Player Matchup

Gilgamesh
Gilgamesh
BLU3 N1NJ4 808
Gilgamesh
Level 103
God Stats
57W - 57L
1,560 SR
Queue Stats
270W - 337L
1,555 Elo+
Solo
Janus
Janus
SalRmz
Janus
Level 68
God Stats
27W - 31L
1,505 SR
Queue Stats
116W - 133L
1,539 Elo+
Party 2
Ullr
Ullr
ShortyStudent10
Ullr
Level 117
God Stats
54W - 52L
1,489 SR
Queue Stats
168W - 186L
1,468 Elo+
Party 2
Team Averages
Level 96
1,518 SR
1,521 Elo+

VS

Team Averages
Level 87
1,605 SR
1,524 Elo+
Aphrodite
Aphrodite
ALLHAILR1NG
Aphrodite
Level 88
God Stats
205W - 166L
1,576 SR
Queue Stats
337W - 363L
1,540 Elo+
Solo
Cerberus
Cerberus
MadeInTyjuan
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ewok115
Gilgamesh
Level 124
God Stats
5W - 5L
1,739 SR
Queue Stats
153W - 139L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLU3 N1NJ4 808
Gilgamesh
15
4 / 1 / 15
12,027
633
17,337
20,315
26,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
SalRmz
Janus
15
4 / 3 / 13
11,975
630
14,136
11,029
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 7
13,904
732
27,065
16,383
5,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALLHAILR1NG
Aphrodite
15
4 / 5 / 2
11,171
588
17,120
20,061
9,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MadeInTyjuan
Cerberus
14
2 / 5 / 6
11,141
586
9,299
25,394
18,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
ewok115
Gilgamesh
12
2 / 9 / 4
10,802
569
12,507
25,598
30,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
19
Kills
8
8
Deaths
19
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ALLHAILR1NG
Aphrodite
4
5
2
1
W
Gilgamesh
BLU3 N1NJ4 808
Gilgamesh
4
1
15
11.5
L
Cerberus
MadeInTyjuan
Cerberus
2
5
6
1
W
Janus
SalRmz
Janus
4
3
13
3.5
W
11
4
7
3.63
L
Gilgamesh
ewok115
Gilgamesh
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,538
Damage
38,926
47,727
Taken
71,053
35,410
Mitigated
59,003
9,644
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ALLHAILR1NG
Aphrodite
17,120
864
11,960
11,827
20,061
9,481
1,605
4,928
15,133
64,673
0
W
Gilgamesh
BLU3 N1NJ4 808
Gilgamesh
17,337
4,803
829
2,643
20,315
26,217
90
11,370
8,441
0
32,377
L
Cerberus
MadeInTyjuan
Cerberus
9,299
686
637
4,967
25,394
18,898
657
3,331
22,063
23,823
0
W
Janus
SalRmz
Janus
14,136
722
472
2,326
11,029
3,223
819
6,340
4,557
55,143
0
W
27,065
12,694
0
3,374
16,383
5,970
1,788
8,309
7,726
0
68,066
L
Gilgamesh
ewok115
Gilgamesh
12,507
2,604
452
2,686
25,598
30,624
230
6,349
19,249
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,906
Gold Earned
33,114
203
Minions Killed
184
11
Camps Cleared
4
1,061,426
Distance Traveled
919,396
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,171
588
107
6
3
313,656
2
W
Gilgamesh
12,027
633
27
1
5
370,661
11
L
Cerberus
11,141
586
49
3
0
326,566
2
W
Janus
11,975
630
97
5
3
350,729
6
W
Ullr
13,904
732
79
4
3
340,036
4
L
Gilgamesh
10,802
569
28
1
1
279,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role