Player Matchup

Charybdis
Charybdis
TheBloodSoldiers
Charybdis
Level 67
God Stats
5W - 6L
1,577 SR
Queue Stats
57W - 49L
1,390 Elo+
Party 2
Tiamat
Tiamat
XxEVERONxX
Tiamat
Level 104
God Stats
7W - 3L
1,248 SR
Queue Stats
99W - 110L
1,393 Elo+
Party 2
Geb
Geb
xxarath
Geb
Level 25
God Stats
2W - 4L
1,285 SR
Queue Stats
28W - 38L
1,342 Elo+
Party 2
Team Averages
Level 65
1,370 SR
1,375 Elo+

VS

Team Averages
Level 32
1,556 SR
1,336 Elo+
Ymir
Ymir
KeMo_95_alsalhy
Ymir
Level 27
God Stats
2W - 4L
1,443 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 1
Chaac
Chaac
al304i55
Chaac
Level 39
God Stats
3W - 3L
1,777 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Hel
Hel
turk-durken
Hel
Level 29
God Stats
5W - 10L
1,448 SR
Queue Stats
53W - 102L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
3 / 1 / 5
9,541
636
15,624
7,568
2,745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
XxEVERONxX
Tiamat
14
5 / 1 / 4
10,158
677
16,944
8,248
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
13
1 / 0 / 8
9,332
622
4,358
8,565
8,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
9,272
618
4,289
17,810
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
al304i55
Chaac
12
2 / 3 / 0
8,976
598
10,070
14,449
12,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 0
8,016
534
2,213
11,392
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
2
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Charybdis
3
1
5
5.5
W
Tiamat
XxEVERONxX
Tiamat
5
1
4
7
L
Chaac
al304i55
Chaac
2
3
0
0.67
L
0
5
0
0
W
Geb
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
16,572
24,381
Taken
43,651
16,600
Mitigated
37,316
6,611
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,289
512
601
4,755
17,810
21,107
0
7,819
9,991
23,663
0
W
Charybdis
15,624
8,362
0
1,198
7,568
2,745
1,408
1,935
5,250
0
41,440
W
Tiamat
XxEVERONxX
Tiamat
16,944
937
290
3,520
8,248
5,340
156
2,785
5,151
39,329
0
L
Chaac
al304i55
Chaac
10,070
945
566
3,634
14,449
12,395
0
6,143
8,306
0
28,610
L
2,213
379
4,733
4,176
11,392
3,814
0
7,634
3,758
14,319
0
W
Geb
4,358
388
693
910
8,565
8,515
0
2,100
5,996
8,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
26,264
131
Minions Killed
103
3
Camps Cleared
5
848,589
Distance Traveled
824,584
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,272
618
29
2
0
282,298
0
W
Charybdis
9,541
636
65
4
1
243,872
4
W
Tiamat
10,158
677
57
4
2
286,699
0
L
Chaac
8,976
598
46
3
3
283,412
1
L
Hel
8,016
534
28
2
2
258,874
3
W
Geb
9,332
622
9
1
0
318,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role