Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Diamond IV
HazardFree
Camazotz
Diamond IV
Level 160
God Stats
55W - 42L
1,699 SR
Queue Stats
758W - 735L
1,915 MMR
Party 2
Thanatos
Thanatos
Platinum V
Jahim
Thanatos
Platinum V
Level 76
God Stats
14W - 15L
1,680 SR
Queue Stats
87W - 84L
1,926 MMR
Solo
Hel
Hel
Diamond III
MuckSticky
Hel
Diamond III
Level 67
God Stats
2W - 3L
1,302 SR
Queue Stats
226W - 223L
2,095 MMR
Party 2
Ullr
Ullr
Platinum I
Рhoеnix
Ullr
Platinum I
Level 79
God Stats
13W - 19L
1,582 SR
Queue Stats
175W - 177L
2,003 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,552 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,515 SR
1,931 MMR
Jormungandr
Jormungandr
Platinum I
AlexTsx13
Jormungandr
Platinum I
Level 160
God Stats
6W - 5L
1,533 SR
Queue Stats
531W - 525L
1,855 MMR
Solo
Awilix
Awilix
Diamond V
ElJuru
Awilix
Diamond V
Level 160
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 21L
1,967 MMR
Solo
Persephone
Persephone
Platinum II
Fafnir12
Persephone
Platinum II
Level 45
God Stats
21W - 19L
1,500 SR
Queue Stats
279W - 270L
1,911 MMR
Solo
Sobek
Sobek
Platinum I
Mrfreakmen38
Sobek
Platinum I
Level 128
God Stats
38W - 46L
1,563 SR
Queue Stats
223W - 217L
1,995 MMR
Solo
Anhur
Anhur
Diamond V
SimplyRejected
Anhur
Diamond V
Level 129
God Stats
16W - 17L
1,643 SR
Queue Stats
435W - 410L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 2 / 1
8,382
599
2,218
11,774
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
HazardFree
Camazotz
14
7 / 2 / 4
8,523
609
9,080
14,016
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Jahim
Thanatos
12
6 / 3 / 5
8,002
572
9,329
13,691
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 11
8,500
607
8,597
8,061
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
0 / 1 / 7
7,383
527
6,944
6,025
1,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ArtioTiamatOdinGilgameshGeb

VS

Bans
Morgan Le FayYemojaArtemisLokiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexTsx13
Jormungandr
13
1 / 1 / 0
8,245
589
6,168
6,391
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
ElJuru
Awilix
14
2 / 3 / 2
8,017
573
6,211
10,592
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Persephone
Fafnir12
Persephone
11
0 / 5 / 2
7,287
521
5,135
8,365
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 4
6,616
473
5,465
14,349
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 4 / 3
7,770
555
7,546
11,788
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
8
8
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
1
0.75
L
Jormungandr
AlexTsx13
Jormungandr
1
1
0
1
L
Awilix
ElJuru
Awilix
2
3
2
1
L
Persephone
Fafnir12
Persephone
0
5
2
0.2
W
Camazotz
HazardFree
Camazotz
7
2
4
4.5
W
Thanatos
Jahim
Thanatos
6
3
5
2.83
L
1
4
4
0.75
W
3
0
11
8.5
L
4
4
3
1.38
W
Ullr
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
30,525
53,567
Taken
51,485
23,610
Mitigated
26,140
36,723
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,218
161
0
5,577
11,774
4,897
0
4,372
7,386
0
58,246
L
Jormungandr
AlexTsx13
Jormungandr
6,168
2,600
0
1,270
6,391
4,880
0
550
5,791
63,325
0
L
Awilix
ElJuru
Awilix
6,211
2,083
0
4,079
10,592
3,169
0
1,539
8,969
0
49,453
L
Persephone
Fafnir12
Persephone
5,135
245
0
1,363
8,365
2,263
0
2,457
5,671
46,212
0
W
Camazotz
HazardFree
Camazotz
9,080
2,224
0
8,156
14,016
4,054
545
2,521
11,369
0
52,038
W
Thanatos
Jahim
Thanatos
9,329
1,861
0
8,779
13,691
9,893
0
3,393
10,156
0
24,392
L
5,465
440
0
3,597
14,349
12,274
0
3,192
10,757
13,631
0
W
8,597
222
6,293
6,025
8,061
3,254
147
4,711
3,228
55,796
0
L
7,546
4,996
0
3,536
11,788
3,554
0
245
11,489
0
53,605
W
Ullr
6,944
2,404
0
1,893
6,025
1,512
0
1,365
4,660
0
48,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
37,935
457
Minions Killed
471
0
Camps Cleared
0
1,487,646
Distance Traveled
1,326,140
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,382
599
144
10
0
292,417
2
L
Jormungandr
8,245
589
145
10
0
263,271
6
L
Awilix
8,017
573
101
7
0
307,164
5
L
Persephone
7,287
521
114
8
0
221,075
0
W
Camazotz
8,523
609
82
6
0
325,435
3
W
Thanatos
8,002
572
27
2
0
296,522
6
L
Sobek
6,616
473
13
1
0
297,415
2
W
Hel
8,500
607
114
8
0
301,284
3
L
Anhur
7,770
555
98
7
0
237,215
5
W
Ullr
7,383
527
90
6
0
271,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role