Player Matchup

Persephone
Persephone
Gold II
SULJA_
Persephone
Gold II
Level 157
God Stats
35W - 28L
1,580 SR
Queue Stats
119W - 116L
1,712 MMR
Party 2
Thanatos
Thanatos
Gold I
XOceanSpiritX
Thanatos
Gold I
Level 141
God Stats
6W - 7L
1,587 SR
Queue Stats
157W - 176L
1,605 MMR
Solo
Bacchus
Bacchus
Platinum V
xBoOiMaGhOsTx
Bacchus
Platinum V
Level 160
God Stats
2W - 2L
1,592 SR
Queue Stats
145W - 172L
1,859 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,587 SR
1,725 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 82
1,627 SR
2,173 MMR
Guan Yu
Guan Yu
Masters
Soratics
Guan Yu
Masters
Level 125
God Stats
2W - 1L
1,607 SR
Queue Stats
139W - 100L
2,532 MMR
Party 1
Chaac
Chaac
Masters
SpirituahL_
Chaac
Masters
Level 89
God Stats
49W - 39L
1,783 SR
Queue Stats
390W - 437L
2,580 MMR
Party 1
Scylla
Scylla
Bronze III
UnkindledAbo
Scylla
Bronze III
Level 31
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 3L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SULJA_
Persephone
17
2 / 6 / 8
13,643
650
15,732
13,513
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
XOceanSpiritX
Thanatos
17
14 / 7 / 4
14,734
702
26,041
25,535
11,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
14
4 / 6 / 7
12,305
586
10,255
23,358
34,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
Morgan Le FayOdinAthenaAchillesDanzaburou

VS

Bans
ThothAphroditeGilgameshHelCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Soratics
Guan Yu
16
4 / 4 / 9
13,483
642
10,187
20,085
14,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 8
15,291
728
24,272
25,716
26,821
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
17
7 / 13 / 6
15,021
715
14,922
20,074
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
20
Kills
19
19
Deaths
20
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
SULJA_
Persephone
2
6
8
1
W
Guan Yu
Soratics
Guan Yu
4
4
9
2.13
W
8
3
8
4
W
Scylla
7
13
6
0.77
L
Thanatos
XOceanSpiritX
Thanatos
14
7
4
2.29
L
Bacchus
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,028
Damage
49,381
62,406
Taken
65,875
54,466
Mitigated
46,543
25,583
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
SULJA_
Persephone
15,732
354
0
2,999
13,513
7,959
1,061
1,339
12,114
73,291
0
W
Guan Yu
Soratics
Guan Yu
10,187
1,635
1,304
5,218
20,085
14,856
218
10,030
10,055
0
31,806
W
24,272
3,186
323
9,622
25,716
26,821
1,250
10,913
14,803
0
65,090
W
Scylla
14,922
512
0
844
20,074
4,866
1,142
5,476
14,598
48,989
0
L
Thanatos
XOceanSpiritX
Thanatos
26,041
4,952
0
16,720
25,535
11,814
701
7,175
18,054
0
55,788
L
Bacchus
10,255
1,115
1,236
4,628
23,358
34,693
0
6,097
16,884
21,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,682
Gold Earned
43,795
192
Minions Killed
200
10
Camps Cleared
4
1,110,119
Distance Traveled
1,079,293
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,643
650
127
6
3
369,828
3
W
Guan Yu
13,483
642
54
3
1
309,411
0
W
Chaac
15,291
728
86
4
1
438,570
3
W
Scylla
15,021
715
60
3
2
331,312
0
L
Thanatos
14,734
702
52
2
6
366,206
3
L
Bacchus
12,305
586
13
1
1
374,085
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role