Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Crazimunkey
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DeeboIsDead
Baron Samedi
Level 33
God Stats
11W - 8L
1,645 SR
Queue Stats
132W - 147L
1,460 Elo+
Party 2
Aphrodite
Aphrodite
caoluv
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
vItzNinja
King Arthur
Level 48
God Stats
4W - 12L
1,349 SR
Queue Stats
182W - 170L
1,450 Elo+
Party 2
Team Averages
Level 47
1,499 SR
1,482 Elo+

VS

Team Averages
Level 101
1,522 SR
1,606 Elo+
Yemoja
Yemoja
DosiaWarrior420
Yemoja
Level 105
God Stats
100W - 93L
1,427 SR
Queue Stats
327W - 362L
1,403 Elo+
Solo
Nemesis
Nemesis
Yeastmann
Nemesis
Level 155
God Stats
5W - 0L
1,658 SR
Queue Stats
54W - 43L
1,721 Elo+
Party 1
Guan Yu
Guan Yu
danni907
Guan Yu
Level 42
God Stats
40W - 47L
1,383 SR
Queue Stats
142W - 184L
1,359 Elo+
Solo
Rama
Rama
kiranspring
Rama
Level 44
God Stats
1W - 0L
1,581 SR
Queue Stats
30W - 10L
1,780 Elo+
Party 1
Raijin
Raijin
mieszka
Raijin
Level 160
God Stats
2W - 1L
1,561 SR
Queue Stats
140W - 100L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 12 / 2
9,528
476
8,460
24,468
7,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Crazimunkey
Ah Muzen Cab
11
0 / 12 / 0
6,646
332
6,357
16,949
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
DeeboIsDead
Baron Samedi
16
3 / 8 / 1
10,427
521
8,641
17,136
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
caoluv
Aphrodite
11
0 / 10 / 0
7,349
367
2,035
15,385
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
vItzNinja
King Arthur
17
2 / 7 / 2
10,855
543
10,787
19,841
16,415
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
10,457
523
2,284
11,765
11,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Yeastmann
Nemesis
20
16 / 1 / 9
13,736
687
20,783
13,700
8,810
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
danni907
Guan Yu
17
7 / 1 / 8
11,738
587
11,696
15,834
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
17 / 2 / 9
12,904
645
26,540
16,374
7,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
mieszka
Raijin
18
8 / 4 / 9
12,326
616
13,453
11,238
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
8
Kills
49
49
Deaths
8
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
12
2
0.33
L
Ah Muzen Cab
Crazimunkey
Ah Muzen Cab
0
12
0
0
L
Baron Samedi
DeeboIsDead
Baron Samedi
3
8
1
0.44
W
1
0
14
8
W
Nemesis
Yeastmann
Nemesis
16
1
9
20.5
L
Aphrodite
caoluv
Aphrodite
0
10
0
0
W
Guan Yu
danni907
Guan Yu
7
1
8
11
W
17
2
9
10.75
W
Raijin
mieszka
Raijin
8
4
9
3.13
L
King Arthur
vItzNinja
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
74,756
93,779
Taken
68,911
45,220
Mitigated
48,247
25,817
Healing
31,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,460
1,203
0
12,491
24,468
7,743
0
5,261
18,863
0
57,455
L
Ah Muzen Cab
Crazimunkey
Ah Muzen Cab
6,357
2,109
0
2,442
16,949
4,091
0
1,620
15,223
0
39,014
L
Baron Samedi
DeeboIsDead
Baron Samedi
8,641
516
210
4,318
17,136
8,013
105
4,151
12,652
51,197
0
W
2,284
741
5,480
4,461
11,765
11,109
1,073
1,251
10,514
15,850
0
W
Nemesis
Yeastmann
Nemesis
20,783
11,732
0
2,995
13,700
8,810
2,279
1,504
11,722
0
133,155
L
Aphrodite
caoluv
Aphrodite
2,035
199
677
2,777
15,385
8,958
0
1,281
14,060
9,582
0
W
Guan Yu
danni907
Guan Yu
11,696
4,100
1,012
7,964
15,834
16,805
3,537
678
15,156
85
46,541
W
26,540
23,950
0
7,942
16,374
7,299
5,905
3,405
12,969
0
111,331
W
Raijin
mieszka
Raijin
13,453
1,281
0
1,921
11,238
4,224
2,109
4,515
6,723
78,461
0
L
King Arthur
vItzNinja
King Arthur
10,787
2,013
0
2,902
19,841
16,415
0
2,746
16,033
1,748
62,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
61,161
384
Minions Killed
638
0
Camps Cleared
0
1,678,539
Distance Traveled
1,962,029
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,528
476
91
5
0
309,703
1
L
Ah Muzen Cab
6,646
332
60
3
0
343,918
2
L
Baron Samedi
10,427
521
91
5
0
330,267
2
W
Yemoja
10,457
523
24
1
0
410,520
5
W
Nemesis
13,736
687
181
9
0
518,503
1
L
Aphrodite
7,349
367
19
1
0
344,985
0
W
Guan Yu
11,738
587
83
4
0
338,964
7
W
Rama
12,904
645
193
10
0
350,314
2
W
Raijin
12,326
616
157
8
0
343,728
4
L
King Arthur
10,855
543
123
6
0
349,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role