Player Matchup

Merlin
Merlin
Legn King
Merlin
Level 31
God Stats
13W - 16L
1,332 SR
Queue Stats
85W - 96L
1,370 Elo+
Party 1
Ymir
Ymir
NWBusta
Ymir
Level 6
God Stats
8W - 5L
1,503 SR
Queue Stats
38W - 36L
1,211 Elo+
Party 1
Jormungandr
Jormungandr
bigtoons12
Jormungandr
Level 28
God Stats
31W - 35L
1,524 SR
Queue Stats
339W - 390L
1,424 Elo+
Solo
Thor
Thor
cacobona
Thor
Level 27
God Stats
1W - 1L
1,237 SR
Queue Stats
36W - 41L
1,391 Elo+
Solo
Nu Wa
Nu Wa
sweet77
Nu Wa
Level 14
God Stats
17W - 13L
1,524 SR
Queue Stats
159W - 158L
1,380 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,355 Elo+

VS

Team Averages
Level 21
1,618 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Demon1God
Tsukuyomi
Level 26
God Stats
90W - 70L
1,621 SR
Queue Stats
130W - 108L
1,509 Elo+
Party 2
Skadi
Skadi
ElPatronLink
Skadi
Level 22
God Stats
119W - 98L
1,621 SR
Queue Stats
123W - 110L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Minigunmanny
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,184 Elo+
Solo
Guan Yu
Guan Yu
czarofthecave5
Guan Yu
Level 11
God Stats
79W - 49L
1,639 SR
Queue Stats
79W - 50L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
samURAIxEd6262
Gilgamesh
Level 38
God Stats
31W - 17L
1,709 SR
Queue Stats
198W - 181L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Legn King
Merlin
20
8 / 0 / 23
14,191
1,092
25,719
10,618
5,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
NWBusta
Ymir
20
2 / 7 / 28
12,359
951
9,195
24,359
33,310
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
bigtoons12
Jormungandr
20
13 / 0 / 16
15,012
1,155
24,253
20,797
14,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
20
9 / 4 / 18
13,447
1,034
21,170
15,681
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sweet77
Nu Wa
20
9 / 3 / 16
13,281
1,022
25,080
10,665
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demon1God
Tsukuyomi
18
2 / 11 / 6
11,889
915
14,703
26,831
8,287
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 8
12,814
986
19,605
22,311
6,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Minigunmanny
Sun Wukong
19
3 / 14 / 5
12,708
978
15,168
26,387
18,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 1 / 1
9,896
761
237
4,768
3,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
samURAIxEd6262
Gilgamesh
19
7 / 9 / 6
14,088
1,084
25,818
35,986
25,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
40
41
Kills
14
14
Deaths
41
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Demon1God
Tsukuyomi
2
11
6
0.45
L
2
6
8
1
W
Merlin
Legn King
Merlin
8
0
23
19.5
L
Sun Wukong
Minigunmanny
Sun Wukong
3
14
5
0.39
W
Ymir
NWBusta
Ymir
2
7
28
2.29
W
Jormungandr
bigtoons12
Jormungandr
13
0
16
21
W
Thor
9
4
18
4.5
L
0
1
1
0.5
L
Gilgamesh
samURAIxEd6262
Gilgamesh
7
9
6
1.11
W
Nu Wa
sweet77
Nu Wa
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,417
Damage
75,531
82,120
Taken
116,283
66,631
Mitigated
62,003
8,735
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Demon1God
Tsukuyomi
14,703
5,428
481
1,280
26,831
8,287
0
16,575
10,256
0
39,116
L
19,605
9,912
0
2,694
22,311
6,432
0
17,291
5,020
0
71,550
W
Merlin
Legn King
Merlin
25,719
1,308
362
1,977
10,618
5,781
0
0
10,618
50,768
0
L
Sun Wukong
Minigunmanny
Sun Wukong
15,168
5,061
0
526
26,387
18,223
0
20,250
6,137
0
47,901
W
Ymir
NWBusta
Ymir
9,195
3,840
971
2,301
24,359
33,310
0
0
24,359
13,661
0
W
Jormungandr
bigtoons12
Jormungandr
24,253
7,882
336
1,012
20,797
14,074
0
0
20,797
72,533
0
W
Thor
21,170
8,748
0
422
15,681
8,399
0
0
15,681
0
35,699
L
237
149
0
159
4,768
3,271
0
4,258
510
0
968
L
Gilgamesh
samURAIxEd6262
Gilgamesh
25,818
9,524
2,367
3,399
35,986
25,790
0
25,873
10,113
0
44,156
W
Nu Wa
sweet77
Nu Wa
25,080
6,897
359
995
10,665
5,067
0
0
10,665
39,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,290
Gold Earned
61,395
236
Minions Killed
250
6
Camps Cleared
3
1,104,282
Distance Traveled
999,605
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,889
915
31
2
1
279,466
0
L
Skadi
12,814
986
113
9
1
216,443
2
W
Merlin
14,191
1,092
60
5
2
251,781
0
L
Sun Wukong
12,708
978
76
6
1
211,079
0
W
Ymir
12,359
951
8
1
0
189,239
0
W
Jormungandr
15,012
1,155
111
9
0
239,364
0
W
Thor
13,447
1,034
31
2
3
211,044
0
L
Guan Yu
9,896
761
1
0
0
29,580
0
L
Gilgamesh
14,088
1,084
29
2
0
263,037
0
W
Nu Wa
13,281
1,022
26
2
1
212,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role