Player Matchup

Rama
Rama
Namatrix
Rama
Level 114
God Stats
44W - 20L
1,773 SR
Queue Stats
359W - 165L
1,803 Elo+
Party 2
Zeus
Zeus
Nixion
Zeus
Level 158
God Stats
8W - 0L
2,013 SR
Queue Stats
432W - 190L
1,821 Elo+
Party 2
Bakasura
Bakasura
railroadfire
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,798 Elo+
Party 2
Team Averages
Level 96
1,762 SR
1,807 Elo+

VS

Team Averages
Level 29
1,534 SR
1,489 Elo+
Mulan
Mulan
Firestorm87
Mulan
Level 44
God Stats
2W - 3L
1,602 SR
Queue Stats
14W - 19L
1,524 Elo+
Party 1
Medusa
Medusa
SpriteShrike
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 1
Janus
Janus
otaku6267
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 5 / 13
9,212
768
8,052
9,866
3,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Nixion
Zeus
14
10 / 3 / 7
10,278
857
13,570
8,508
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
railroadfire
Bakasura
14
6 / 4 / 10
9,895
825
10,829
16,071
11,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,484
707
8,748
14,917
13,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
2 / 11 / 6
8,611
718
6,159
12,736
4,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
otaku6267
Janus
13
5 / 2 / 6
9,829
819
9,205
9,718
3,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
10
12
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Rama
3
5
13
1.9
W
Zeus
Nixion
Zeus
10
3
7
4.5
L
Medusa
2
11
6
0.45
L
Janus
otaku6267
Janus
5
2
6
4
W
Bakasura
railroadfire
Bakasura
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
24,112
34,445
Taken
37,371
20,361
Mitigated
20,683
6,016
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,748
1,051
0
609
14,917
13,423
0
4,642
8,986
7,731
23,683
W
Rama
8,052
4,738
0
1,755
9,866
3,787
2,142
3,916
5,950
0
32,310
W
Zeus
Nixion
Zeus
13,570
2,705
0
1,056
8,508
4,768
317
2,831
5,677
35,566
0
L
Medusa
6,159
3,152
0
1,103
12,736
4,179
0
5,296
6,636
0
11,789
L
Janus
otaku6267
Janus
9,205
493
0
384
9,718
3,081
0
3,632
5,442
28,734
0
W
Bakasura
railroadfire
Bakasura
10,829
7,921
0
3,205
16,071
11,806
888
5,264
10,807
0
29,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
26,924
161
Minions Killed
108
12
Camps Cleared
0
612,494
Distance Traveled
604,715
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,484
707
43
4
0
230,964
4
W
Rama
9,212
768
63
5
0
188,219
2
W
Zeus
10,278
857
44
4
4
211,831
2
L
Medusa
8,611
718
18
2
0
167,323
5
L
Janus
9,829
819
47
4
0
206,428
0
W
Bakasura
9,895
825
54
5
8
212,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role