Player Matchup

Bakasura
Bakasura
BurningxDeath
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Medusa
Medusa
Furman420
Medusa
Level 25
God Stats
10W - 15L
1,302 SR
Queue Stats
397W - 451L
1,473 Elo+
Solo
Cthulhu
Cthulhu
KLIMENT18
Cthulhu
Level 3
God Stats
5W - 1L
1,217 SR
Queue Stats
5W - 7L
1,239 Elo+
Party 3
Kukulkan
Kukulkan
Leonidas-sin
Kukulkan
Level 24
God Stats
6W - 10L
1,500 SR
Queue Stats
88W - 103L
1,287 Elo+
Party 3
Chaac
Chaac
Mooooze
Chaac
Level 21
God Stats
1W - 3L
1,111 SR
Queue Stats
9W - 7L
1,414 Elo+
Party 1
Team Averages
Level 20
1,326 SR
1,364 Elo+

VS

Team Averages
Level 20
1,481 SR
1,393 Elo+
Cthulhu
Cthulhu
DYNAMITESLEZ
Cthulhu
Level 3
God Stats
3W - 3L
1,514 SR
Queue Stats
4W - 4L
1,618 Elo+
Party 2
Amaterasu
Amaterasu
Ezyria
Amaterasu
Level 35
God Stats
2W - 2L
1,373 SR
Queue Stats
31W - 32L
1,401 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KENZO893
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,451 SR
Queue Stats
3W - 4L
1,029 Elo+
Solo
Mercury
Mercury
TangentLake349
Mercury
Level 29
God Stats
27W - 16L
1,566 SR
Queue Stats
79W - 84L
1,464 Elo+
Solo
Anhur
Anhur
VolkanMaximus
Anhur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 111L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BurningxDeath
Bakasura
18
12 / 2 / 4
11,102
694
13,495
14,407
5,975
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Furman420
Medusa
15
7 / 2 / 1
9,230
577
9,518
9,156
2,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
KLIMENT18
Cthulhu
12
1 / 3 / 7
7,409
463
4,611
9,827
7,677
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Leonidas-sin
Kukulkan
14
4 / 3 / 2
8,896
556
6,296
6,811
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Mooooze
Chaac
16
9 / 0 / 6
10,424
652
14,534
13,275
10,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DYNAMITESLEZ
Cthulhu
9
0 / 6 / 3
5,976
374
3,814
15,044
5,217
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Ezyria
Amaterasu
11
2 / 8 / 0
7,562
473
6,424
12,840
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KENZO893
Morgan Le Fay
12
0 / 6 / 2
7,292
456
4,085
11,767
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 7 / 2
8,496
531
6,190
12,909
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 8 / 1
7,494
468
8,118
13,615
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
33
Kills
10
10
Deaths
35
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BurningxDeath
Bakasura
12
2
4
7
L
Cthulhu
DYNAMITESLEZ
Cthulhu
0
6
3
0.25
L
Amaterasu
Ezyria
Amaterasu
2
8
0
0.25
W
Medusa
Furman420
Medusa
7
2
1
3.75
L
Morgan Le Fay
KENZO893
Morgan Le Fay
0
6
2
0.17
W
Cthulhu
KLIMENT18
Cthulhu
1
3
7
1.5
W
Kukulkan
Leonidas-sin
Kukulkan
4
3
2
1.67
W
Chaac
Mooooze
Chaac
9
0
6
12
L
3
7
2
0.57
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
28,631
53,476
Taken
66,175
30,310
Mitigated
25,895
19,088
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BurningxDeath
Bakasura
13,495
9,912
0
6,414
14,407
5,975
360
354
14,053
0
69,192
L
Cthulhu
DYNAMITESLEZ
Cthulhu
3,814
709
0
2,032
15,044
5,217
29
3,813
10,998
13,590
0
L
Amaterasu
Ezyria
Amaterasu
6,424
3,039
0
2,014
12,840
8,167
150
364
11,373
0
32,585
W
Medusa
Furman420
Medusa
9,518
6,595
0
6,028
9,156
2,907
2,654
942
8,214
0
64,282
L
Morgan Le Fay
KENZO893
Morgan Le Fay
4,085
580
0
3,130
11,767
4,227
240
3,126
7,741
42,740
0
W
Cthulhu
KLIMENT18
Cthulhu
4,611
241
292
979
9,827
7,677
274
3,401
6,426
16,076
0
W
Kukulkan
Leonidas-sin
Kukulkan
6,296
1,856
0
977
6,811
2,788
1,246
2,286
4,525
38,373
0
W
Chaac
Mooooze
Chaac
14,534
3,715
0
4,398
13,275
10,963
0
1,083
12,192
0
73,024
L
6,190
2,335
0
2,098
12,909
4,271
0
1,605
10,844
0
56,882
L
8,118
3,943
0
1,806
13,615
4,013
589
1,527
12,088
0
36,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
36,820
456
Minions Killed
333
0
Camps Cleared
0
1,539,015
Distance Traveled
1,431,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,102
694
133
8
0
353,022
0
L
Cthulhu
5,976
374
19
1
0
243,586
3
L
Amaterasu
7,562
473
61
4
0
312,914
1
W
Medusa
9,230
577
105
7
0
294,194
3
L
Morgan Le Fay
7,292
456
81
5
0
274,452
2
W
Cthulhu
7,409
463
18
1
0
264,680
2
W
Kukulkan
8,896
556
94
6
0
256,383
0
W
Chaac
10,424
652
106
7
0
370,736
0
L
Mercury
8,496
531
112
7
0
337,839
0
L
Anhur
7,494
468
60
4
0
263,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role