Player Matchup

Artio
Artio
AdmiringLeaf98
Artio
Level 103
God Stats
3W - 1L
1,709 SR
Queue Stats
110W - 88L
1,566 Elo+
Party 2
Ullr
Ullr
BurritoMenace911
Ullr
Level 97
God Stats
1W - 1L
1,834 SR
Queue Stats
198W - 206L
1,538 Elo+
Party 1
Thor
Thor
Gearalex98
Thor
Level 27
God Stats
1W - 0L
1,278 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 2
Ao Kuang
Ao Kuang
plainandsimpleyo
Ao Kuang
Level 116
God Stats
3W - 3L
1,456 SR
Queue Stats
144W - 133L
1,528 Elo+
Party 1
Zeus
Zeus
xBlackLegacy
Zeus
Level 160
God Stats
17W - 7L
1,697 SR
Queue Stats
1,047W - 1,048L
1,463 Elo+
Solo
Team Averages
Level 101
1,595 SR
1,532 Elo+

VS

Team Averages
Level 88
1,544 SR
1,474 Elo+
Hercules
Hercules
E1Kuernito
Hercules
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 168L
1,470 Elo+
Solo
Artio
Artio
KIIIIIIIIIING6
Artio
Level 132
God Stats
7W - 3L
1,885 SR
Queue Stats
284W - 294L
1,544 Elo+
Solo
Skadi
Skadi
One_Happy_Boi
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,429 Elo+
Solo
Fafnir
Fafnir
W0LFsRAG3
Fafnir
Level 75
God Stats
0W - 7L
1,558 SR
Queue Stats
154W - 158L
1,503 Elo+
Solo
Bastet
Bastet
thatbartender_69
Bastet
Level 29
God Stats
0W - 2L
1,277 SR
Queue Stats
26W - 44L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
7,955
884
4,900
11,397
13,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 11
8,075
897
8,639
5,434
1,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 4
8,794
977
7,324
5,816
2,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 4 / 3
8,901
989
9,511
9,291
3,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 3 / 6
7,682
854
10,264
7,410
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
E1Kuernito
Hercules
1
0 / 0 / 0
2,208
245
0
0
0
11
0 / 3 / 7
6,285
698
3,434
14,468
8,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 2
8,084
898
8,412
5,413
2,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
W0LFsRAG3
Fafnir
15
2 / 3 / 5
7,319
813
6,133
15,848
8,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 6 / 6
7,092
788
8,962
10,229
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
12
Kills
12
13
Deaths
13
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
10
1.67
W
0
1
11
5.5
L
Hercules
E1Kuernito
Hercules
0
0
0
0
W
5
2
4
3.5
L
0
3
7
1.17
L
6
1
2
7
L
Fafnir
W0LFsRAG3
Fafnir
2
3
5
1.5
W
7
4
3
2.13
L
4
6
6
1.17
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
26,941
39,348
Taken
45,958
22,566
Mitigated
22,343
18,156
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,900
843
2,726
4,546
11,397
13,266
626
2,791
8,606
12,074
0
W
8,639
3,310
1,025
1,656
5,434
1,902
1,021
881
4,553
0
18,907
L
Hercules
E1Kuernito
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
7,324
923
766
1,117
5,816
2,025
1,090
833
4,983
0
13,690
L
3,434
124
1,329
5,832
14,468
8,148
0
7,078
7,118
6,530
0
L
8,412
1,393
679
1,703
5,413
2,174
0
2,875
2,418
0
24,091
L
Fafnir
W0LFsRAG3
Fafnir
6,133
3,107
251
6,787
15,848
8,613
0
9,453
6,129
13,092
0
W
9,511
2,547
789
3,119
9,291
3,240
1,949
2,717
6,574
14,801
0
L
8,962
1,428
409
1,617
10,229
3,408
0
4,495
5,618
0
13,271
W
10,264
1,198
661
1,751
7,410
2,133
344
2,345
5,065
20,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
30,988
100
Minions Killed
60
0
Camps Cleared
0
855,202
Distance Traveled
617,415
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,955
884
14
2
0
185,832
1
W
Ullr
8,075
897
27
3
0
165,204
0
L
Hercules
2,208
245
0
0
0
0
0
W
Thor
8,794
977
13
1
0
188,852
4
L
Artio
6,285
698
5
1
0
155,672
1
L
Skadi
8,084
898
31
3
0
162,965
2
L
Fafnir
7,319
813
14
2
0
150,137
0
W
Ao Kuang
8,901
989
18
2
0
160,622
0
L
Bastet
7,092
788
10
1
0
148,641
1
W
Zeus
7,682
854
28
3
0
154,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role