Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Elruka
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,466 Elo+
Party 2
Vulcan
Vulcan
Lumorei
Vulcan
Level 144
God Stats
1W - 2L
1,183 SR
Queue Stats
37W - 34L
1,661 Elo+
Party 2
Xing Tian
Xing Tian
alex723
Xing Tian
Level 158
God Stats
5W - 3L
1,974 SR
Queue Stats
455W - 456L
1,453 Elo+
Party 1
Cupid
Cupid
olimpico95
Cupid
Level 158
God Stats
0W - 2L
1,553 SR
Queue Stats
287W - 276L
1,548 Elo+
Party 1
Team Averages
Level 124
1,542 SR
1,526 Elo+

VS

Team Averages
Level 99
1,604 SR
1,558 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jabiroca_Gigante
Medusa
Level 28
God Stats
1W - 0L
1,850 SR
Queue Stats
49W - 6L
1,848 Elo+
Party 3
Xing Tian
Xing Tian
Kairanji
Xing Tian
Level 158
God Stats
3W - 2L
1,600 SR
Queue Stats
49W - 57L
1,534 Elo+
Party 3
Sol
Sol
rflsn_
Sol
Level 67
God Stats
12W - 13L
1,569 SR
Queue Stats
261W - 335L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 3 / 1
6,024
548
4,022
8,155
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Elruka
Ganesha
8
0 / 2 / 4
4,797
436
1,709
4,803
2,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Lumorei
Vulcan
8
2 / 4 / 1
5,341
486
4,112
5,894
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
alex723
Xing Tian
11
0 / 0 / 1
6,097
554
4,017
5,528
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
10
2 / 5 / 1
6,148
559
3,498
7,939
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
6 / 1 / 2
6,791
617
5,770
7,839
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
 
The Morrigan
9
3 / 2 / 4
5,816
529
5,410
3,404
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 3
6,335
576
6,210
5,761
1,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kairanji
Xing Tian
8
1 / 0 / 5
5,403
491
2,306
9,038
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
rflsn_
Sol
9
0 / 1 / 0
5,007
455
1,752
6,049
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
1
0.83
W
Susano
 
Susano
6
1
2
7
W
The Morrigan
 
The Morrigan
3
2
4
2.5
L
Ganesha
Elruka
Ganesha
0
2
4
1
W
4
2
3
2.75
W
Xing Tian
Kairanji
Xing Tian
1
0
5
3.5
L
Vulcan
Lumorei
Vulcan
2
4
1
0.63
L
Xing Tian
alex723
Xing Tian
0
0
1
0.5
L
Cupid
2
5
1
0.5
W
Sol
rflsn_
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
21,448
32,319
Taken
32,091
10,924
Mitigated
11,372
9,248
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,022
1,272
0
2,891
8,155
2,151
0
595
7,486
0
35,904
W
Susano
 
Susano
5,770
1,813
0
3,628
7,839
2,333
0
1,339
6,448
0
44,419
W
The Morrigan
 
The Morrigan
5,410
937
0
0
3,404
1,037
0
2,078
1,325
20,689
2,556
L
Ganesha
Elruka
Ganesha
1,709
487
105
790
4,803
2,708
0
1,363
3,378
7,363
0
W
6,210
2,061
0
617
5,761
1,708
0
719
4,969
0
40,029
W
Xing Tian
Kairanji
Xing Tian
2,306
400
0
3,725
9,038
4,484
0
1,916
7,122
15,118
0
L
Vulcan
Lumorei
Vulcan
4,112
710
0
1,395
5,894
1,882
0
2,898
2,786
26,722
0
L
Xing Tian
alex723
Xing Tian
4,017
159
0
1,945
5,528
2,237
0
1,652
3,876
29,575
0
L
Cupid
3,498
1,871
0
2,122
7,939
1,946
0
1,382
6,471
0
32,280
W
Sol
rflsn_
Sol
1,752
517
0
2,994
6,049
1,810
0
3,401
2,388
20,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
29,352
285
Minions Killed
289
0
Camps Cleared
0
1,122,104
Distance Traveled
1,106,279
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,024
548
84
8
0
243,838
1
W
Susano
6,791
617
92
8
0
258,868
3
W
The Morrigan
5,816
529
54
5
0
216,217
1
L
Ganesha
4,797
436
6
1
0
214,953
0
W
Medusa
6,335
576
70
6
0
213,226
2
W
Xing Tian
5,403
491
25
2
0
215,730
5
L
Vulcan
5,341
486
59
5
0
224,867
4
L
Xing Tian
6,097
554
68
6
0
233,692
4
L
Cupid
6,148
559
68
6
0
204,754
4
W
Sol
5,007
455
48
4
0
202,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role