Player Matchup

Bakasura
Bakasura
Bronze III
NaturSahne56
Bakasura
Bronze III
Level 32
God Stats
1W - 8L
1,319 SR
Queue Stats
9W - 20L
1,383 MMR
Party 1
Yemoja
Yemoja
Bronze III
OggyX5
Yemoja
Bronze III
Level 35
God Stats
3W - 9L
1,323 SR
Queue Stats
9W - 20L
1,383 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Re6er
Zhong Kui
Masters
Level 160
God Stats
68W - 51L
1,712 SR
Queue Stats
647W - 572L
3,054 MMR
Solo
Cthulhu
Cthulhu
Gold I
sebasxd555
Cthulhu
Gold I
Level 97
God Stats
25W - 16L
1,604 SR
Queue Stats
155W - 157L
1,531 MMR
Solo
Izanami
Izanami
Silver II
zayd159
Izanami
Silver II
Level 86
God Stats
16W - 16L
1,506 SR
Queue Stats
36W - 39L
1,263 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,493 SR
1,723 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,559 SR
1,733 MMR
Chang'e
Chang'e
Masters
Darth-GomJ
Chang'e
Masters
Level 159
God Stats
1W - 3L
1,624 SR
Queue Stats
230W - 216L
2,598 MMR
Solo
Cabrakan
Cabrakan
Silver I
Hituug
Cabrakan
Silver I
Level 104
God Stats
10W - 10L
1,664 SR
Queue Stats
88W - 102L
1,262 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
ImmuneLeader943
Ao Kuang
Bronze III
Level 112
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,414 MMR
Solo
Bellona
Bellona
Silver III
Kk5135
Bellona
Silver III
Level 41
God Stats
3W - 2L
1,421 SR
Queue Stats
20W - 33L
1,098 MMR
Solo
Ullr
Ullr
Masters
Mr Red Lord
Ullr
Masters
Level 160
God Stats
4W - 10L
1,563 SR
Queue Stats
343W - 316L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NaturSahne56
Bakasura
20
16 / 5 / 4
14,229
678
19,080
19,842
9,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
OggyX5
Yemoja
17
2 / 2 / 15
11,704
557
7,214
17,556
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Re6er
Zhong Kui
20
11 / 6 / 3
13,218
629
15,073
19,715
13,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
sebasxd555
Cthulhu
20
6 / 1 / 9
13,030
620
20,548
17,615
20,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
zayd159
Izanami
17
3 / 3 / 3
11,158
531
6,389
11,960
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatOdinMorgan Le FayLoki

VS

Bans
PersephoneScyllaGebJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darth-GomJ
Chang'e
18
8 / 10 / 3
11,753
560
15,448
21,109
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Hituug
Cabrakan
11
3 / 4 / 5
8,755
417
5,319
12,221
10,796
Ao Kuang
13
0 / 8 / 3
8,283
394
4,512
20,348
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Kk5135
Bellona
14
2 / 11 / 1
9,201
438
7,586
18,590
14,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 6 / 4
11,718
558
10,076
18,908
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
38
Kills
17
17
Deaths
39
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Darth-GomJ
Chang'e
8
10
3
0.95
L
Cabrakan
Hituug
Cabrakan
3
4
5
1.38
L
Ao Kuang
0
8
3
0.19
L
Bellona
Kk5135
Bellona
2
11
1
0.23
L
4
6
4
1
W
Bakasura
NaturSahne56
Bakasura
16
5
4
3.6
W
Yemoja
OggyX5
Yemoja
2
2
15
4.75
W
Zhong Kui
Re6er
Zhong Kui
11
6
3
2.08
W
Cthulhu
sebasxd555
Cthulhu
6
1
9
10.5
W
Izanami
zayd159
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,304
Damage
42,941
86,688
Taken
91,176
67,798
Mitigated
46,453
31,603
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Darth-GomJ
Chang'e
15,448
300
1,117
6,303
21,109
7,227
0
11,238
8,817
82,048
0
L
Cabrakan
Hituug
Cabrakan
5,319
1,286
0
2,008
12,221
10,796
0
4,975
6,566
11,664
0
L
Ao Kuang
4,512
1,320
0
4,841
20,348
6,800
0
7,891
11,833
46,671
0
L
Bellona
Kk5135
Bellona
7,586
1,216
0
1,267
18,590
14,453
0
9,652
7,375
0
34,412
L
10,076
5,084
0
1,999
18,908
7,177
1,172
6,558
11,834
0
64,734
W
Bakasura
NaturSahne56
Bakasura
19,080
13,970
0
6,149
19,842
9,293
757
4,753
13,971
0
117,163
W
Yemoja
OggyX5
Yemoja
7,214
699
2,856
4,856
17,556
20,032
1,194
6,772
10,784
27,721
0
W
Zhong Kui
Re6er
Zhong Kui
15,073
696
111
8,889
19,715
13,902
2,887
7,004
11,906
90,657
0
W
Cthulhu
sebasxd555
Cthulhu
20,548
1,006
42
5,202
17,615
20,166
168
2,307
15,308
91,410
0
W
Izanami
zayd159
Izanami
6,389
3,787
0
3,498
11,960
4,405
7,999
4,511
7,449
0
79,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,339
Gold Earned
49,710
697
Minions Killed
427
0
Camps Cleared
0
1,994,893
Distance Traveled
1,678,836
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,753
560
144
7
0
357,840
6
L
Cabrakan
8,755
417
18
1
0
258,245
6
L
Ao Kuang
8,283
394
91
4
0
398,549
2
L
Bellona
9,201
438
62
3
0
356,517
3
L
Ullr
11,718
558
112
5
0
307,685
3
W
Bakasura
14,229
678
170
8
0
487,916
0
W
Yemoja
11,704
557
44
2
0
403,313
7
W
Zhong Kui
13,218
629
170
8
0
333,252
4
W
Cthulhu
13,030
620
180
9
0
411,924
1
W
Izanami
11,158
531
133
6
0
358,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role