Player Matchup

Hercules
Hercules
RYG Exoticzz
Hercules
Level 66
God Stats
15W - 24L
1,421 SR
Queue Stats
64W - 92L
1,386 Elo+
Solo
Nemesis
Nemesis
VIP158
Nemesis
Level 8
God Stats
0W - 5L
1,838 SR
Queue Stats
8W - 18L
1,380 Elo+
Solo
Ra
Ra
artdan105
Ra
Level 109
God Stats
1W - 3L
1,462 SR
Queue Stats
187W - 200L
1,417 Elo+
Solo
Team Averages
Level 61
1,574 SR
1,394 Elo+

VS

Team Averages
Level 46
1,472 SR
1,281 Elo+
Tsukuyomi
Tsukuyomi
VulpeaLaGaini
Tsukuyomi
Level 5
God Stats
8W - 13L
1,252 SR
Queue Stats
44W - 45L
1,138 Elo+
Party 1
Charybdis
Charybdis
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Charybdis
Level 127
God Stats
6W - 3L
1,665 SR
Queue Stats
161W - 141L
1,567 Elo+
Solo
Ra
Ra
ogRedemption_
Ra
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 15L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RYG Exoticzz
Hercules
14
5 / 6 / 10
11,112
741
10,542
20,409
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
VIP158
Nemesis
14
4 / 8 / 6
10,479
699
7,580
15,703
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 6 / 9
11,810
787
12,848
13,533
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
VulpeaLaGaini
Tsukuyomi
15
4 / 5 / 12
11,020
735
14,633
12,347
3,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
16
10 / 4 / 7
12,715
848
18,349
12,001
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 8 / 9
11,086
739
10,516
12,350
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
17
Kills
20
20
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
RYG Exoticzz
Hercules
5
6
10
1.67
L
Nemesis
VIP158
Nemesis
4
8
6
0.88
W
Tsukuyomi
VulpeaLaGaini
Tsukuyomi
4
5
12
2
L
8
6
9
2.08
W
Charybdis
10
4
7
3.38
W
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
43,498
49,645
Taken
36,698
26,888
Mitigated
11,671
11,659
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
RYG Exoticzz
Hercules
10,542
2,720
375
5,312
20,409
16,621
488
4,629
15,326
0
24,655
L
Nemesis
VIP158
Nemesis
7,580
2,238
0
746
15,703
5,784
0
2,924
12,467
0
20,955
W
Tsukuyomi
VulpeaLaGaini
Tsukuyomi
14,633
2,775
170
1,462
12,347
3,891
0
4,196
7,859
0
38,493
L
12,848
712
1,860
3,366
13,533
4,483
794
2,123
11,124
49,991
0
W
Charybdis
18,349
10,205
0
2,792
12,001
3,912
2,501
3,818
7,841
0
54,490
W
10,516
1,213
1,562
3,040
12,350
3,868
300
4,238
7,677
30,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
34,821
158
Minions Killed
181
5
Camps Cleared
8
814,008
Distance Traveled
793,626
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,112
741
39
3
0
260,711
3
L
Nemesis
10,479
699
24
2
2
279,841
6
W
Tsukuyomi
11,020
735
47
3
5
304,170
3
L
Ra
11,810
787
95
6
3
273,456
0
W
Charybdis
12,715
848
77
5
3
230,920
3
W
Ra
11,086
739
57
4
0
258,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role