Player Matchup

Cerberus
Cerberus
Di300
Cerberus
Level 8
God Stats
0W - 2L
1,141 SR
Queue Stats
1W - 7L
1,258 Elo+
Solo
Rama
Rama
Proxiti
Rama
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
72W - 87L
1,452 Elo+
Solo
Da Ji
Da Ji
Yoshi_killer-xx
Da Ji
Level 17
God Stats
12W - 6L
1,578 SR
Queue Stats
14W - 11L
1,325 Elo+
Solo
Arachne
Arachne
darienVG
Arachne
Level 18
God Stats
2W - 1L
1,763 SR
Queue Stats
23W - 36L
1,300 Elo+
Party 1
Scylla
Scylla
ticoalf
Scylla
Level 24
God Stats
2W - 7L
1,304 SR
Queue Stats
12W - 17L
1,365 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,340 Elo+

VS

Team Averages
Level 33
1,446 SR
1,433 Elo+
Hades
Hades
 
Hades
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
EriioI
Skadi
Level 80
God Stats
3W - 3L
1,361 SR
Queue Stats
7W - 10L
1,621 Elo+
Party 2
Apollo
Apollo
H2 Kuba1091
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,301 Elo+
Solo
Guan Yu
Guan Yu
RSRHB1
Guan Yu
Level 28
God Stats
7W - 9L
1,407 SR
Queue Stats
51W - 93L
1,329 Elo+
Solo
Loki
Loki
rexninja234
Loki
Level 29
God Stats
7W - 9L
1,460 SR
Queue Stats
75W - 75L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Di300
Cerberus
9
0 / 10 / 1
6,338
334
1,551
15,324
7,356
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Proxiti
Rama
15
1 / 7 / 1
8,783
462
4,872
14,910
4,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
7 / 10 / 1
9,222
485
11,603
13,485
4,162
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
darienVG
Arachne
16
2 / 6 / 3
9,974
525
6,424
13,675
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ticoalf
Scylla
11
0 / 6 / 2
7,276
383
4,118
8,385
1,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 4 / 11
9,646
508
4,673
11,675
5,067
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
EriioI
Skadi
15
4 / 1 / 10
9,482
499
11,296
9,855
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
16
4 / 1 / 2
10,239
539
8,256
8,632
3,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RSRHB1
Guan Yu
17
6 / 2 / 4
10,657
561
5,141
13,468
8,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
19 / 2 / 5
12,097
637
18,144
10,607
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
10
Kills
38
39
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
4
11
2.63
L
Cerberus
Di300
Cerberus
0
10
1
0.05
W
Skadi
EriioI
Skadi
4
1
10
9
W
Apollo
4
1
2
5
L
Rama
Proxiti
Rama
1
7
1
0.21
W
Guan Yu
RSRHB1
Guan Yu
6
2
4
4
L
7
10
1
0.75
L
Arachne
darienVG
Arachne
2
6
3
0.58
W
19
2
5
10.75
L
Scylla
ticoalf
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
47,510
65,779
Taken
54,237
23,336
Mitigated
24,777
9,730
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,673
1,371
0
4,310
11,675
5,067
471
3,653
8,022
22,293
0
L
Cerberus
Di300
Cerberus
1,551
75
0
1,102
15,324
7,356
0
1,883
13,441
9,400
0
W
Skadi
EriioI
Skadi
11,296
6,156
0
3,780
9,855
3,135
412
562
9,293
67
44,065
W
Apollo
8,256
5,051
0
2,910
8,632
3,618
2,179
333
8,299
0
58,707
L
Rama
Proxiti
Rama
4,872
4,382
0
3,726
14,910
4,600
0
266
14,644
0
58,904
W
Guan Yu
RSRHB1
Guan Yu
5,141
1,237
702
6,953
13,468
8,542
2,339
519
12,949
0
73,887
L
11,603
4,201
0
642
13,485
4,162
0
1,870
11,615
0
22,245
L
Arachne
darienVG
Arachne
6,424
4,886
0
3,953
13,675
5,484
783
114
13,561
0
72,618
W
18,144
7,830
0
3,172
10,607
4,415
0
602
10,005
0
77,182
L
Scylla
ticoalf
Scylla
4,118
653
0
307
8,385
1,734
112
607
7,778
31,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
52,121
354
Minions Killed
459
0
Camps Cleared
0
1,618,920
Distance Traveled
1,750,109
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,646
508
49
3
0
292,942
0
L
Cerberus
6,338
334
22
1
0
304,094
0
W
Skadi
9,482
499
62
3
0
372,710
8
W
Apollo
10,239
539
116
6
0
340,464
1
L
Rama
8,783
462
117
6
0
289,007
0
W
Guan Yu
10,657
561
135
7
0
347,828
6
L
Da Ji
9,222
485
25
1
0
347,916
6
L
Arachne
9,974
525
132
7
0
378,389
0
W
Loki
12,097
637
97
5
0
396,165
0
L
Scylla
7,276
383
58
3
0
299,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role