Player Matchup

Ares
Ares
Beardrage
Ares
Level 14
God Stats
13W - 17L
1,332 SR
Queue Stats
30W - 52L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Jinco420
Baron Samedi
Level 126
God Stats
8W - 10L
1,369 SR
Queue Stats
40W - 74L
1,373 Elo+
Party 1
Hercules
Hercules
Thyrrst
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 1
Team Averages
Level 95
1,400 SR
1,381 Elo+

VS

Team Averages
Level 11
1,523 SR
1,277 Elo+
Amaterasu
Amaterasu
LieutenantGoose
Amaterasu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 37L
1,325 Elo+
Solo
Neith
Neith
Spydacole
Neith
Level 13
God Stats
13W - 31L
1,488 SR
Queue Stats
13W - 32L
1,235 Elo+
Solo
Cthulhu
Cthulhu
Zanster10000
Cthulhu
Level 15
God Stats
7W - 3L
1,582 SR
Queue Stats
16W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 1 / 4
11,937
663
12,678
15,921
19,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Jinco420
Baron Samedi
15
3 / 4 / 3
10,837
602
16,472
16,923
9,903
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Thyrrst
Hercules
11
2 / 3 / 2
9,984
555
8,372
13,815
9,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LieutenantGoose
Amaterasu
15
4 / 2 / 4
11,500
639
6,478
23,059
20,692
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Spydacole
Neith
14
3 / 4 / 5
11,406
634
14,182
16,591
6,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zanster10000
Cthulhu
14
1 / 3 / 6
10,748
597
16,159
18,101
22,889
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
9
Kills
8
8
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
4
1
4
6
L
Baron Samedi
Jinco420
Baron Samedi
3
4
3
1.13
W
Amaterasu
LieutenantGoose
Amaterasu
4
2
4
3
W
Neith
Spydacole
Neith
3
4
5
1.38
L
Hercules
Thyrrst
Hercules
2
3
2
1
W
Cthulhu
Zanster10000
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
36,819
46,659
Taken
57,751
39,474
Mitigated
50,545
12,030
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,678
644
0
873
15,921
19,749
0
5,531
10,390
26,330
0
L
Baron Samedi
Jinco420
Baron Samedi
16,472
1,438
3,296
3,945
16,923
9,903
33
7,950
8,973
47,752
0
W
Amaterasu
LieutenantGoose
Amaterasu
6,478
2,890
12
8,696
23,059
20,692
1,681
13,286
9,773
0
26,334
W
Neith
Spydacole
Neith
14,182
6,521
0
5,259
16,591
6,964
231
9,501
7,090
0
53,539
L
Hercules
Thyrrst
Hercules
8,372
1,862
0
3,916
13,815
9,822
151
4,404
9,411
10,943
15,582
W
Cthulhu
Zanster10000
Cthulhu
16,159
1,225
79
1,189
18,101
22,889
276
9,125
8,976
38,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,758
Gold Earned
33,654
130
Minions Killed
155
5
Camps Cleared
4
798,227
Distance Traveled
1,051,261
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,937
663
23
1
1
334,573
4
L
Baron Samedi
10,837
602
62
3
1
301,846
0
W
Amaterasu
11,500
639
34
2
1
405,171
1
W
Neith
11,406
634
64
4
3
302,136
2
L
Hercules
9,984
555
45
3
3
161,808
2
W
Cthulhu
10,748
597
57
3
0
343,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role