Player Matchup

Pele
Pele
Diamond V
 
Pele
Diamond V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Platinum I
CStuExist
Charybdis
Platinum I
Level 120
God Stats
4W - 6L
1,896 SR
Queue Stats
295W - 279L
1,860 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
JWashCLB
Gilgamesh
Platinum II
Level 129
God Stats
6W - 8L
1,792 SR
Queue Stats
370W - 368L
1,926 MMR
Party 1
Scylla
Scylla
Platinum III
gimm3fac317
Scylla
Platinum III
Level 129
God Stats
100W - 111L
1,523 SR
Queue Stats
457W - 456L
1,768 MMR
Party 2
Athena
Athena
Platinum III
xFootEnthusiastx
Athena
Platinum III
Level 42
God Stats
0W - 2L
1,513 SR
Queue Stats
29W - 25L
1,880 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,645 SR
1,787 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,684 SR
1,913 MMR
Sobek
Sobek
Platinum I
LIL-BERSERKER
Sobek
Platinum I
Level 156
God Stats
2W - 1L
1,698 SR
Queue Stats
101W - 90L
1,963 MMR
Solo
Loki
Loki
Gold I
LoyalSergi
Loki
Gold I
Level 41
God Stats
3W - 0L
1,809 SR
Queue Stats
17W - 12L
1,866 MMR
Solo
Ra
Ra
Platinum II
morrisxxx10
Ra
Platinum II
Level 155
God Stats
21W - 15L
1,630 SR
Queue Stats
661W - 676L
1,900 MMR
Solo
Heimdallr
Heimdallr
Diamond V
willyderpyderp
Heimdallr
Diamond V
Level 126
God Stats
20W - 19L
1,686 SR
Queue Stats
234W - 214L
1,967 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
xWolf_StormZ
Aphrodite
Platinum IV
Level 128
God Stats
23W - 13L
1,595 SR
Queue Stats
114W - 107L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 6 / 3
11,221
510
10,925
22,060
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
CStuExist
Charybdis
18
6 / 6 / 3
11,399
518
12,288
17,423
6,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JWashCLB
Gilgamesh
15
1 / 8 / 2
9,605
437
12,607
21,704
16,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
2 / 6 / 7
10,240
465
12,171
10,266
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 6
10,398
473
14,316
28,312
32,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
TiamatArtioGebUllrMorgan Le Fay

VS

Bans
OdinChironCu ChulainnIzanamiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 12
12,426
565
12,428
26,334
34,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 3 / 8
13,927
633
20,569
17,440
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 11
12,471
567
14,519
19,918
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
willyderpyderp
Heimdallr
18
4 / 6 / 7
12,102
550
16,875
20,577
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
xWolf_StormZ
Aphrodite
18
6 / 2 / 13
12,715
578
11,805
20,452
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
18
Kills
30
30
Deaths
18
21
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
6
3
1.08
L
Charybdis
CStuExist
Charybdis
6
6
3
1.25
L
Gilgamesh
JWashCLB
Gilgamesh
1
8
2
0.25
W
3
0
12
9
W
12
3
8
5.33
L
Scylla
2
6
7
0.92
W
5
7
11
1.5
W
Heimdallr
willyderpyderp
Heimdallr
4
6
7
1.25
L
4
4
6
1.75
W
Aphrodite
xWolf_StormZ
Aphrodite
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,307
Damage
76,196
99,765
Taken
104,721
67,300
Mitigated
72,475
19,288
Healing
58,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,925
2,595
0
5,736
22,060
8,181
0
9,600
12,223
0
87,049
L
Charybdis
CStuExist
Charybdis
12,288
4,924
0
4,495
17,423
6,376
0
4,488
12,869
0
85,851
L
Gilgamesh
JWashCLB
Gilgamesh
12,607
1,814
0
3,732
21,704
16,853
0
9,672
11,870
12,887
44,023
W
12,428
812
0
14,411
26,334
34,676
2,059
2,993
23,153
70,885
0
W
20,569
7,318
0
5,475
17,440
6,455
4,015
6,000
10,888
0
100,300
L
Scylla
12,171
315
0
577
10,266
3,242
180
4,024
6,082
60,119
0
W
14,519
666
5,494
6,610
19,918
10,662
2,297
9,216
10,197
83,870
0
W
Heimdallr
willyderpyderp
Heimdallr
16,875
9,133
0
5,853
20,577
6,483
3,777
6,480
13,346
0
94,992
L
14,316
3,179
0
4,748
28,312
32,648
113
10,153
17,897
49,907
0
W
Aphrodite
xWolf_StormZ
Aphrodite
11,805
1,527
8,743
12,289
20,452
14,199
2,289
5,750
14,194
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,863
Gold Earned
63,641
557
Minions Killed
589
0
Camps Cleared
0
2,037,490
Distance Traveled
2,112,786
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,221
510
126
6
0
446,391
3
L
Charybdis
11,399
518
143
7
0
409,836
2
L
Gilgamesh
9,605
437
111
5
0
382,185
7
W
Sobek
12,426
565
126
6
0
430,824
7
W
Loki
13,927
633
134
6
0
471,934
4
L
Scylla
10,240
465
104
5
0
393,990
6
W
Ra
12,471
567
142
6
0
419,926
1
W
Heimdallr
12,102
550
137
6
0
378,324
4
L
Athena
10,398
473
73
3
0
405,088
4
W
Aphrodite
12,715
578
50
2
0
411,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role