Player Matchup

Sol
Sol
Flerken
Sol
Level 129
God Stats
7W - 1L
1,715 SR
Queue Stats
316W - 199L
1,673 Elo+
Party 1
Cerberus
Cerberus
Geotech7
Cerberus
Level 65
God Stats
3W - 3L
1,556 SR
Queue Stats
131W - 81L
1,701 Elo+
Party 1
Chernobog
Chernobog
Rapidible
Chernobog
Level 149
God Stats
4W - 4L
1,534 SR
Queue Stats
424W - 278L
1,620 Elo+
Party 1
Jing Wei
Jing Wei
SkrrrPullUp
Jing Wei
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 118L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
kobemamba24
Cthulhu
Level 27
God Stats
3W - 0L
1,867 SR
Queue Stats
62W - 36L
1,489 Elo+
Party 1
Team Averages
Level 102
1,634 SR
1,630 Elo+

VS

Team Averages
Level 109
1,447 SR
1,412 Elo+
Bellona
Bellona
ApolloLegend561
Bellona
Level 124
God Stats
0W - 3L
1,153 SR
Queue Stats
504W - 550L
1,401 Elo+
Party 2
Sol
Sol
LtDeek
Sol
Level 69
God Stats
6W - 5L
1,565 SR
Queue Stats
232W - 226L
1,405 Elo+
Solo
Thor
Thor
MakeAHormone
Thor
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,439 Elo+
Party 2
Athena
Athena
PhoenixJones5
Athena
Level 98
God Stats
1W - 2L
1,521 SR
Queue Stats
385W - 429L
1,393 Elo+
Party 2
Ganesha
Ganesha
jayohesaitch
Ganesha
Level 129
God Stats
5W - 6L
1,498 SR
Queue Stats
175W - 172L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
10 / 2 / 13
10,572
1,057
22,774
17,015
7,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Geotech7
Cerberus
17
4 / 3 / 14
9,895
990
11,001
16,753
15,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Rapidible
Chernobog
16
7 / 6 / 16
9,703
970
15,272
13,501
5,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SkrrrPullUp
Jing Wei
15
3 / 3 / 17
8,785
879
15,701
8,998
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
kobemamba24
Cthulhu
13
1 / 2 / 13
7,995
800
5,704
9,074
6,661
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
8,036
804
10,068
15,499
17,149
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
LtDeek
Sol
16
5 / 4 / 6
9,252
925
21,851
15,170
6,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 7
7,841
784
5,876
10,613
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 5 / 8
8,115
812
8,944
20,276
19,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
jayohesaitch
Ganesha
14
0 / 4 / 12
8,194
819
7,534
15,874
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
25
Kills
16
16
Deaths
25
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Sol
10
2
13
8.25
W
Cerberus
Geotech7
Cerberus
4
3
14
3.67
L
Sol
LtDeek
Sol
5
4
6
2
L
4
5
7
1.5
L
2
5
8
1.2
W
Chernobog
Rapidible
Chernobog
7
6
16
2.5
W
Jing Wei
SkrrrPullUp
Jing Wei
3
3
17
3.83
L
Ganesha
jayohesaitch
Ganesha
0
4
12
1.5
W
Cthulhu
kobemamba24
Cthulhu
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,452
Damage
54,273
65,341
Taken
77,432
39,699
Mitigated
65,305
27,133
Healing
25,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,068
2,066
455
605
15,499
17,149
0
8,828
6,671
0
14,481
W
Sol
22,774
8,142
2,453
9,257
17,015
7,857
2,854
9,726
7,289
41,423
2,922
W
Cerberus
Geotech7
Cerberus
11,001
635
2,673
5,341
16,753
15,694
81
8,610
8,143
21,709
0
L
Sol
LtDeek
Sol
21,851
6,766
837
8,172
15,170
6,530
1,424
6,482
8,688
38,944
0
L
5,876
1,047
770
545
10,613
5,140
0
5,585
5,028
0
11,704
L
8,944
2,213
1,076
6,512
20,276
19,045
257
10,288
9,988
11,140
0
W
Chernobog
Rapidible
Chernobog
15,272
10,984
1,103
2,614
13,501
5,900
1,227
8,518
4,983
0
22,367
W
Jing Wei
SkrrrPullUp
Jing Wei
15,701
10,221
645
1,755
8,998
3,587
980
5,238
3,760
0
26,442
L
Ganesha
jayohesaitch
Ganesha
7,534
413
1,542
4,875
15,874
17,441
129
6,582
9,292
15,246
0
W
Cthulhu
kobemamba24
Cthulhu
5,704
420
866
426
9,074
6,661
0
6,237
2,837
11,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,950
Gold Earned
41,438
127
Minions Killed
85
0
Camps Cleared
0
823,429
Distance Traveled
808,384
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,036
804
10
1
0
149,963
0
W
Sol
10,572
1,057
45
5
0
166,644
0
W
Cerberus
9,895
990
31
3
0
173,029
0
L
Sol
9,252
925
48
5
0
170,002
1
L
Thor
7,841
784
10
1
0
144,856
0
L
Athena
8,115
812
17
2
0
168,321
0
W
Chernobog
9,703
970
11
1
0
151,751
0
W
Jing Wei
8,785
879
30
3
0
177,162
0
L
Ganesha
8,194
819
0
0
0
175,242
0
W
Cthulhu
7,995
800
10
1
0
154,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role