Player Matchup

Athena
Athena
Bambi-San
Athena
Level 160
God Stats
2W - 2L
1,529 SR
Queue Stats
152W - 80L
1,642 Elo+
Party 2
Ullr
Ullr
TSM__Achilles
Ullr
Level 160
God Stats
13W - 3L
1,729 SR
Queue Stats
116W - 45L
1,705 Elo+
Party 2
Ra
Ra
Ymirs_Daddy
Ra
Level 128
God Stats
1W - 0L
1,525 SR
Queue Stats
31W - 17L
1,680 Elo+
Party 2
Team Averages
Level 149
1,595 SR
1,676 Elo+

VS

Team Averages
Level 145
1,509 SR
1,529 Elo+
Danzaburou
Danzaburou
A1_Sauce_GoD-
Danzaburou
Level 137
God Stats
13W - 9L
1,467 SR
Queue Stats
734W - 793L
1,546 Elo+
Solo
Merlin
Merlin
CrueltyDester
Merlin
Level 143
God Stats
1W - 6L
1,108 SR
Queue Stats
75W - 77L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
UwU DuWuD
Sylvanus
Level 154
God Stats
1W - 1L
1,953 SR
Queue Stats
80W - 103L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bambi-San
Athena
14
2 / 3 / 19
10,774
718
7,985
21,231
23,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 4 / 12
11,698
780
19,525
14,441
6,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 3 / 10
11,873
792
17,403
13,250
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A1_Sauce_GoD-
Danzaburou
13
4 / 7 / 4
10,353
690
15,872
15,380
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 8 / 5
10,024
668
8,039
13,029
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
UwU DuWuD
Sylvanus
13
3 / 6 / 5
10,384
692
11,596
23,507
26,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
21
Kills
9
10
Deaths
21
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A1_Sauce_GoD-
Danzaburou
4
7
4
0.86
W
Athena
Bambi-San
Athena
2
3
19
3.83
L
2
8
5
0.56
W
9
4
12
3.75
L
Sylvanus
UwU DuWuD
Sylvanus
3
6
5
0.92
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,913
Damage
35,507
48,922
Taken
51,916
34,622
Mitigated
38,758
17,878
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A1_Sauce_GoD-
Danzaburou
15,872
6,336
0
2,743
15,380
6,914
938
9,124
5,967
0
33,214
W
Athena
Bambi-San
Athena
7,985
1,472
676
3,959
21,231
23,081
39
6,031
15,200
18,174
0
L
8,039
1,117
0
1,407
13,029
5,090
660
4,220
8,675
42,800
0
W
19,525
6,255
0
1,550
14,441
6,001
1,289
7,363
7,078
0
46,143
L
Sylvanus
UwU DuWuD
Sylvanus
11,596
2,355
2,304
7,094
23,507
26,754
192
11,505
11,484
17,794
0
W
17,403
1,759
4,702
6,991
13,250
5,540
832
6,403
6,847
43,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
30,761
173
Minions Killed
144
5
Camps Cleared
6
861,717
Distance Traveled
691,944
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,353
690
55
4
3
223,630
2
W
Athena
10,774
718
22
1
1
286,056
3
L
Merlin
10,024
668
78
5
3
224,733
0
W
Ullr
11,698
780
61
4
1
274,396
0
L
Sylvanus
10,384
692
11
1
0
243,581
1
W
Ra
11,873
792
90
6
3
301,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role