Player Matchup

Rama
Rama
E11evenAverage
Rama
Level 23
God Stats
8W - 1L
1,711 SR
Queue Stats
223W - 113L
1,715 Elo+
Party 1
Kukulkan
Kukulkan
Yggdrasil
Kukulkan
Level 66
God Stats
75W - 24L
1,860 SR
Queue Stats
427W - 233L
1,649 Elo+
Party 4
Fenrir
Fenrir
halgerl
Fenrir
Level 49
God Stats
126W - 77L
1,712 SR
Queue Stats
435W - 296L
1,610 Elo+
Party 4
Scylla
Scylla
shwebsi
Scylla
Level 42
God Stats
6W - 7L
1,480 SR
Queue Stats
452W - 343L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
xAetherJx
Cthulhu
Level 47
God Stats
59W - 35L
1,740 SR
Queue Stats
465W - 350L
1,633 Elo+
Party 1
Team Averages
Level 45
1,701 SR
1,649 Elo+

VS

Team Averages
Level 64
1,569 SR
1,530 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Gymcap
Chaac
Level 15
God Stats
4W - 3L
1,598 SR
Queue Stats
7W - 3L
1,756 Elo+
Party 3
Cerberus
Cerberus
LilApolo
Cerberus
Level 18
God Stats
1W - 2L
1,492 SR
Queue Stats
39W - 37L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
NatchElfengard
Aphrodite
Level 83
God Stats
5W - 2L
1,755 SR
Queue Stats
106W - 111L
1,468 Elo+
Party 2
Artemis
Artemis
TheRacoc12
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 17
11,181
1,016
16,105
7,593
3,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Yggdrasil
Kukulkan
19
8 / 0 / 14
12,547
1,141
23,944
2,937
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
halgerl
Fenrir
17
7 / 0 / 11
10,550
959
6,991
9,814
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
shwebsi
Scylla
17
1 / 2 / 18
10,170
925
8,402
8,682
3,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xAetherJx
Cthulhu
18
4 / 1 / 20
12,086
1,099
16,067
16,566
23,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

265

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 2 / 1
9,944
904
13,784
11,122
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Gymcap
Chaac
16
1 / 3 / 1
9,420
856
4,507
11,929
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
LilApolo
Cerberus
16
0 / 6 / 3
9,336
849
5,609
17,562
17,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
NatchElfengard
Aphrodite
16
0 / 6 / 0
9,013
819
6,186
17,314
16,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TheRacoc12
Artemis
16
0 / 8 / 2
9,202
837
10,649
19,057
7,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
10
25
Kills
3
3
Deaths
25
80
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
5
0
17
13.5
L
Chaac
Gymcap
Chaac
1
3
1
0.5
L
Cerberus
LilApolo
Cerberus
0
6
3
0.25
L
Aphrodite
NatchElfengard
Aphrodite
0
6
0
0
L
Artemis
TheRacoc12
Artemis
0
8
2
0.13
W
Kukulkan
Yggdrasil
Kukulkan
8
0
14
15
W
Fenrir
halgerl
Fenrir
7
0
11
12.5
W
Scylla
shwebsi
Scylla
1
2
18
5
W
Cthulhu
xAetherJx
Cthulhu
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,509
Damage
40,735
45,592
Taken
76,984
39,358
Mitigated
56,487
3,934
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,784
228
0
828
11,122
3,818
0
7,379
3,695
43,660
0
W
16,105
8,778
0
1,502
7,593
3,152
0
3,933
3,621
0
33,223
L
Chaac
Gymcap
Chaac
4,507
72
0
1,679
11,929
11,315
0
7,134
4,746
0
16,425
L
Cerberus
LilApolo
Cerberus
5,609
74
0
671
17,562
17,783
0
10,823
6,547
15,106
0
L
Aphrodite
NatchElfengard
Aphrodite
6,186
359
4,053
6,005
17,314
16,074
0
11,404
5,668
23,607
0
L
Artemis
TheRacoc12
Artemis
10,649
4,650
0
1,248
19,057
7,497
0
11,673
7,340
0
37,279
W
Kukulkan
Yggdrasil
Kukulkan
23,944
1,040
0
0
2,937
1,399
0
1,774
1,119
77,087
0
W
Fenrir
halgerl
Fenrir
6,991
1,839
0
557
9,814
7,845
0
6,420
3,213
0
11,607
W
Scylla
shwebsi
Scylla
8,402
538
0
454
8,682
3,209
0
7,510
1,172
16,991
0
W
Cthulhu
xAetherJx
Cthulhu
16,067
306
27
1,394
16,566
23,753
0
5,942
9,204
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
46,915
247
Minions Killed
214
13
Camps Cleared
4
1,148,521
Distance Traveled
1,047,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,944
904
72
7
1
213,761
1
W
Rama
11,181
1,016
49
4
2
220,242
3
L
Chaac
9,420
856
36
3
2
212,634
1
L
Cerberus
9,336
849
16
1
1
212,147
1
L
Aphrodite
9,013
819
48
4
0
230,349
1
L
Artemis
9,202
837
42
4
0
178,356
0
W
Kukulkan
12,547
1,141
133
12
6
215,256
0
W
Fenrir
10,550
959
5
0
3
268,023
0
W
Scylla
10,170
925
25
2
1
207,102
0
W
Cthulhu
12,086
1,099
35
3
1
237,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role