Player Matchup

Da Ji
Da Ji
Silver I
CrazyMesss
Da Ji
Silver I
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,636 MMR
Solo
Ganesha
Ganesha
Gold I
DIosAzrecaJuan
Ganesha
Gold I
Level 160
God Stats
39W - 49L
1,567 SR
Queue Stats
394W - 392L
1,707 MMR
Solo
Ullr
Ullr
Platinum IV
ShakeŹ
Ullr
Platinum IV
Level 46
God Stats
0W - 3L
1,499 SR
Queue Stats
45W - 40L
1,820 MMR
Solo
Bellona
Bellona
Bronze III
SlippedMoon
Bellona
Bronze III
Level 30
God Stats
0W - 2L
1,690 SR
Queue Stats
9W - 6L
1,446 MMR
Solo
Nu Wa
Nu Wa
Bronze III
TaylorDaGod
Nu Wa
Bronze III
Level 84
God Stats
0W - 2L
1,219 SR
Queue Stats
7W - 10L
1,460 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,495 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,610 SR
1,624 MMR
Odin
Odin
Platinum II
Cijdebre
Odin
Platinum II
Level 160
God Stats
24W - 12L
1,815 SR
Queue Stats
503W - 498L
1,683 MMR
Solo
Anhur
Anhur
Gold II
Durnick
Anhur
Gold II
Level 128
God Stats
6W - 1L
1,518 SR
Queue Stats
185W - 188L
1,653 MMR
Solo
Discordia
Discordia
Gold V
PΛPS
Discordia
Gold V
Level 157
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
RYCON1134
Hercules
Platinum IV
Level 125
God Stats
41W - 53L
1,530 SR
Queue Stats
163W - 167L
1,849 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
thefallen232
Ao Kuang
Silver I
Level 142
God Stats
1W - 0L
1,499 SR
Queue Stats
22W - 27L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 2 / 2
5,745
575
3,243
6,618
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 4
4,746
475
3,591
7,865
4,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
ShakeŹ
Ullr
10
2 / 4 / 1
5,655
566
4,375
6,991
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SlippedMoon
Bellona
11
0 / 1 / 0
6,007
601
1,863
4,878
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,619
562
3,292
5,167
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioGebKhepriTiamatMorgan Le Fay

VS

Bans
GilgameshCthulhuRaijinPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
3 / 1 / 6
6,034
603
4,517
6,546
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Durnick
Anhur
11
4 / 2 / 1
6,347
635
3,896
7,539
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PΛPS
Discordia
11
4 / 1 / 4
6,415
642
4,699
3,918
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RYCON1134
Hercules
11
2 / 0 / 4
6,668
667
4,686
5,669
3,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
thefallen232
Ao Kuang
11
2 / 1 / 6
6,252
625
3,732
7,327
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
15
15
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
6
6
L
Da Ji
2
2
2
1.5
L
0
4
4
0.5
W
Anhur
Durnick
Anhur
4
2
1
2.25
W
Discordia
PΛPS
Discordia
4
1
4
6
W
Hercules
RYCON1134
Hercules
2
0
4
4
L
Ullr
ShakeŹ
Ullr
2
4
1
0.63
L
Bellona
SlippedMoon
Bellona
0
1
0
0
L
1
4
1
0.38
W
Ao Kuang
thefallen232
Ao Kuang
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
21,530
31,519
Taken
30,999
13,687
Mitigated
11,073
5,473
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,517
1,356
0
1,840
6,546
2,528
0
2,423
4,123
0
18,501
L
Da Ji
3,243
291
0
3,051
6,618
2,304
0
1,497
5,121
0
29,844
L
3,591
463
15
690
7,865
4,639
0
2,318
5,547
17,854
0
W
Anhur
Durnick
Anhur
3,896
1,318
0
1,981
7,539
1,455
0
493
7,046
0
35,015
W
Discordia
PΛPS
Discordia
4,699
318
0
750
3,918
1,078
395
1,146
2,772
36,118
0
W
Hercules
RYCON1134
Hercules
4,686
687
0
2,430
5,669
3,860
0
1,514
4,155
4,781
33,916
L
Ullr
ShakeŹ
Ullr
4,375
1,954
0
343
6,991
1,622
0
1,922
5,069
0
25,147
L
Bellona
SlippedMoon
Bellona
1,863
981
0
874
4,878
3,756
0
1,506
3,372
0
31,754
L
3,292
806
0
500
5,167
1,366
0
2,225
2,942
29,552
0
W
Ao Kuang
thefallen232
Ao Kuang
3,732
889
0
4,032
7,327
2,152
0
1,516
5,811
30,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
31,716
308
Minions Killed
327
0
Camps Cleared
0
1,002,162
Distance Traveled
1,054,799
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,034
603
20
2
0
212,276
4
L
Da Ji
5,745
575
69
7
0
218,524
1
L
Ganesha
4,746
475
8
1
0
200,000
3
W
Anhur
6,347
635
65
7
0
196,736
0
W
Discordia
6,415
642
59
6
0
203,223
5
W
Hercules
6,668
667
101
10
0
222,934
7
L
Ullr
5,655
566
68
7
0
197,083
1
L
Bellona
6,007
601
96
10
0
198,091
2
L
Nu Wa
5,619
562
67
7
0
188,464
4
W
Ao Kuang
6,252
625
82
8
0
219,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role