Player Matchup

Bellona
Bellona
Gold II
AKingAtHeart
Bellona
Gold II
Level 146
God Stats
2W - 1L
1,747 SR
Queue Stats
63W - 53L
1,801 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Prime2O6
Cthulhu
Gold III
Level 118
God Stats
6W - 5L
1,581 SR
Queue Stats
147W - 157L
1,545 MMR
Solo
Anubis
Anubis
Gold II
SelfishPlum159
Anubis
Gold II
Level 126
God Stats
20W - 18L
1,574 SR
Queue Stats
469W - 455L
1,527 MMR
Solo
Chaac
Chaac
Gold IV
elite abtl
Chaac
Gold IV
Level 156
God Stats
70W - 55L
1,590 SR
Queue Stats
187W - 168L
1,546 MMR
Solo
Heimdallr
Heimdallr
Gold V
xFeedxMorex
Heimdallr
Gold V
Level 109
God Stats
5W - 2L
1,612 SR
Queue Stats
43W - 44L
1,359 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,621 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,577 SR
1,555 MMR
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
Darkrai2468
Hercules
Gold V
Level 148
God Stats
2W - 6L
1,589 SR
Queue Stats
358W - 372L
1,435 MMR
Solo
Ravana
Ravana
Gold III
Nookie iXi
Ravana
Gold III
Level 159
God Stats
3W - 6L
1,534 SR
Queue Stats
382W - 383L
1,544 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
RoxasFoxes
Baron Samedi
Gold II
Level 150
God Stats
13W - 12L
1,674 SR
Queue Stats
532W - 525L
1,670 MMR
Solo
Chiron
Chiron
Gold III
luckycharms1726
Chiron
Gold III
Level 49
God Stats
22W - 17L
1,587 SR
Queue Stats
73W - 68L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKingAtHeart
Bellona
20
13 / 3 / 6
15,284
588
21,969
19,867
20,158
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Prime2O6
Cthulhu
19
1 / 3 / 17
13,822
532
15,649
28,513
27,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 5 / 7
14,881
572
16,402
13,155
7,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
20
7 / 3 / 12
14,465
556
22,880
35,794
42,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
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Heimdallr
20
4 / 5 / 4
15,101
581
14,450
22,044
8,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebGilgameshTiamatArtemisTsukuyomi

VS

Bans
AthenaSetCu ChulainnSkadiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
0 / 5 / 10
9,572
368
9,112
28,437
31,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Darkrai2468
Hercules
19
1 / 9 / 4
11,861
456
14,416
30,267
42,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Nookie iXi
Ravana
20
7 / 8 / 7
13,671
526
16,078
18,457
9,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
RoxasFoxes
Baron Samedi
20
7 / 8 / 4
13,207
508
19,873
19,149
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 5
12,709
489
19,114
20,800
9,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
34
Kills
19
19
Deaths
35
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
10
1
W
Bellona
AKingAtHeart
Bellona
13
3
6
5.33
L
Hercules
Darkrai2468
Hercules
1
9
4
0.33
L
Ravana
Nookie iXi
Ravana
7
8
7
1.31
W
Cthulhu
Prime2O6
Cthulhu
1
3
17
3.17
L
Baron Samedi
RoxasFoxes
Baron Samedi
7
8
4
1.13
W
9
5
7
2.5
W
Chaac
7
3
12
4.33
L
4
5
5
1.3
W
Heimdallr
xFeedxMorex
Heimdallr
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,350
Damage
78,593
119,373
Taken
117,110
106,712
Mitigated
101,732
43,015
Healing
27,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,112
404
365
5,443
28,437
31,988
0
12,342
16,095
33,816
0
W
Bellona
AKingAtHeart
Bellona
21,969
9,318
0
3,814
19,867
20,158
0
6,509
12,670
4,394
110,031
L
Hercules
Darkrai2468
Hercules
14,416
3,382
0
7,931
30,267
42,218
612
6,455
23,812
25,459
66,686
L
Ravana
Nookie iXi
Ravana
16,078
4,070
0
3,715
18,457
9,225
0
3,946
14,511
0
110,068
W
Cthulhu
Prime2O6
Cthulhu
15,649
869
3,621
5,971
28,513
27,724
254
9,032
19,343
56,710
0
L
Baron Samedi
RoxasFoxes
Baron Samedi
19,873
1,246
597
4,090
19,149
9,056
576
10,060
9,089
97,737
0
W
16,402
1,272
0
5,794
13,155
7,498
997
7,424
5,731
120,777
0
W
Chaac
22,880
3,731
0
13,873
35,794
42,972
560
9,851
24,756
16,996
92,169
L
19,114
8,436
1,006
4,366
20,800
9,245
324
4,755
16,039
0
100,869
W
Heimdallr
xFeedxMorex
Heimdallr
14,450
8,534
0
9,942
22,044
8,360
7,428
3,752
18,292
0
132,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,553
Gold Earned
61,020
716
Minions Killed
704
0
Camps Cleared
0
2,401,924
Distance Traveled
2,469,723
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,572
368
38
1
0
507,444
4
W
Bellona
15,284
588
134
5
0
546,451
6
L
Hercules
11,861
456
184
7
0
473,179
2
L
Ravana
13,671
526
157
6
0
576,086
1
W
Cthulhu
13,822
532
61
2
0
487,338
3
L
Baron Samedi
13,207
508
154
6
0
435,636
11
W
Anubis
14,881
572
178
7
0
427,190
5
W
Chaac
14,465
556
149
6
0
483,300
3
L
Chiron
12,709
489
171
7
0
477,378
11
W
Heimdallr
15,101
581
194
7
0
457,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role