Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ClakDatchetZ
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 144L
1,508 Elo+
Solo
Sol
Sol
Noa33Fox
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Bacchus
Bacchus
Sw raiin
Bacchus
Level 109
God Stats
5W - 5L
1,581 SR
Queue Stats
111W - 124L
1,499 Elo+
Solo
Amaterasu
Amaterasu
baloneyyy
Amaterasu
Level 26
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 5L
1,324 Elo+
Party 2
Heimdallr
Heimdallr
swaggamerswag
Heimdallr
Level 64
God Stats
0W - 1L
1,636 SR
Queue Stats
7W - 9L
1,444 Elo+
Party 2
Team Averages
Level 72
1,531 SR
1,420 Elo+

VS

Team Averages
Level 83
1,606 SR
1,658 Elo+
Loki
Loki
EATSOAP
Loki
Level 26
God Stats
2W - 0L
1,785 SR
Queue Stats
18W - 5L
1,756 Elo+
Party 1
Hachiman
Hachiman
Halivakari
Hachiman
Level 15
God Stats
2W - 1L
1,873 SR
Queue Stats
5W - 1L
1,788 Elo+
Party 1
Horus
Horus
LowTier
Horus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,633 Elo+
Party 1
Artio
Artio
OSHT
Artio
Level 114
God Stats
3W - 2L
1,712 SR
Queue Stats
14W - 5L
1,603 Elo+
Party 1
Janus
Janus
ObeyRigo209
Janus
Level 144
God Stats
1W - 3L
1,159 SR
Queue Stats
35W - 39L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClakDatchetZ
Ah Muzen Cab
15
3 / 3 / 0
9,104
759
7,249
8,997
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 1
7,181
598
3,591
11,157
3,905
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sw raiin
Bacchus
14
0 / 4 / 4
7,656
638
5,372
13,317
16,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
baloneyyy
Amaterasu
13
1 / 5 / 2
7,328
611
6,712
12,019
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
swaggamerswag
Heimdallr
14
0 / 8 / 3
7,635
636
7,441
13,580
5,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EATSOAP
Loki
16
7 / 3 / 7
10,656
888
7,570
7,556
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Halivakari
Hachiman
15
2 / 1 / 14
9,402
784
13,436
6,328
2,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
LowTier
Horus
15
0 / 1 / 13
8,917
743
2,789
9,294
7,700
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
OSHT
Artio
18
9 / 0 / 13
12,313
1,026
13,840
18,525
21,969
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 0 / 7
10,841
903
12,669
4,826
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
5
Kills
26
26
Deaths
5
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ClakDatchetZ
Ah Muzen Cab
3
3
0
1
W
Loki
EATSOAP
Loki
7
3
7
3.5
W
Hachiman
Halivakari
Hachiman
2
1
14
9
W
Horus
LowTier
Horus
0
1
13
6.5
L
1
6
1
0.25
W
Artio
OSHT
Artio
9
0
13
15.5
W
8
0
7
11.5
L
Bacchus
Sw raiin
Bacchus
0
4
4
0.5
L
Amaterasu
baloneyyy
Amaterasu
1
5
2
0.4
L
Heimdallr
swaggamerswag
Heimdallr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
50,304
59,070
Taken
46,529
37,687
Mitigated
38,187
6,753
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ClakDatchetZ
Ah Muzen Cab
7,249
2,231
395
1,213
8,997
3,132
1
5,130
3,806
0
38,022
W
Loki
EATSOAP
Loki
7,570
1,460
0
120
7,556
4,213
141
1,207
6,349
0
27,487
W
Hachiman
Halivakari
Hachiman
13,436
7,459
0
1,978
6,328
2,379
2,527
1,444
4,884
0
31,397
W
Horus
LowTier
Horus
2,789
1,118
2,562
3,120
9,294
7,700
1,127
1,668
7,626
0
24,286
L
3,591
1,410
0
841
11,157
3,905
286
5,542
5,615
18,275
0
W
Artio
OSHT
Artio
13,840
1,013
1,812
10,044
18,525
21,969
1,157
3,668
14,857
34,731
0
W
12,669
195
0
250
4,826
1,926
1,439
1,509
3,317
34,978
0
L
Bacchus
Sw raiin
Bacchus
5,372
160
249
543
13,317
16,015
0
4,473
8,824
19,185
0
L
Amaterasu
baloneyyy
Amaterasu
6,712
2,083
0
2,028
12,019
9,234
255
4,921
7,009
0
20,592
L
Heimdallr
swaggamerswag
Heimdallr
7,441
4,233
0
1,484
13,580
5,401
203
6,349
7,191
0
28,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,904
Gold Earned
52,129
224
Minions Killed
277
5
Camps Cleared
10
1,082,958
Distance Traveled
1,292,103
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,104
759
83
7
1
215,891
2
W
Loki
10,656
888
56
5
3
278,141
0
W
Hachiman
9,402
784
46
4
0
226,880
3
W
Horus
8,917
743
49
4
4
250,988
0
L
Sol
7,181
598
33
3
1
200,077
2
W
Artio
12,313
1,026
57
5
2
291,929
0
W
Janus
10,841
903
69
6
1
244,165
1
L
Bacchus
7,656
638
21
2
1
232,821
1
L
Amaterasu
7,328
611
40
3
2
238,457
1
L
Heimdallr
7,635
636
47
4
0
195,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role