Player Matchup

Geb
Geb
Aeondyne
Geb
Level 109
God Stats
53W - 67L
1,515 SR
Queue Stats
517W - 586L
1,456 Elo+
Party 3
Eset
Eset
MuramasaLegend
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,396 Elo+
Solo
Thanatos
Thanatos
Procon-
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 235L
1,372 Elo+
Party 3
Hera
Hera
ZoroSenpai3D2Y
Hera
Level 49
God Stats
3W - 7L
1,369 SR
Queue Stats
114W - 143L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xSushiiiBoiiix
Ah Muzen Cab
Level 31
God Stats
12W - 13L
1,519 SR
Queue Stats
78W - 87L
1,469 Elo+
Party 2
Team Averages
Level 72
1,480 SR
1,433 Elo+

VS

Team Averages
Level 79
1,341 SR
1,353 Elo+
Scylla
Scylla
FrostyFlameFox
Scylla
Level 65
God Stats
1W - 2L
1,161 SR
Queue Stats
15W - 23L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Ora-Orabas
Gilgamesh
Level 138
God Stats
2W - 7L
1,271 SR
Queue Stats
10W - 18L
1,195 Elo+
Party 1
Fenrir
Fenrir
TheNameIsKoka
Fenrir
Level 24
God Stats
4W - 4L
1,398 SR
Queue Stats
7W - 12L
1,336 Elo+
Party 1
Yemoja
Yemoja
losty1232
Yemoja
Level 82
God Stats
4W - 5L
1,376 SR
Queue Stats
40W - 54L
1,399 Elo+
Solo
Ravana
Ravana
yutoube
Ravana
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 123L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 4
11,498
884
4,703
6,697
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 9 / 1
12,325
948
15,654
17,965
6,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Procon-
Thanatos
17
0 / 6 / 1
10,323
794
2,142
6,790
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 4 / 2
11,723
902
15,058
7,887
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
xSushiiiBoiiix
Ah Muzen Cab
19
1 / 7 / 5
12,169
936
16,085
13,811
5,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 15
12,893
992
10,549
4,973
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Ora-Orabas
Gilgamesh
19
5 / 1 / 17
12,854
989
13,478
16,703
15,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 1 / 14
13,217
1,017
6,798
11,949
7,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
losty1232
Yemoja
19
2 / 3 / 19
12,566
967
10,553
12,079
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
yutoube
Ravana
20
6 / 1 / 12
13,258
1,020
7,854
13,092
5,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
6
Kills
26
26
Deaths
6
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
5
0
15
12.5
L
3
9
1
0.39
W
Gilgamesh
Ora-Orabas
Gilgamesh
5
1
17
13.5
L
Thanatos
Procon-
Thanatos
0
6
1
0.08
W
8
1
14
15
L
2
4
2
0.75
W
Yemoja
losty1232
Yemoja
2
3
19
3.83
L
Ah Muzen Cab
xSushiiiBoiiix
Ah Muzen Cab
1
7
5
0.5
W
Ravana
yutoube
Ravana
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
49,232
53,150
Taken
58,796
22,237
Mitigated
35,701
8,919
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
327
0
1,883
6,697
5,155
0
2,033
4,359
11,433
0
W
10,549
0
0
369
4,973
1,853
0
2,293
2,680
31,641
0
L
15,654
732
0
3,265
17,965
6,612
0
5,702
11,668
48,653
0
W
Gilgamesh
Ora-Orabas
Gilgamesh
13,478
2,057
0
1,703
16,703
15,581
0
9,085
7,618
0
42,794
L
Thanatos
Procon-
Thanatos
2,142
0
0
1,157
6,790
2,382
0
3,798
2,699
0
7,786
W
6,798
944
0
393
11,949
7,728
0
7,422
4,527
303
13,812
L
15,058
2,706
0
202
7,887
2,663
0
3,656
4,064
34,107
0
W
Yemoja
losty1232
Yemoja
10,553
815
1,105
1,472
12,079
4,859
0
7,878
4,201
35,718
0
L
Ah Muzen Cab
xSushiiiBoiiix
Ah Muzen Cab
16,085
5,823
560
1,852
13,811
5,425
0
5,402
7,911
0
57,707
W
Ravana
yutoube
Ravana
7,854
1,613
0
692
13,092
5,680
0
8,737
4,355
0
26,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
64,788
233
Minions Killed
262
6
Camps Cleared
11
1,087,138
Distance Traveled
1,280,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,498
884
10
1
0
179,230
0
W
Scylla
12,893
992
68
5
0
240,701
0
L
Eset
12,325
948
79
6
1
246,624
0
W
Gilgamesh
12,854
989
78
6
5
285,108
1
L
Thanatos
10,323
794
7
1
1
159,191
0
W
Fenrir
13,217
1,017
26
2
2
259,638
0
L
Hera
11,723
902
43
3
1
241,118
0
W
Yemoja
12,566
967
47
4
3
208,517
0
L
Ah Muzen Cab
12,169
936
94
7
3
260,975
0
W
Ravana
13,258
1,020
43
3
1
286,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role