Player Matchup

Hera
Hera
ClammehClam
Hera
Level 89
God Stats
6W - 2L
1,872 SR
Queue Stats
145W - 69L
1,755 Elo+
Party 1
Hun Batz
Hun Batz
EulaCity
Hun Batz
Level 12
God Stats
4W - 2L
1,756 SR
Queue Stats
102W - 34L
1,797 Elo+
Party 1
Cupid
Cupid
NukeTown17
Cupid
Level 23
God Stats
3W - 1L
1,511 SR
Queue Stats
406W - 381L
1,651 Elo+
Solo
King Arthur
King Arthur
VentiCity
King Arthur
Level 16
God Stats
9W - 3L
1,844 SR
Queue Stats
147W - 63L
1,850 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xLopezSuarez
Kumbhakarna
Level 28
God Stats
3W - 1L
1,841 SR
Queue Stats
40W - 35L
1,645 Elo+
Solo
Team Averages
Level 34
1,765 SR
1,740 Elo+

VS

Team Averages
Level 32
1,402 SR
1,411 Elo+
Sylvanus
Sylvanus
Dommzz
Sylvanus
Level 63
God Stats
0W - 3L
1,272 SR
Queue Stats
164W - 204L
1,434 Elo+
Party 2
He Bo
He Bo
JWHEEL
He Bo
Level 28
God Stats
5W - 15L
1,286 SR
Queue Stats
127W - 177L
1,392 Elo+
Party 2
Anhur
Anhur
Kolt33h
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Lads777
Sun Wukong
Level 29
God Stats
18W - 24L
1,445 SR
Queue Stats
56W - 76L
1,396 Elo+
Party 2
Terra
Terra
revenant2013
Terra
Level 25
God Stats
17W - 18L
1,507 SR
Queue Stats
33W - 44L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,221
622
3,907
1,948
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
EulaCity
Hun Batz
11
0 / 0 / 2
6,163
616
780
3,411
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
11
4 / 1 / 1
6,576
658
3,548
5,135
1,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
VentiCity
King Arthur
11
4 / 1 / 1
6,663
666
6,637
7,163
4,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
xLopezSuarez
Kumbhakarna
8
2 / 0 / 7
5,824
582
2,773
5,872
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dommzz
Sylvanus
9
0 / 2 / 1
5,198
520
2,586
4,528
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
JWHEEL
He Bo
7
0 / 4 / 0
3,944
394
1,851
5,239
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Kolt33h
Anhur
7
0 / 3 / 1
4,443
444
1,745
3,264
444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Lads777
Sun Wukong
9
1 / 3 / 0
5,194
519
2,937
7,898
3,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
4,790
479
1,255
5,217
1,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Sylvanus
Dommzz
Sylvanus
0
2
1
0.25
W
Hun Batz
EulaCity
Hun Batz
0
0
2
1
L
He Bo
JWHEEL
He Bo
0
4
0
0
L
Anhur
Kolt33h
Anhur
0
3
1
0.17
L
Sun Wukong
Lads777
Sun Wukong
1
3
0
0.33
W
Cupid
4
1
1
4.5
W
King Arthur
VentiCity
King Arthur
4
1
1
4.5
L
1
2
0
0.5
W
Kumbhakarna
xLopezSuarez
Kumbhakarna
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,645
Damage
10,374
23,529
Taken
26,146
10,785
Mitigated
9,176
9,925
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,907
1,051
0
636
1,948
591
220
1,271
677
32,558
0
L
Sylvanus
Dommzz
Sylvanus
2,586
774
74
1,874
4,528
1,976
0
1,318
3,182
21,932
8,111
W
Hun Batz
EulaCity
Hun Batz
780
188
0
2,870
3,411
950
0
0
3,411
0
42,753
L
He Bo
JWHEEL
He Bo
1,851
146
0
606
5,239
1,381
0
2,511
2,628
12,121
0
L
Anhur
Kolt33h
Anhur
1,745
659
0
185
3,264
444
0
619
2,645
0
16,074
L
Sun Wukong
Lads777
Sun Wukong
2,937
884
0
2,957
7,898
3,636
0
918
6,940
0
26,849
W
Cupid
3,548
2,323
88
1,955
5,135
1,375
45
883
4,252
0
37,697
W
King Arthur
VentiCity
King Arthur
6,637
961
0
2,210
7,163
4,453
36
145
7,018
4,570
33,882
L
1,255
221
658
858
5,217
1,739
0
1,920
3,255
6,629
0
W
Kumbhakarna
xLopezSuarez
Kumbhakarna
2,773
629
0
2,166
5,872
3,416
0
3,113
2,759
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,447
Gold Earned
23,569
338
Minions Killed
203
0
Camps Cleared
0
1,004,929
Distance Traveled
889,315
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,221
622
66
7
0
212,519
4
L
Sylvanus
5,198
520
74
7
0
188,273
4
W
Hun Batz
6,163
616
94
9
0
206,617
2
L
He Bo
3,944
394
16
2
0
174,316
1
L
Anhur
4,443
444
37
4
0
153,073
2
L
Sun Wukong
5,194
519
57
6
0
182,928
0
W
Cupid
6,576
658
89
9
0
173,936
2
W
King Arthur
6,663
666
81
8
0
219,044
0
L
Terra
4,790
479
19
2
0
190,725
8
W
Kumbhakarna
5,824
582
8
1
0
192,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role