Player Matchup

Yemoja
Yemoja
BlackyCZE
Yemoja
Level 67
God Stats
1W - 1L
1,706 SR
Queue Stats
31W - 23L
1,647 Elo+
Solo
Zeus
Zeus
Mothmou
Zeus
Level 148
God Stats
109W - 107L
1,639 SR
Queue Stats
465W - 474L
1,592 Elo+
Solo
Amaterasu
Amaterasu
Sandervh
Amaterasu
Level 64
God Stats
4W - 2L
1,653 SR
Queue Stats
293W - 306L
1,477 Elo+
Solo
Izanami
Izanami
diamondsflash
Izanami
Level 106
God Stats
39W - 34L
1,592 SR
Queue Stats
1,061W - 1,108L
1,488 Elo+
Solo
Aphrodite
Aphrodite
丶猫爪丶
Aphrodite
Level 152
God Stats
163W - 105L
1,671 SR
Queue Stats
974W - 902L
1,497 Elo+
Solo
Team Averages
Level 107
1,652 SR
1,540 Elo+

VS

Team Averages
Level 128
1,552 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
QuickAxe
Odin
Level 153
God Stats
16W - 10L
1,620 SR
Queue Stats
757W - 569L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ryned1
Morgan Le Fay
Level 129
God Stats
10W - 12L
1,508 SR
Queue Stats
364W - 360L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
mikeyman6
Gilgamesh
Level 148
God Stats
54W - 41L
1,630 SR
Queue Stats
772W - 744L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BlackyCZE
Yemoja
16
1 / 1 / 4
10,331
1,033
6,774
8,305
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Mothmou
Zeus
15
0 / 4 / 3
8,636
864
14,185
9,639
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Sandervh
Amaterasu
15
0 / 6 / 4
8,700
870
6,755
19,908
22,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
15
4 / 2 / 1
10,245
1,025
10,790
9,306
3,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
丶猫爪丶
Aphrodite
15
1 / 4 / 3
9,374
937
6,746
11,793
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

206

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 8
10,296
1,030
12,709
6,518
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
 
Thoth
16
7 / 2 / 5
10,097
1,010
9,903
7,983
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
2 / 0 / 12
9,312
931
7,359
13,023
12,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Ryned1
Morgan Le Fay
17
3 / 1 / 8
9,851
985
14,766
10,416
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mikeyman6
Gilgamesh
16
2 / 2 / 10
9,780
978
12,109
14,151
15,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
6
Kills
17
17
Deaths
6
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
W
Thoth
 
Thoth
7
2
5
4.75
L
Yemoja
BlackyCZE
Yemoja
1
1
4
3
L
Zeus
Mothmou
Zeus
0
4
3
0.38
W
Odin
2
0
12
8
W
Morgan Le Fay
Ryned1
Morgan Le Fay
3
1
8
7
L
Amaterasu
Sandervh
Amaterasu
0
6
4
0.33
L
Izanami
4
2
1
2.25
W
Gilgamesh
mikeyman6
Gilgamesh
2
2
10
3.5
L
Aphrodite
丶猫爪丶
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
56,846
58,951
Taken
52,091
43,397
Mitigated
37,462
10,369
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,709
481
0
630
6,518
2,360
0
4,894
1,624
46,893
0
W
Thoth
 
Thoth
9,903
341
128
828
7,983
2,713
0
2,948
5,035
20,405
0
L
Yemoja
BlackyCZE
Yemoja
6,774
1,739
1,107
1,509
8,305
5,667
0
5,480
2,647
22,343
0
L
Zeus
Mothmou
Zeus
14,185
1,050
0
0
9,639
4,353
0
4,777
4,656
38,123
0
W
Odin
7,359
775
0
3,872
13,023
12,834
0
7,465
5,558
0
10,947
W
Morgan Le Fay
Ryned1
Morgan Le Fay
14,766
615
0
997
10,416
3,913
0
5,954
4,462
23,842
0
L
Amaterasu
Sandervh
Amaterasu
6,755
1,735
0
1,452
19,908
22,976
0
13,624
5,622
1,181
10,054
L
Izanami
10,790
7,890
0
471
9,306
3,144
0
8,418
782
0
38,422
W
Gilgamesh
mikeyman6
Gilgamesh
12,109
2,679
0
523
14,151
15,642
0
7,597
6,383
4,849
23,895
L
Aphrodite
丶猫爪丶
Aphrodite
6,746
893
2,812
3,018
11,793
7,257
0
6,887
4,502
17,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
49,336
202
Minions Killed
188
9
Camps Cleared
9
946,853
Distance Traveled
1,071,414
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,296
1,030
106
11
2
189,596
0
W
Thoth
10,097
1,010
9
1
3
216,253
1
L
Yemoja
10,331
1,033
30
3
1
184,907
0
L
Zeus
8,636
864
57
6
4
191,802
1
W
Odin
9,312
931
17
2
1
227,652
1
W
Morgan Le Fay
9,851
985
25
3
1
219,307
2
L
Amaterasu
8,700
870
6
1
0
203,845
0
L
Izanami
10,245
1,025
80
8
3
181,632
0
W
Gilgamesh
9,780
978
31
3
2
218,606
2
L
Aphrodite
9,374
937
29
3
1
184,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role