Player Matchup

Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kaldrr_
Bellona
Level 117
God Stats
4W - 5L
1,413 SR
Queue Stats
8W - 9L
1,388 Elo+
Party 1
Merlin
Merlin
Trini Iz Me
Merlin
Level 66
God Stats
58W - 42L
1,525 SR
Queue Stats
191W - 202L
1,412 Elo+
Party 2
Pele
Pele
harjot5ingh22
Pele
Level 61
God Stats
109W - 117L
1,530 SR
Queue Stats
127W - 161L
1,417 Elo+
Party 2
Artio
Artio
xTyrusTheVirusX
Artio
Level 49
God Stats
1W - 1L
1,246 SR
Queue Stats
26W - 18L
1,464 Elo+
Party 1
Team Averages
Level 67
1,443 SR
1,436 Elo+

VS

Team Averages
Level 79
1,367 SR
1,419 Elo+
Ne Zha
Ne Zha
Feriux11
Ne Zha
Level 108
God Stats
3W - 3L
1,371 SR
Queue Stats
125W - 144L
1,431 Elo+
Party 3
Izanami
Izanami
SuperWafles
Izanami
Level 106
God Stats
0W - 7L
1,108 SR
Queue Stats
366W - 424L
1,365 Elo+
Solo
Anubis
Anubis
Tuliselk26
Anubis
Level 74
God Stats
7W - 6L
1,591 SR
Queue Stats
99W - 117L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
jair64
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,434 Elo+
Party 3
Sylvanus
Sylvanus
lvGxAresvl
Sylvanus
Level 68
God Stats
0W - 4L
1,264 SR
Queue Stats
118W - 138L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 1 / 2
5,002
500
4,636
5,414
1,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Kaldrr_
Bellona
12
3 / 0 / 0
6,888
689
2,723
4,985
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
10
1 / 1 / 3
6,069
607
1,608
2,943
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
4 / 1 / 2
6,046
605
3,479
6,717
1,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 3
5,218
522
1,155
5,676
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Feriux11
Ne Zha
9
0 / 1 / 0
5,333
533
1,728
5,208
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SuperWafles
Izanami
8
0 / 2 / 0
4,710
471
3,485
4,802
1,318
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Tuliselk26
Anubis
10
3 / 3 / 0
5,603
560
4,607
4,707
1,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
jair64
Guan Yu
8
0 / 3 / 0
4,437
444
2,447
4,649
1,967
Breastplate

Breastplate

+20
Physical Protection

Sylvanus
lvGxAresvl
Sylvanus
8
0 / 1 / 0
4,463
446
2,687
5,574
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
3
3
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
2
3
L
Ne Zha
Feriux11
Ne Zha
0
1
0
0
W
Bellona
Kaldrr_
Bellona
3
0
0
3
L
Izanami
SuperWafles
Izanami
0
2
0
0
W
Merlin
1
1
3
2.5
L
Anubis
Tuliselk26
Anubis
3
3
0
1
W
4
1
2
5
L
Guan Yu
jair64
Guan Yu
0
3
0
0
L
Sylvanus
lvGxAresvl
Sylvanus
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
14,954
25,735
Taken
24,940
10,308
Mitigated
9,362
10,426
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,636
2,141
0
500
5,414
1,175
0
2,695
2,719
0
26,179
L
Ne Zha
Feriux11
Ne Zha
1,728
440
0
1,674
5,208
1,950
0
174
4,990
0
31,947
W
Bellona
Kaldrr_
Bellona
2,723
1,611
0
1,988
4,985
3,369
0
0
4,985
1,002
39,260
L
Izanami
SuperWafles
Izanami
3,485
2,607
52
1,127
4,802
1,318
1,042
578
4,224
0
33,997
W
Merlin
1,608
130
0
969
2,943
816
0
1,667
1,276
30,218
0
L
Anubis
Tuliselk26
Anubis
4,607
46
0
1,135
4,707
1,657
0
1,156
3,369
29,043
0
W
3,479
874
0
3,384
6,717
1,518
224
1,888
4,829
0
33,623
L
Guan Yu
jair64
Guan Yu
2,447
584
0
680
4,649
1,967
0
0
4,649
0
15,492
L
Sylvanus
lvGxAresvl
Sylvanus
2,687
1,244
453
1,819
5,574
2,470
108
629
4,945
12,217
0
W
1,155
142
418
3,167
5,676
3,430
0
1,044
4,632
12,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
24,546
307
Minions Killed
256
0
Camps Cleared
0
1,025,379
Distance Traveled
894,713
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,002
500
50
5
0
196,711
4
L
Ne Zha
5,333
533
80
8
0
230,049
0
W
Bellona
6,888
689
97
10
0
215,214
2
L
Izanami
4,710
471
73
7
0
157,361
1
W
Merlin
6,069
607
72
7
0
205,047
4
L
Anubis
5,603
560
48
5
0
170,278
0
W
Pele
6,046
605
65
7
0
218,500
2
L
Guan Yu
4,437
444
34
3
0
174,158
1
L
Sylvanus
4,463
446
21
2
0
162,867
2
W
Artio
5,218
522
23
2
0
189,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role