Player Matchup

Odin
Odin
Dantalianm
Odin
Level 27
God Stats
30W - 24L
1,584 SR
Queue Stats
173W - 208L
1,401 Elo+
Solo
Geb
Geb
Illesa
Geb
Level 29
God Stats
2W - 1L
1,667 SR
Queue Stats
10W - 14L
1,067 Elo+
Party 3
Neith
Neith
Saint Kiitch
Neith
Level 29
God Stats
2W - 2L
1,775 SR
Queue Stats
8W - 15L
1,198 Elo+
Party 3
Fenrir
Fenrir
StuffUniverse
Fenrir
Level 8
God Stats
6W - 11L
1,500 SR
Queue Stats
123W - 130L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
clubfooted
Kukulkan
Level 13
God Stats
1W - 0L
1,300 SR
Queue Stats
55W - 73L
1,263 Elo+
Party 1
Team Averages
Level 21
1,565 SR
1,265 Elo+

VS

Team Averages
Level 11
1,459 SR
1,372 Elo+
Nemesis
Nemesis
NitroZeus009
Nemesis
Level 16
God Stats
3W - 2L
1,275 SR
Queue Stats
7W - 7L
1,267 Elo+
Party 2
Kukulkan
Kukulkan
SadicToxic
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,109 Elo+
Party 2
Ares
Ares
bigtony35
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Awilix
Awilix
fruityazMal
Awilix
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
wsmii
Neith
Level 28
God Stats
64W - 56L
1,518 SR
Queue Stats
267W - 273L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,818
519
5,558
12,230
7,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Illesa
Geb
12
1 / 1 / 5
8,167
480
5,199
12,306
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 5
8,205
483
6,835
7,488
2,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 2 / 3
9,479
558
9,566
12,528
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
clubfooted
Kukulkan
13
2 / 5 / 4
7,885
464
2,616
4,868
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NitroZeus009
Nemesis
13
2 / 3 / 2
8,235
484
6,164
13,093
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
SadicToxic
Kukulkan
13
7 / 6 / 0
8,736
514
9,025
8,932
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
12
2 / 3 / 0
7,431
437
5,400
12,388
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
1
0 / 0 / 0
3,422
201
0
0
0
Neith
wsmii
Neith
12
1 / 4 / 2
7,681
452
8,401
9,540
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
12
12
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
W
Geb
Illesa
Geb
1
1
5
3.5
L
Nemesis
NitroZeus009
Nemesis
2
3
2
1
L
Kukulkan
SadicToxic
Kukulkan
7
6
0
1.17
W
4
2
5
3.25
W
8
2
3
4.75
L
Ares
2
3
0
0.67
W
Kukulkan
clubfooted
Kukulkan
2
5
4
0.8
L
Awilix
0
0
0
0
L
Neith
wsmii
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
28,990
49,420
Taken
43,953
23,950
Mitigated
24,447
11,217
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,558
986
0
2,910
12,230
7,476
375
3,515
8,575
0
52,098
W
Geb
Illesa
Geb
5,199
823
0
1,516
12,306
7,755
513
3,520
8,786
25,148
0
L
Nemesis
NitroZeus009
Nemesis
6,164
2,500
0
2,418
13,093
5,674
253
464
12,382
0
47,733
L
Kukulkan
SadicToxic
Kukulkan
9,025
1,110
0
387
8,932
3,471
1,155
1,056
7,640
44,797
0
W
6,835
3,163
0
2,649
7,488
2,188
571
2,674
4,814
0
43,551
W
9,566
3,168
0
3,907
12,528
4,964
1,064
1,591
10,805
0
60,704
L
Ares
5,400
583
0
3,354
12,388
11,255
164
2,645
9,700
23,970
0
W
Kukulkan
clubfooted
Kukulkan
2,616
471
0
235
4,868
1,567
478
2,828
1,746
18,344
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Neith
wsmii
Neith
8,401
2,082
0
1,758
9,540
4,047
0
3,367
6,130
0
54,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
35,505
341
Minions Killed
299
0
Camps Cleared
0
1,637,761
Distance Traveled
1,254,617
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,818
519
112
7
0
333,508
3
W
Geb
8,167
480
29
2
0
369,709
2
L
Nemesis
8,235
484
85
5
0
355,118
0
L
Kukulkan
8,736
514
86
5
0
278,490
1
W
Neith
8,205
483
74
4
0
315,934
5
W
Fenrir
9,479
558
84
5
0
357,599
0
L
Ares
7,431
437
40
2
0
327,184
0
W
Kukulkan
7,885
464
42
2
0
261,011
1
L
Awilix
3,422
201
0
0
0
0
0
L
Neith
7,681
452
88
5
0
293,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role