Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AldoStracci
Cthulhu
Level 23
God Stats
3W - 3L
1,378 SR
Queue Stats
12W - 10L
1,489 Elo+
Party 2
Bellona
Bellona
mathzanaaxhielii
Bellona
Level 146
God Stats
3W - 4L
1,423 SR
Queue Stats
177W - 214L
1,410 Elo+
Party 2
Team Averages
Level 99
1,434 SR
1,466 Elo+

VS

Team Averages
Level 40
1,560 SR
1,330 Elo+
Arachne
Arachne
Navii312
Arachne
Level 7
God Stats
4W - 5L
1,643 SR
Queue Stats
12W - 25L
1,377 Elo+
Party 1
Pele
Pele
PixelDemonRazer
Pele
Level 89
God Stats
3W - 5L
1,520 SR
Queue Stats
18W - 37L
1,273 Elo+
Party 1
Hachiman
Hachiman
T9_FLaTz96
Hachiman
Level 24
God Stats
42W - 54L
1,517 SR
Queue Stats
89W - 149L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
12 / 7 / 4
12,240
816
22,958
18,596
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
AldoStracci
Cthulhu
14
4 / 0 / 8
10,593
706
9,857
9,265
13,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 13
10,266
684
9,511
13,147
17,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Navii312
Arachne
13
3 / 7 / 4
9,682
645
9,610
21,870
8,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 6 / 4
9,606
640
12,871
18,044
12,224
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
T9_FLaTz96
Hachiman
13
1 / 4 / 4
8,902
593
8,051
9,124
3,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
7
7
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
7
4
2
W
Cthulhu
AldoStracci
Cthulhu
4
0
8
8
L
Arachne
Navii312
Arachne
3
7
4
0.71
L
3
6
4
0.83
L
Hachiman
T9_FLaTz96
Hachiman
1
4
4
0.75
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
30,532
41,008
Taken
49,038
39,141
Mitigated
24,399
12,106
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
22,958
6,625
127
6,445
18,596
8,375
2,181
626
17,970
45,679
5,797
W
Cthulhu
AldoStracci
Cthulhu
9,857
623
158
1,904
9,265
13,147
0
459
8,806
33,920
0
L
Arachne
Navii312
Arachne
9,610
6,761
166
4,104
21,870
8,480
442
14,691
7,179
0
27,171
L
12,871
3,487
249
2,265
18,044
12,224
0
9,529
8,515
392
34,495
L
Hachiman
T9_FLaTz96
Hachiman
8,051
3,741
793
1,138
9,124
3,695
0
7,349
1,775
0
26,816
W
9,511
2,895
384
3,088
13,147
17,619
777
440
12,707
3,298
36,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
28,190
186
Minions Killed
143
6
Camps Cleared
7
812,476
Distance Traveled
820,190
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,240
816
61
4
6
245,543
0
W
Cthulhu
10,593
706
61
4
0
265,638
1
L
Arachne
9,682
645
54
4
3
270,535
2
L
Pele
9,606
640
41
3
3
299,180
0
L
Hachiman
8,902
593
48
3
1
250,475
2
W
Bellona
10,266
684
64
4
0
301,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role