Player Matchup

Tiamat
Tiamat
Hooeyman117
Tiamat
Level 20
God Stats
48W - 56L
1,250 SR
Queue Stats
147W - 156L
1,287 Elo+
Solo
Nu Wa
Nu Wa
JoshMeister720p
Nu Wa
Level 17
God Stats
5W - 1L
1,584 SR
Queue Stats
40W - 40L
1,352 Elo+
Solo
Apollo
Apollo
Lennylol
Apollo
Level 27
God Stats
57W - 58L
1,550 SR
Queue Stats
74W - 74L
1,528 Elo+
Party 2
Anubis
Anubis
LudusMaster
Anubis
Level 27
God Stats
8W - 1L
1,823 SR
Queue Stats
81W - 59L
1,577 Elo+
Party 2
Izanami
Izanami
fhloral
Izanami
Level 16
God Stats
30W - 30L
1,408 SR
Queue Stats
48W - 51L
1,362 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,421 Elo+

VS

Team Averages
Level 12
1,533 SR
1,394 Elo+
Olorun
Olorun
DaftSow
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Sobek
Sobek
JamesPhoenix1223
Sobek
Level 28
God Stats
4W - 6L
1,378 SR
Queue Stats
174W - 190L
1,441 Elo+
Solo
Cupid
Cupid
Matchv
Cupid
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 6L
1,344 Elo+
Party 1
Anubis
Anubis
Novalhazar
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
motabomb
Ra
Level 16
God Stats
13W - 13L
1,551 SR
Queue Stats
107W - 109L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 2 / 16
10,908
1,091
13,698
7,212
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 20
11,040
1,104
11,475
8,040
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Lennylol
Apollo
18
8 / 2 / 15
11,414
1,141
15,590
12,582
4,939
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
20
20 / 0 / 13
14,442
1,444
31,217
12,251
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
fhloral
Izanami
17
7 / 2 / 13
11,009
1,101
16,648
6,991
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

257

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaftSow
Olorun
16
1 / 11 / 3
9,506
951
9,768
20,100
6,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 4
11,190
1,119
8,647
25,113
28,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Matchv
Cupid
17
3 / 6 / 5
10,872
1,087
9,633
20,776
6,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Novalhazar
Anubis
16
0 / 12 / 4
9,140
914
6,162
18,044
6,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 11 / 5
9,639
964
7,379
13,752
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
43
Kills
10
10
Deaths
44
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
DaftSow
Olorun
1
11
3
0.23
W
Tiamat
6
2
16
7
L
5
4
4
1.75
W
2
4
20
3
W
Apollo
Lennylol
Apollo
8
2
15
7.75
W
Anubis
20
0
13
26.5
L
Cupid
Matchv
Cupid
3
6
5
0.92
L
Anubis
Novalhazar
Anubis
0
12
4
0.17
W
Izanami
fhloral
Izanami
7
2
13
6.75
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,628
Damage
41,589
47,076
Taken
97,785
21,528
Mitigated
51,792
12,578
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DaftSow
Olorun
9,768
5,631
577
2,324
20,100
6,260
0
13,063
6,803
24,297
0
W
Tiamat
13,698
974
56
3,090
7,212
3,823
0
5,349
1,863
20,490
0
L
8,647
707
0
929
25,113
28,708
0
11,934
12,794
29,184
0
W
11,475
2,327
0
0
8,040
3,537
0
4,758
3,282
37,820
0
W
Apollo
Lennylol
Apollo
15,590
11,017
0
0
12,582
4,939
0
8,898
3,684
0
26,898
W
Anubis
31,217
1,867
0
8,734
12,251
6,567
0
8,436
3,815
57,100
0
L
Cupid
Matchv
Cupid
9,633
5,016
271
1,062
20,776
6,116
0
12,004
8,448
0
48,257
L
Anubis
Novalhazar
Anubis
6,162
516
0
1,997
18,044
6,411
0
10,621
7,267
20,536
0
W
Izanami
fhloral
Izanami
16,648
10,214
0
698
6,991
2,662
0
4,515
2,476
0
25,596
L
7,379
1,458
1,007
565
13,752
4,297
0
7,485
6,083
28,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
50,347
183
Minions Killed
199
5
Camps Cleared
4
883,892
Distance Traveled
802,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,506
951
30
3
0
151,317
1
W
Tiamat
10,908
1,091
15
2
0
200,556
0
L
Sobek
11,190
1,119
31
3
0
201,335
0
W
Nu Wa
11,040
1,104
54
5
0
139,575
1
W
Apollo
11,414
1,141
34
3
2
215,959
0
W
Anubis
14,442
1,444
56
6
2
193,419
0
L
Cupid
10,872
1,087
68
7
2
174,543
0
L
Anubis
9,140
914
30
3
2
143,036
0
W
Izanami
11,009
1,101
24
2
1
134,383
0
L
Ra
9,639
964
40
4
0
132,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role