Player Matchup

Charybdis
Charybdis
CertifiedMilkDud
Charybdis
Level 25
God Stats
11W - 7L
1,539 SR
Queue Stats
172W - 121L
1,606 Elo+
Party 1
Olorun
Olorun
Dunk31
Olorun
Level 26
God Stats
3W - 5L
1,503 SR
Queue Stats
233W - 202L
1,584 Elo+
Party 1
Geb
Geb
thatbartender_69
Geb
Level 29
God Stats
0W - 1L
1,198 SR
Queue Stats
44W - 43L
1,526 Elo+
Solo
Team Averages
Level 27
1,413 SR
1,572 Elo+

VS

Team Averages
Level 38
1,733 SR
1,940 Elo+
Achilles
Achilles
EkaAll
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 1L
2,032 Elo+
Party 2
Artemis
Artemis
VoidGlide
Artemis
Level 75
God Stats
1W - 0L
1,732 SR
Queue Stats
82W - 13L
1,849 Elo+
Party 2
Janus
Janus
XtraMeaty
Janus
Level 17
God Stats
6W - 1L
1,968 SR
Queue Stats
24W - 1L
1,941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
0 / 3 / 0
5,800
580
4,207
7,497
2,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Dunk31
Olorun
8
0 / 5 / 0
5,732
573
4,404
7,543
3,139
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
6,030
603
3,674
12,770
10,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EkaAll
Achilles
11
4 / 0 / 10
7,752
775
7,079
6,596
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
VoidGlide
Artemis
12
6 / 0 / 8
8,036
804
8,506
6,424
2,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
XtraMeaty
Janus
11
4 / 0 / 8
7,397
740
8,652
4,614
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
3
0
0
L
Olorun
Dunk31
Olorun
0
5
0
0
W
Achilles
EkaAll
Achilles
4
0
10
9
W
Artemis
VoidGlide
Artemis
6
0
8
10
W
Janus
XtraMeaty
Janus
4
0
8
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,285
Damage
24,237
27,810
Taken
17,634
16,715
Mitigated
8,524
4,477
Healing
4,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,207
2,120
0
1,210
7,497
2,661
0
2,033
5,334
0
18,834
L
Olorun
Dunk31
Olorun
4,404
1,099
137
397
7,543
3,139
0
2,674
4,717
15,818
667
W
Achilles
EkaAll
Achilles
7,079
2,778
0
920
6,596
4,795
348
2,448
4,148
0
16,270
W
Artemis
VoidGlide
Artemis
8,506
4,732
0
2,466
6,424
2,319
1,266
3,646
2,778
0
31,794
W
Janus
XtraMeaty
Janus
8,652
1,037
39
1,063
4,614
1,410
0
1,932
2,682
25,053
0
L
3,674
264
275
2,458
12,770
10,915
0
3,847
8,622
13,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,562
Gold Earned
23,185
91
Minions Killed
112
4
Camps Cleared
5
459,894
Distance Traveled
561,862
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,800
580
45
5
1
136,412
0
L
Olorun
5,732
573
33
3
1
149,394
2
W
Achilles
7,752
775
19
2
2
190,092
3
W
Artemis
8,036
804
47
5
3
178,550
1
W
Janus
7,397
740
46
5
0
193,220
3
L
Geb
6,030
603
13
1
2
174,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role