Player Matchup

Sobek
Sobek
HnglMcrnglBrry0
Sobek
Level 64
God Stats
5W - 4L
1,923 SR
Queue Stats
47W - 42L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
WiLdWaLrUs09
Hun Batz
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 41L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
x30Min Banx
Kukulkan
Level 28
God Stats
1W - 0L
1,719 SR
Queue Stats
47W - 24L
1,655 Elo+
Party 2
Team Averages
Level 59
1,714 SR
1,591 Elo+

VS

Team Averages
Level 46
1,501 SR
1,274 Elo+
Ra
Ra
PixelDemonRazer
Ra
Level 89
God Stats
0W - 3L
1,560 SR
Queue Stats
18W - 37L
1,277 Elo+
Party 1
Hachiman
Hachiman
T9_FLaTz96
Hachiman
Level 24
God Stats
42W - 54L
1,524 SR
Queue Stats
89W - 149L
1,345 Elo+
Party 1
Ymir
Ymir
Tailless
Ymir
Level 24
God Stats
3W - 4L
1,419 SR
Queue Stats
26W - 39L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 14
11,895
793
7,564
14,027
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
WiLdWaLrUs09
Hun Batz
15
9 / 2 / 8
11,355
757
12,064
9,711
3,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
x30Min Banx
Kukulkan
16
6 / 2 / 12
11,320
755
21,311
7,622
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
9,241
616
7,157
16,244
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
T9_FLaTz96
Hachiman
12
2 / 5 / 2
9,568
638
8,276
13,254
3,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 9 / 0
9,327
622
2,858
20,149
19,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
5
5
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
2
7
1
0.36
L
Hachiman
T9_FLaTz96
Hachiman
2
5
2
0.6
L
Ymir
1
9
0
0.11
W
Hun Batz
WiLdWaLrUs09
Hun Batz
9
2
8
6.5
W
Kukulkan
x30Min Banx
Kukulkan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
18,291
31,360
Taken
49,647
21,154
Mitigated
29,620
11,117
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,564
355
894
6,624
14,027
14,636
182
3,835
9,212
18,147
0
L
7,157
298
899
4,215
16,244
5,938
288
8,675
7,569
46,401
0
L
Hachiman
T9_FLaTz96
Hachiman
8,276
4,012
213
1,642
13,254
3,937
698
8,143
5,111
0
21,697
L
Ymir
2,858
116
0
2,294
20,149
19,745
292
12,775
7,374
11,790
0
W
Hun Batz
WiLdWaLrUs09
Hun Batz
12,064
3,902
0
2,013
9,711
3,533
1,356
3,207
6,504
0
37,272
W
Kukulkan
x30Min Banx
Kukulkan
21,311
2,356
0
1,586
7,622
2,985
577
3,614
4,008
66,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
28,136
166
Minions Killed
138
9
Camps Cleared
6
871,293
Distance Traveled
712,033
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,895
793
18
1
1
310,900
0
L
Ra
9,241
616
86
6
5
239,358
0
L
Hachiman
9,568
638
34
2
0
247,244
1
L
Ymir
9,327
622
18
1
1
225,431
0
W
Hun Batz
11,355
757
46
3
4
290,891
0
W
Kukulkan
11,320
755
102
7
4
269,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role