Player Matchup

Zeus
Zeus
Fernando180x
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 174L
1,342 Elo+
Solo
Mulan
Mulan
Kingg_Porky
Mulan
Level 16
God Stats
21W - 10L
1,538 SR
Queue Stats
47W - 54L
1,239 Elo+
Solo
Chang'e
Chang'e
Riv1206
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
chocheritas25
Nike
Level 27
God Stats
16W - 9L
1,672 SR
Queue Stats
128W - 130L
1,362 Elo+
Solo
Artemis
Artemis
iamtrashgod__
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 19L
1,500 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,389 Elo+

VS

Team Averages
Level 24
1,398 SR
1,333 Elo+
Set
Set
 
Set
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FnChungoBoss
Sol
Level 8
God Stats
0W - 2L
1,130 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Bastet
Bastet
IxVenomz-x
Bastet
Level 29
God Stats
12W - 22L
1,341 SR
Queue Stats
216W - 279L
1,271 Elo+
Solo
Odin
Odin
PimpGaurdian
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,193 Elo+
Solo
Nox
Nox
distortedsoul8m
Nox
Level 10
God Stats
28W - 16L
1,519 SR
Queue Stats
68W - 45L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
10,152
564
10,045
10,760
3,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 4
8,789
488
6,291
10,670
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Riv1206
Chang'e
12
3 / 7 / 6
7,859
437
4,132
10,040
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 6 / 7
9,999
556
9,169
15,574
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
18
8 / 2 / 5
11,281
627
16,355
10,173
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 10 / 4
7,824
435
5,026
14,661
4,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 10 / 0
7,301
406
2,934
9,297
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
IxVenomz-x
Bastet
13
2 / 6 / 4
8,367
465
5,681
12,866
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 8 / 2
6,767
376
1,683
14,335
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
12 / 2 / 4
10,391
577
18,106
12,743
5,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
34
Kills
17
20
Deaths
36
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
10
4
0.4
W
8
3
4
3.33
L
1
10
0
0.1
L
Bastet
IxVenomz-x
Bastet
2
6
4
0.67
W
6
2
4
4
L
0
8
2
0.13
W
Chang'e
Riv1206
Chang'e
3
7
6
0.86
W
9
6
7
2.08
L
12
2
4
7
W
Artemis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
33,430
57,217
Taken
63,902
25,294
Mitigated
26,811
18,254
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,026
3,041
0
135
14,661
4,705
980
4,187
10,303
0
24,578
W
10,045
2,313
458
2,711
10,760
3,370
552
6,135
4,625
44,799
0
L
2,934
984
0
606
9,297
2,686
601
2,407
6,853
25,794
3,243
L
Bastet
IxVenomz-x
Bastet
5,681
2,392
0
1,867
12,866
4,102
0
1,330
11,408
0
46,640
W
6,291
962
0
3,643
10,670
7,836
872
3,397
7,273
0
36,333
L
1,683
370
0
445
14,335
10,137
549
2,850
11,437
0
15,122
W
Chang'e
Riv1206
Chang'e
4,132
786
1,831
1,843
10,040
2,984
572
4,187
5,647
20,686
0
W
9,169
2,694
206
3,610
15,574
6,373
410
3,205
12,289
0
59,894
L
18,106
1,175
0
2,186
12,743
5,181
0
3,403
9,140
62,355
0
W
Artemis
16,355
8,171
0
3,952
10,173
4,731
4,087
3,833
6,223
0
95,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
40,650
455
Minions Killed
300
0
Camps Cleared
0
1,549,178
Distance Traveled
1,559,092
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,824
435
33
2
0
318,204
2
W
Zeus
10,152
564
87
5
0
299,908
0
L
Sol
7,301
406
62
3
0
282,070
0
L
Bastet
8,367
465
76
4
0
344,572
1
W
Mulan
8,789
488
66
4
0
285,543
0
L
Odin
6,767
376
28
2
0
281,427
0
W
Chang'e
7,859
437
35
2
0
317,781
0
W
Nike
9,999
556
88
5
0
332,079
2
L
Nox
10,391
577
101
6
0
332,819
2
W
Artemis
11,281
627
179
10
0
313,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role