L
1,485 Elo+
Party 2
Chang'e
Chang'e
MelaninQueenK
Chang'e
Level 78
God Stats
112W - 112L
1,562 SR
Queue Stats
1,178W - 1,198L
1,514 Elo+
Party 2
Geb
Geb
NocashGBA
Geb
Level 68
God Stats
48W - 37L
1,575 SR
Queue Stats
689W - 669L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
Svmm1313
Jormungandr
Level 25
God Stats
33W - 46L
1,406 SR
Queue Stats
40W - 59L
1,390 Elo+
Party 2
Neith
Neith
thereversedigit
Neith
Level 123
God Stats
21W - 17L
1,668 SR
Queue Stats
185W - 145L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
12,293
946
13,963
16,952
20,595
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
18
1 / 8 / 6
11,218
863
12,716
16,983
6,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
OracleD3
Fafnir
19
0 / 5 / 9
11,888
914
8,933
19,330
28,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
PeenLageen
Merlin
19
7 / 3 / 5
14,108
1,085
30,458
11,206
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Shizamza
Tsukuyomi
19
2 / 8 / 7
12,315
947
25,344
23,335
8,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

99

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EDGuz24
Tsukuyomi
20
9 / 8 / 9
13,395
1,030
23,230
22,616
11,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
19
6 / 0 / 12
12,873
990
8,616
13,089
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 15
13,317
1,024
8,762
17,904
27,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Svmm1313
Jormungandr
20
4 / 2 / 18
12,748
981
9,418
23,280
29,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 15
13,311
1,024
30,624
19,436
10,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
13
Kills
28
28
Deaths
13
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EDGuz24
Tsukuyomi
9
8
9
1.69
L
3
4
6
1.5
W
Chang'e
6
0
12
12
L
Artemis
1
8
6
0.5
W
3
0
15
10.5
L
Fafnir
OracleD3
Fafnir
0
5
9
0.9
L
Merlin
PeenLageen
Merlin
7
3
5
3.17
L
Tsukuyomi
Shizamza
Tsukuyomi
2
8
7
0.69
W
Jormungandr
Svmm1313
Jormungandr
4
2
18
6.5
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,414
Damage
80,650
87,806
Taken
96,325
68,104
Mitigated
88,741
5,702
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EDGuz24
Tsukuyomi
23,230
6,122
0
2,057
22,616
11,830
0
8,249
14,367
0
44,200
L
13,963
1,138
0
0
16,952
20,595
0
5,242
11,710
648
22,488
W
Chang'e
8,616
433
7,335
4,490
13,089
9,632
0
6,079
7,010
30,382
0
L
Artemis
12,716
8,446
39
827
16,983
6,451
0
4,888
12,095
0
29,576
W
8,762
805
841
1,418
17,904
27,734
0
7,130
10,774
20,730
0
L
Fafnir
OracleD3
Fafnir
8,933
2,902
356
3,142
19,330
28,557
0
6,105
13,225
20,112
0
L
Merlin
PeenLageen
Merlin
30,458
1,112
0
298
11,206
3,687
0
2,657
8,549
73,854
0
L
Tsukuyomi
Shizamza
Tsukuyomi
25,344
7,006
0
1,040
23,335
8,814
0
7,724
15,431
0
55,994
W
Jormungandr
Svmm1313
Jormungandr
9,418
1,690
293
110
23,280
29,105
0
8,435
14,845
24,737
0
W
30,624
18,869
0
4,605
19,436
10,440
0
10,092
9,344
0
57,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
65,644
239
Minions Killed
231
14
Camps Cleared
6
1,186,655
Distance Traveled
1,287,848
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,395
1,030
41
3
0
255,668
0
L
Odin
12,293
946
16
1
0
256,552
0
W
Chang'e
12,873
990
74
6
1
253,173
0
L
Artemis
11,218
863
39
3
2
184,818
0
W
Geb
13,317
1,024
25
2
0
265,376
1
L
Fafnir
11,888
914
18
1
1
224,762
0
L
Merlin
14,108
1,085
115
9
3
250,004
0
L
Tsukuyomi
12,315
947
51
4
8
270,519
2
W
Jormungandr
12,748
981
35
3
1
263,872
1
W
Neith
13,311
1,024
56
4
4
249,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role