Player Matchup

Thoth
Thoth
RyanTheGOATYT
Thoth
Level 98
God Stats
9W - 7L
1,672 SR
Queue Stats
794W - 588L
1,567 Elo+
Party 1
Medusa
Medusa
Welfarebearrr
Medusa
Level 19
God Stats
6W - 8L
1,303 SR
Queue Stats
19W - 21L
1,272 Elo+
Party 1
Sobek
Sobek
hellboy-4496
Sobek
Level 129
God Stats
3W - 1L
1,487 SR
Queue Stats
77W - 76L
1,386 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,408 Elo+

VS

Team Averages
Level 40
1,515 SR
1,251 Elo+
Olorun
Olorun
LoCoGroove
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,120 Elo+
Solo
Chaac
Chaac
WheresAdam
Chaac
Level 109
God Stats
0W - 1L
1,739 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 2
Hun Batz
Hun Batz
WheresTy
Hun Batz
Level 7
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 5
12,695
747
24,387
12,150
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 12
11,591
682
12,518
10,915
4,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 14
10,453
615
5,601
17,737
22,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LoCoGroove
Olorun
10
0 / 11 / 3
8,803
518
3,903
16,686
5,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
5 / 3 / 1
10,927
643
14,810
19,993
17,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
WheresTy
Hun Batz
12
0 / 7 / 6
9,241
544
6,453
16,937
12,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
5
6
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
LoCoGroove
Olorun
0
11
3
0.14
W
15
2
5
8.75
W
4
0
12
10
L
Chaac
5
3
1
1.83
L
Hun Batz
WheresTy
Hun Batz
0
7
6
0.43
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
25,166
40,802
Taken
53,616
31,588
Mitigated
35,979
17,184
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
LoCoGroove
Olorun
3,903
1,764
521
2,208
16,686
5,143
0
13,269
3,417
16,371
0
W
24,387
1,093
380
7,215
12,150
4,728
611
845
11,305
76,169
0
W
12,518
6,876
0
2,491
10,915
4,481
1,030
767
10,148
0
44,631
L
Chaac
14,810
1,647
0
4,154
19,993
17,974
0
7,882
12,111
0
43,804
L
Hun Batz
WheresTy
Hun Batz
6,453
1,493
0
80
16,937
12,862
0
9,651
7,286
0
16,833
W
5,601
527
0
7,098
17,737
22,379
87
3,286
14,451
13,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
28,971
183
Minions Killed
104
10
Camps Cleared
3
949,264
Distance Traveled
788,689
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,803
518
21
1
0
209,351
0
W
Thoth
12,695
747
101
6
4
320,683
1
W
Medusa
11,591
682
73
4
4
347,283
2
L
Chaac
10,927
643
61
4
3
315,894
5
L
Hun Batz
9,241
544
22
1
0
263,444
0
W
Sobek
10,453
615
9
1
2
281,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role