Player Matchup

Ah Puch
Ah Puch
JustAhCuk
Ah Puch
Level 19
God Stats
32W - 31L
1,522 SR
Queue Stats
167W - 158L
1,642 Elo+
Solo
Medusa
Medusa
OakenNin9
Medusa
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
27W - 37L
1,420 Elo+
Party 1
Bellona
Bellona
Riuoky_501
Bellona
Level 7
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Ymir
Ymir
raxon01
Ymir
Level 14
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
thom-y-
Thanatos
Level 29
God Stats
35W - 35L
1,590 SR
Queue Stats
117W - 116L
1,537 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,565 Elo+

VS

Team Averages
Level 22
1,569 SR
1,602 Elo+
Medusa
Medusa
Furman420
Medusa
Level 25
God Stats
10W - 15L
1,331 SR
Queue Stats
397W - 451L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
WOWULOST
Gilgamesh
Level 26
God Stats
24W - 18L
1,500 SR
Queue Stats
256W - 213L
1,675 Elo+
Party 2
Set
Set
YesStepBr0
Set
Level 5
God Stats
12W - 5L
1,755 SR
Queue Stats
62W - 44L
1,628 Elo+
Solo
Scylla
Scylla
fliptheduck
Scylla
Level 28
God Stats
9W - 11L
1,475 SR
Queue Stats
171W - 98L
1,738 Elo+
Party 2
Yemoja
Yemoja
noobman90
Yemoja
Level 27
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JustAhCuk
Ah Puch
15
2 / 7 / 2
9,185
510
10,935
14,667
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
OakenNin9
Medusa
12
1 / 5 / 1
7,551
420
6,599
8,834
3,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Riuoky_501
Bellona
13
1 / 7 / 1
8,476
471
8,417
14,574
12,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
raxon01
Ymir
12
1 / 4 / 1
7,422
412
571
13,029
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
thom-y-
Thanatos
15
4 / 7 / 0
8,985
499
8,097
16,534
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Furman420
Medusa
14
0 / 4 / 4
8,222
457
3,686
12,616
4,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
WOWULOST
Gilgamesh
18
13 / 2 / 6
11,403
634
18,585
13,895
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 0 / 1
11,194
622
8,893
13,713
10,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
20
9 / 1 / 7
12,403
689
17,948
9,736
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
noobman90
Yemoja
13
0 / 2 / 2
8,028
446
1,130
4,384
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
9
Kills
30
30
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Furman420
Medusa
0
4
4
0.5
L
Ah Puch
JustAhCuk
Ah Puch
2
7
2
0.43
L
Medusa
OakenNin9
Medusa
1
5
1
0.3
L
Bellona
Riuoky_501
Bellona
1
7
1
0.21
W
Gilgamesh
WOWULOST
Gilgamesh
13
2
6
8
W
8
0
1
8.5
W
Scylla
9
1
7
12.5
W
Yemoja
noobman90
Yemoja
0
2
2
0.5
L
Ymir
raxon01
Ymir
1
4
1
0.38
L
Thanatos
thom-y-
Thanatos
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,619
Damage
50,242
67,638
Taken
54,344
37,443
Mitigated
30,218
16,440
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Furman420
Medusa
3,686
1,591
0
4,300
12,616
4,781
382
1,082
11,534
0
56,085
L
Ah Puch
JustAhCuk
Ah Puch
10,935
151
0
5,141
14,667
4,788
0
5,849
8,333
67,699
0
L
Medusa
OakenNin9
Medusa
6,599
2,811
0
0
8,834
3,123
0
683
8,113
0
40,221
L
Bellona
Riuoky_501
Bellona
8,417
1,376
0
1,769
14,574
12,449
369
5,119
9,150
10,737
35,179
W
Gilgamesh
WOWULOST
Gilgamesh
18,585
8,234
0
6,444
13,895
8,712
0
3,576
10,319
0
74,197
W
8,893
4,961
0
4,705
13,713
10,415
2,240
2,927
10,786
0
76,763
W
Scylla
17,948
1,952
0
3,835
9,736
3,563
104
4,118
5,618
102,261
0
W
Yemoja
noobman90
Yemoja
1,130
240
1,384
490
4,384
2,747
76
1,923
2,461
19,450
0
L
Ymir
raxon01
Ymir
571
10
0
669
13,029
9,302
125
3,842
8,902
19,466
0
L
Thanatos
thom-y-
Thanatos
8,097
2,195
0
8,861
16,534
7,781
376
2,753
13,637
0
64,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
51,250
458
Minions Killed
584
0
Camps Cleared
0
1,641,180
Distance Traveled
1,778,482
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,222
457
103
6
0
337,326
1
L
Ah Puch
9,185
510
134
7
0
332,864
6
L
Medusa
7,551
420
81
5
0
304,256
3
L
Bellona
8,476
471
105
6
0
319,919
0
W
Gilgamesh
11,403
634
106
6
0
378,371
2
W
Set
11,194
622
142
8
0
376,124
6
W
Scylla
12,403
689
190
11
0
364,335
4
W
Yemoja
8,028
446
43
2
0
322,326
0
L
Ymir
7,422
412
29
2
0
362,350
0
L
Thanatos
8,985
499
109
6
0
321,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role