Player Matchup

Sol
Sol
Behind U THO
Sol
Level 27
God Stats
8W - 9L
1,675 SR
Queue Stats
8W - 9L
1,562 Elo+
Solo
Bellona
Bellona
DawgThirsty
Bellona
Level 14
God Stats
2W - 1L
1,367 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Athena
Athena
Mommy Juice2646
Athena
Level 12
God Stats
5W - 2L
1,763 SR
Queue Stats
32W - 28L
1,440 Elo+
Solo
Skadi
Skadi
MrStabby7
Skadi
Level 27
God Stats
83W - 50L
1,465 SR
Queue Stats
235W - 231L
1,450 Elo+
Solo
Pele
Pele
WIx RONI x12
Pele
Level 26
God Stats
22W - 19L
1,598 SR
Queue Stats
87W - 85L
1,455 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,481 Elo+

VS

Team Averages
Level 18
1,510 SR
1,335 Elo+
Bacchus
Bacchus
AsiansDoe
Bacchus
Level 41
God Stats
9W - 6L
1,601 SR
Queue Stats
15W - 24L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
COR3YINTH3HOUS3
Kukulkan
Level 6
God Stats
1W - 2L
1,352 SR
Queue Stats
2W - 7L
1,212 Elo+
Party 1
Amaterasu
Amaterasu
Skroti
Amaterasu
Level 21
God Stats
3W - 4L
1,583 SR
Queue Stats
8W - 11L
1,344 Elo+
Party 1
Medusa
Medusa
Yougplat
Medusa
Level 17
God Stats
11W - 13L
1,514 SR
Queue Stats
11W - 24L
1,219 Elo+
Party 1
Olorun
Olorun
bakabakaargh
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,491
624
11,133
5,770
1,992
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DawgThirsty
Bellona
8
0 / 7 / 2
5,688
474
3,156
10,570
5,846
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 9
7,131
594
4,410
8,456
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
MrStabby7
Skadi
12
8 / 1 / 0
7,349
612
6,289
6,287
2,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 0
7,246
604
4,389
6,910
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsiansDoe
Bacchus
9
1 / 0 / 2
5,753
479
2,726
12,008
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
7
0 / 5 / 2
4,927
411
1,199
5,064
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Skroti
Amaterasu
11
7 / 2 / 0
6,761
563
5,060
8,176
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Yougplat
Medusa
8
0 / 5 / 3
5,594
466
2,709
9,491
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
9
2 / 5 / 0
5,968
497
4,072
6,936
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
17
Kills
10
11
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AsiansDoe
Bacchus
1
0
2
2
W
2
0
0
2
L
Kukulkan
0
5
2
0.2
W
Bellona
DawgThirsty
Bellona
0
7
2
0.14
W
1
2
9
2.75
W
Skadi
MrStabby7
Skadi
8
1
0
8
L
Amaterasu
Skroti
Amaterasu
7
2
0
3.5
W
6
1
0
6
L
Medusa
Yougplat
Medusa
0
5
3
0.3
L
Olorun
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,377
Damage
15,766
37,993
Taken
41,675
20,133
Mitigated
20,795
7,535
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AsiansDoe
Bacchus
2,726
438
0
2,156
12,008
9,839
0
8,505
3,503
12,589
0
W
11,133
5,530
0
3,308
5,770
1,992
2,321
1,920
3,850
58,763
0
L
Kukulkan
1,199
171
0
0
5,064
982
126
1,031
4,033
11,958
0
W
Bellona
DawgThirsty
Bellona
3,156
1,556
0
502
10,570
5,846
683
517
9,927
0
17,774
W
4,410
1,565
0
1,236
8,456
7,153
171
2,430
5,994
18,416
0
W
Skadi
MrStabby7
Skadi
6,289
2,194
0
695
6,287
2,346
420
1,760
4,527
0
42,976
L
Amaterasu
Skroti
Amaterasu
5,060
2,783
0
1,114
8,176
5,775
990
622
7,554
0
32,118
W
4,389
810
0
1,794
6,910
2,796
0
652
6,152
0
41,865
L
Medusa
Yougplat
Medusa
2,709
1,475
0
881
9,491
2,222
0
2,854
6,637
0
22,675
L
Olorun
4,072
1,704
0
1,310
6,936
1,977
797
2,531
4,405
17,075
3,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
29,003
323
Minions Killed
187
0
Camps Cleared
0
1,162,328
Distance Traveled
1,085,785
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,753
479
20
2
0
261,286
1
W
Sol
7,491
624
108
9
0
199,875
0
L
Kukulkan
4,927
411
27
2
0
205,161
0
W
Bellona
5,688
474
26
2
0
239,307
0
W
Athena
7,131
594
32
3
0
214,459
1
W
Skadi
7,349
612
83
7
0
237,300
2
L
Amaterasu
6,761
563
63
5
0
247,154
0
W
Pele
7,246
604
74
6
0
271,387
0
L
Medusa
5,594
466
43
4
0
184,231
0
L
Olorun
5,968
497
34
3
0
187,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role