Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dire Devill
Hel
Level 87
God Stats
4W - 5L
1,674 SR
Queue Stats
23W - 22L
1,451 Elo+
Solo
Nox
Nox
EvilPancake62
Nox
Level 127
God Stats
1W - 4L
1,740 SR
Queue Stats
447W - 362L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TribalLoner
Ah Muzen Cab
Level 129
God Stats
21W - 16L
1,587 SR
Queue Stats
142W - 141L
1,518 Elo+
Solo
Athena
Athena
XgaeViking
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,433 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,486 Elo+

VS

Team Averages
Level 146
1,533 SR
1,496 Elo+
Danzaburou
Danzaburou
Bubbly-Assassin
Danzaburou
Level 156
God Stats
5W - 4L
1,356 SR
Queue Stats
99W - 94L
1,441 Elo+
Solo
Tiamat
Tiamat
DJCR
Tiamat
Level 140
God Stats
21W - 16L
1,576 SR
Queue Stats
215W - 208L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
SoFisticatedPie
Ratatoskr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
lBones o
Xing Tian
Level 157
God Stats
4W - 1L
1,620 SR
Queue Stats
324W - 327L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
matteo867
Baron Samedi
Level 155
God Stats
3W - 0L
1,615 SR
Queue Stats
48W - 49L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 2
6,023
602
3,865
11,425
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
6,457
646
3,782
8,419
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
6,433
643
5,830
9,865
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TribalLoner
Ah Muzen Cab
14
2 / 3 / 3
7,719
772
11,130
9,067
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
XgaeViking
Athena
10
0 / 7 / 3
6,159
616
3,806
16,750
10,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubbly-Assassin
Danzaburou
13
3 / 1 / 15
8,487
849
5,569
7,033
2,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
DJCR
Tiamat
14
6 / 0 / 17
9,093
909
12,475
6,635
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
SoFisticatedPie
Ratatoskr
13
3 / 3 / 8
7,444
744
7,340
7,961
3,058
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
lBones o
Xing Tian
13
0 / 1 / 13
7,279
728
5,195
12,450
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
matteo867
Baron Samedi
17
15 / 0 / 11
10,786
1,079
17,702
8,820
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
4
Kills
27
27
Deaths
5
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Danzaburou
Bubbly-Assassin
Danzaburou
3
1
15
10.5
W
Tiamat
DJCR
Tiamat
6
0
17
14.5
L
1
4
3
0.63
L
1
7
1
0.21
W
Ratatoskr
SoFisticatedPie
Ratatoskr
3
3
8
2.33
L
Ah Muzen Cab
TribalLoner
Ah Muzen Cab
2
3
3
1.17
L
Athena
XgaeViking
Athena
0
7
3
0.21
W
Xing Tian
lBones o
Xing Tian
0
1
13
6.5
W
Baron Samedi
matteo867
Baron Samedi
15
0
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
48,281
55,526
Taken
42,899
27,264
Mitigated
26,467
15,242
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,865
581
0
1,372
11,425
6,308
0
6,961
4,076
0
13,706
W
Danzaburou
Bubbly-Assassin
Danzaburou
5,569
1,123
0
2,568
7,033
2,653
1,156
2,620
4,225
0
21,145
W
Tiamat
DJCR
Tiamat
12,475
475
0
2,142
6,635
4,912
0
797
5,810
29,871
0
L
3,782
445
4,645
2,593
8,419
2,676
0
5,747
2,467
16,339
0
L
5,830
957
0
408
9,865
3,840
0
6,887
2,539
18,744
0
W
Ratatoskr
SoFisticatedPie
Ratatoskr
7,340
2,508
0
637
7,961
3,058
451
3,370
4,535
0
15,767
L
Ah Muzen Cab
TribalLoner
Ah Muzen Cab
11,130
4,671
0
2,317
9,067
3,532
262
5,236
3,538
0
37,507
L
Athena
XgaeViking
Athena
3,806
1,173
1,424
2,483
16,750
10,908
0
8,494
7,534
5,059
0
W
Xing Tian
lBones o
Xing Tian
5,195
736
0
2,866
12,450
11,523
41
3,305
8,969
17,836
0
W
Baron Samedi
matteo867
Baron Samedi
17,702
1,140
1,791
3,604
8,820
4,321
699
3,146
5,616
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
43,089
166
Minions Killed
223
2
Camps Cleared
10
889,194
Distance Traveled
968,565
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,023
602
18
2
0
184,346
2
W
Danzaburou
8,487
849
44
4
0
153,994
0
W
Tiamat
9,093
909
56
6
5
200,429
2
L
Hel
6,457
646
35
4
1
190,410
0
L
Nox
6,433
643
38
4
0
170,810
1
W
Ratatoskr
7,444
744
20
2
1
206,947
0
L
Ah Muzen Cab
7,719
772
69
7
1
169,233
0
L
Athena
6,159
616
6
1
0
174,395
0
W
Xing Tian
7,279
728
37
4
1
204,079
1
W
Baron Samedi
10,786
1,079
66
7
3
203,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role