Player Matchup

Medusa
Medusa
Gorma
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Party 1
Ganesha
Ganesha
echo690
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 1
Izanami
Izanami
salem777
Izanami
Level 16
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 1
Team Averages
Level 18
1,424 SR
1,238 Elo+

VS

Team Averages
Level 72
1,497 SR
1,301 Elo+
Olorun
Olorun
ChickenLung1
Olorun
Level 45
God Stats
1W - 3L
1,452 SR
Queue Stats
14W - 25L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
HEX Kelfs
Gilgamesh
Level 83
God Stats
20W - 17L
1,552 SR
Queue Stats
181W - 243L
1,245 Elo+
Solo
Fafnir
Fafnir
Jack_Napier17
Fafnir
Level 88
God Stats
1W - 4L
1,488 SR
Queue Stats
132W - 151L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gorma
Medusa
10
1 / 3 / 2
6,660
666
5,209
7,760
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
echo690
Ganesha
9
0 / 5 / 2
6,137
614
2,056
9,599
8,414
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
salem777
Izanami
9
2 / 3 / 0
6,616
662
2,814
6,733
2,286
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 1 / 5
7,877
788
6,527
4,540
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
HEX Kelfs
Gilgamesh
11
5 / 2 / 6
7,754
775
8,908
7,511
5,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 9
7,317
732
3,860
4,667
4,253
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
5
7.5
L
Medusa
Gorma
Medusa
1
3
2
0.67
W
Gilgamesh
HEX Kelfs
Gilgamesh
5
2
6
4
W
1
0
9
5.5
L
Ganesha
echo690
Ganesha
0
5
2
0.2
L
Izanami
salem777
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,079
Damage
19,295
24,092
Taken
16,718
13,377
Mitigated
11,248
2,624
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,527
2,605
528
1,628
4,540
1,685
1,206
976
3,564
27,979
3,233
L
Medusa
Gorma
Medusa
5,209
1,759
0
965
7,760
2,677
0
3,043
4,717
0
23,283
W
Gilgamesh
HEX Kelfs
Gilgamesh
8,908
3,214
0
931
7,511
5,310
492
876
6,635
0
22,077
W
3,860
869
0
2,247
4,667
4,253
499
785
3,882
13,800
0
L
Ganesha
echo690
Ganesha
2,056
128
270
629
9,599
8,414
0
4,872
4,727
6,947
0
L
Izanami
salem777
Izanami
2,814
1,531
0
760
6,733
2,286
350
2,804
3,929
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
22,948
85
Minions Killed
108
3
Camps Cleared
5
514,982
Distance Traveled
548,886
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,877
788
64
6
2
172,900
1
L
Medusa
6,660
666
37
4
2
175,034
0
W
Gilgamesh
7,754
775
27
3
1
181,634
0
W
Fafnir
7,317
732
17
2
2
194,352
4
L
Ganesha
6,137
614
3
0
0
171,669
0
L
Izanami
6,616
662
45
5
1
168,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role