Player Matchup

Janus
Janus
GalacticElite
Janus
Level 144
God Stats
3W - 6L
1,393 SR
Queue Stats
197W - 175L
1,561 Elo+
Party 1
Loki
Loki
N00BGAM3R
Loki
Level 153
God Stats
0W - 1L
1,693 SR
Queue Stats
93W - 84L
1,556 Elo+
Party 1
Ganesha
Ganesha
Piscus
Ganesha
Level 83
God Stats
14W - 15L
1,733 SR
Queue Stats
155W - 147L
1,596 Elo+
Party 3
Bellona
Bellona
Specknose
Bellona
Level 115
God Stats
7W - 6L
1,612 SR
Queue Stats
364W - 327L
1,602 Elo+
Party 3
Heimdallr
Heimdallr
doodmonkey
Heimdallr
Level 106
God Stats
2W - 9L
1,392 SR
Queue Stats
366W - 328L
1,602 Elo+
Party 3
Team Averages
Level 120
1,565 SR
1,583 Elo+

VS

Team Averages
Level 111
1,537 SR
1,551 Elo+
Danzaburou
Danzaburou
MrMaddog119
Danzaburou
Level 109
God Stats
2W - 0L
1,546 SR
Queue Stats
45W - 32L
1,602 Elo+
Party 2
Arachne
Arachne
SkorgeX
Arachne
Level 154
God Stats
1W - 2L
1,291 SR
Queue Stats
170W - 200L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
TailRadish
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 166L
1,562 Elo+
Party 2
Ymir
Ymir
Tenshiber0
Ymir
Level 60
God Stats
2W - 0L
1,757 SR
Queue Stats
158W - 120L
1,577 Elo+
Party 4
Kukulkan
Kukulkan
xxcarlosxx97531
Kukulkan
Level 113
God Stats
13W - 8L
1,590 SR
Queue Stats
200W - 172L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 3
12,764
555
22,928
15,825
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
14
1 / 10 / 3
9,590
417
10,895
18,501
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Piscus
Ganesha
14
0 / 8 / 12
10,044
437
11,708
26,578
26,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Specknose
Bellona
16
1 / 5 / 5
10,788
469
8,928
24,218
25,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
doodmonkey
Heimdallr
15
6 / 9 / 5
10,495
456
11,499
20,240
8,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrMaddog119
Danzaburou
18
10 / 6 / 13
12,592
547
22,447
20,327
7,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
SkorgeX
Arachne
20
16 / 2 / 12
13,969
607
23,308
26,196
13,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TailRadish
Cthulhu
18
5 / 2 / 10
12,599
548
14,491
23,103
27,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 19
12,637
549
8,733
21,104
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
4 / 5 / 18
12,685
552
15,304
14,397
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
16
Kills
39
39
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
8
7
3
1.36
W
Danzaburou
MrMaddog119
Danzaburou
10
6
13
2.75
L
Loki
1
10
3
0.25
L
Ganesha
Piscus
Ganesha
0
8
12
0.75
W
Arachne
SkorgeX
Arachne
16
2
12
11
L
Bellona
Specknose
Bellona
1
5
5
0.7
W
Cthulhu
TailRadish
Cthulhu
5
2
10
5
W
4
1
19
13.5
L
Heimdallr
doodmonkey
Heimdallr
6
9
5
0.94
W
Kukulkan
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,958
Damage
84,283
105,362
Taken
105,127
70,877
Mitigated
75,148
22,684
Healing
45,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,928
1,064
125
1,573
15,825
5,133
0
5,386
10,297
86,189
0
W
Danzaburou
MrMaddog119
Danzaburou
22,447
11,431
0
7,198
20,327
7,355
2,678
9,161
10,974
0
85,212
L
Loki
10,895
1,605
0
4,024
18,501
6,480
0
4,734
13,747
0
61,632
L
Ganesha
Piscus
Ganesha
11,708
473
3,046
6,451
26,578
26,057
46
13,144
13,086
34,991
0
W
Arachne
SkorgeX
Arachne
23,308
14,066
0
15,214
26,196
13,571
2,993
8,275
16,557
0
112,921
L
Bellona
Specknose
Bellona
8,928
3,563
193
7,192
24,218
25,026
12
10,713
13,403
0
73,856
W
Cthulhu
TailRadish
Cthulhu
14,491
1,258
1,405
9,944
23,103
27,079
471
5,911
16,995
78,961
0
W
8,733
2,320
0
9,137
21,104
21,164
632
10,886
9,917
40,848
0
L
Heimdallr
doodmonkey
Heimdallr
11,499
3,605
0
80
20,240
8,181
0
4,310
15,914
0
64,192
W
Kukulkan
15,304
2,416
0
2,506
14,397
5,979
986
5,136
9,032
79,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,681
Gold Earned
64,482
557
Minions Killed
551
0
Camps Cleared
0
2,092,520
Distance Traveled
2,393,565
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,764
555
163
7
0
442,705
2
W
Danzaburou
12,592
547
94
4
0
416,565
0
L
Loki
9,590
417
119
5
0
443,313
1
L
Ganesha
10,044
437
7
0
0
425,263
3
W
Arachne
13,969
607
117
5
0
664,495
8
L
Bellona
10,788
469
149
6
0
406,663
3
W
Cthulhu
12,599
548
144
6
0
423,757
4
W
Ymir
12,637
549
51
2
0
439,284
13
L
Heimdallr
10,495
456
119
5
0
374,576
2
W
Kukulkan
12,685
552
145
6
0
449,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role