Player Matchup

Hachiman
Hachiman
EchœdGamer
Hachiman
Level 145
God Stats
6W - 0L
1,659 SR
Queue Stats
335W - 321L
1,515 Elo+
Solo
Arachne
Arachne
LAZZARUSSDIABLO
Arachne
Level 104
God Stats
7W - 13L
1,273 SR
Queue Stats
372W - 365L
1,528 Elo+
Solo
Janus
Janus
MortuusVital
Janus
Level 105
God Stats
5W - 6L
1,427 SR
Queue Stats
455W - 442L
1,453 Elo+
Solo
Hel
Hel
magg0tbr4in
Hel
Level 123
God Stats
4W - 2L
1,483 SR
Queue Stats
324W - 319L
1,580 Elo+
Solo
Athena
Athena
tracotr
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,487 Elo+
Solo
Team Averages
Level 116
1,468 SR
1,513 Elo+

VS

Team Averages
Level 86
1,586 SR
1,581 Elo+
Kukulkan
Kukulkan
Indiedreams
Kukulkan
Level 104
God Stats
6W - 5L
1,622 SR
Queue Stats
444W - 331L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Polar Buurrr
Morgan Le Fay
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
599W - 452L
1,588 Elo+
Party 1
Persephone
Persephone
Quickfire56
Persephone
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,495 Elo+
Solo
Yemoja
Yemoja
SmokeyBuurrr
Yemoja
Level 143
God Stats
2W - 1L
1,807 SR
Queue Stats
399W - 281L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
sebasth6
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EchœdGamer
Hachiman
20
9 / 3 / 7
11,914
794
18,753
19,471
9,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 9
10,359
691
15,950
15,345
7,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 5 / 12
10,610
707
23,756
15,891
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 9
10,258
684
12,913
12,999
6,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
tracotr
Athena
17
2 / 4 / 11
10,882
725
9,565
20,574
25,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Indiedreams
Kukulkan
18
3 / 4 / 8
10,557
704
18,178
13,297
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Polar Buurrr
Morgan Le Fay
14
2 / 5 / 8
9,180
612
11,105
13,908
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Quickfire56
Persephone
17
3 / 3 / 8
10,692
713
15,357
12,918
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
2 / 3 / 7
10,405
694
6,018
21,119
25,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
sebasth6
Sun Wukong
20
6 / 4 / 8
11,646
776
20,889
30,416
21,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
19
Kills
16
16
Deaths
19
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EchœdGamer
Hachiman
9
3
7
4.17
L
Kukulkan
Indiedreams
Kukulkan
3
4
8
1.75
W
4
2
9
4.25
W
2
5
12
1.6
L
Morgan Le Fay
Polar Buurrr
Morgan Le Fay
2
5
8
1.2
L
Persephone
Quickfire56
Persephone
3
3
8
2.33
L
Yemoja
2
3
7
1.83
W
2
2
9
3.25
L
Sun Wukong
sebasth6
Sun Wukong
6
4
8
2.5
W
Athena
tracotr
Athena
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,937
Damage
71,547
84,280
Taken
91,658
57,243
Mitigated
61,658
45,388
Healing
48,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EchœdGamer
Hachiman
18,753
5,857
836
5,596
19,471
9,481
1,342
11,502
7,969
0
49,936
L
Kukulkan
Indiedreams
Kukulkan
18,178
834
1,684
2,069
13,297
5,367
799
8,429
4,868
41,838
0
W
15,950
11,007
2,922
4,344
15,345
7,418
1,593
9,671
5,674
0
21,158
W
23,756
917
2,333
3,548
15,891
7,514
1,080
10,536
5,355
47,008
0
L
Morgan Le Fay
Polar Buurrr
Morgan Le Fay
11,105
1,532
2,318
2,260
13,908
5,315
292
7,720
6,188
25,286
0
L
Persephone
Quickfire56
Persephone
15,357
923
3,034
3,637
12,918
4,462
49
8,119
4,796
29,547
0
L
Yemoja
6,018
1,258
12,709
7,562
21,119
25,147
354
10,529
10,590
15,792
0
W
12,913
703
13,178
7,981
12,999
6,913
949
8,744
4,255
26,719
0
L
Sun Wukong
sebasth6
Sun Wukong
20,889
3,271
2,612
10,323
30,416
21,367
116
11,436
18,980
0
52,691
W
Athena
tracotr
Athena
9,565
2,335
1,221
3,429
20,574
25,917
429
10,205
10,369
15,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,023
Gold Earned
52,480
157
Minions Killed
224
0
Camps Cleared
0
1,468,094
Distance Traveled
1,337,429
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,914
794
64
4
0
258,770
0
L
Kukulkan
10,557
704
79
5
0
250,118
3
W
Arachne
10,359
691
6
0
0
330,864
2
W
Janus
10,610
707
52
3
0
251,499
1
L
Morgan Le Fay
9,180
612
27
2
0
260,592
1
L
Persephone
10,692
713
36
2
0
295,920
0
L
Yemoja
10,405
694
21
1
0
246,842
0
W
Hel
10,258
684
25
2
0
324,651
0
L
Sun Wukong
11,646
776
61
4
0
283,957
1
W
Athena
10,882
725
10
1
0
302,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role