Player Matchup

Tsukuyomi
Tsukuyomi
DrSpade
Tsukuyomi
Level 27
God Stats
10W - 16L
1,386 SR
Queue Stats
54W - 79L
1,320 Elo+
Party 3
Fafnir
Fafnir
Endres007
Fafnir
Level 45
God Stats
3W - 5L
1,505 SR
Queue Stats
118W - 121L
1,442 Elo+
Solo
Cernunnos
Cernunnos
MerricTherion
Cernunnos
Level 31
God Stats
16W - 13L
1,495 SR
Queue Stats
108W - 118L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Natesclubhouse
Guan Yu
Level 60
God Stats
5W - 4L
1,269 SR
Queue Stats
270W - 301L
1,467 Elo+
Party 3
Olorun
Olorun
Pickle10301030
Olorun
Level 34
God Stats
0W - 2L
1,744 SR
Queue Stats
192W - 192L
1,488 Elo+
Party 3
Team Averages
Level 39
1,480 SR
1,420 Elo+

VS

Team Averages
Level 37
1,511 SR
1,421 Elo+
Xing Tian
Xing Tian
FINWEJIM
Xing Tian
Level 38
God Stats
23W - 27L
1,518 SR
Queue Stats
98W - 103L
1,438 Elo+
Party 2
Pele
Pele
MEisNOTme
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 89L
1,342 Elo+
Party 1
The Morrigan
The Morrigan
Oof12_
The Morrigan
Level 57
God Stats
64W - 65L
1,467 SR
Queue Stats
212W - 231L
1,464 Elo+
Party 1
Artemis
Artemis
jbush_678
Artemis
Level 29
God Stats
41W - 32L
1,558 SR
Queue Stats
70W - 63L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
nexusyuugo
Sun Wukong
Level 37
God Stats
44W - 38L
1,511 SR
Queue Stats
177W - 224L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrSpade
Tsukuyomi
18
8 / 6 / 3
12,175
487
12,180
19,374
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
Endres007
Fafnir
16
2 / 7 / 4
11,442
458
9,739
26,643
34,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MerricTherion
Cernunnos
17
2 / 8 / 2
10,598
424
9,801
21,040
8,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 4 / 8
12,870
515
21,493
25,027
28,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 10 / 2
10,354
414
14,075
17,882
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FINWEJIM
Xing Tian
19
1 / 1 / 22
12,901
516
12,677
24,410
29,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
14 / 6 / 10
14,613
585
18,383
22,415
11,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Oof12_
The Morrigan
20
10 / 4 / 14
14,420
577
22,065
15,907
7,840
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
jbush_678
Artemis
19
4 / 2 / 11
12,420
497
14,822
12,275
5,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
nexusyuugo
Sun Wukong
20
6 / 4 / 5
14,294
572
16,232
27,918
19,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
17
Kills
35
35
Deaths
17
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DrSpade
Tsukuyomi
8
6
3
1.58
L
Fafnir
Endres007
Fafnir
2
7
4
0.57
W
Xing Tian
FINWEJIM
Xing Tian
1
1
22
12
W
Pele
14
6
10
3.17
L
Cernunnos
MerricTherion
Cernunnos
2
8
2
0.38
L
3
4
8
1.75
W
The Morrigan
Oof12_
The Morrigan
10
4
14
4.25
L
2
10
2
0.3
W
Artemis
jbush_678
Artemis
4
2
11
4.75
W
Sun Wukong
nexusyuugo
Sun Wukong
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,288
Damage
84,179
109,966
Taken
102,925
87,007
Mitigated
72,852
28,387
Healing
41,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DrSpade
Tsukuyomi
12,180
3,323
0
4,359
19,374
8,010
1,220
6,140
13,234
0
63,352
L
Fafnir
Endres007
Fafnir
9,739
1,787
3,618
3,555
26,643
34,267
104
8,241
18,402
25,992
0
W
Xing Tian
FINWEJIM
Xing Tian
12,677
833
653
8,344
24,410
29,791
975
7,467
16,943
38,373
0
W
Pele
18,383
3,918
0
9,740
22,415
11,024
2,566
6,984
15,431
0
90,106
L
Cernunnos
MerricTherion
Cernunnos
9,801
5,731
0
4,199
21,040
8,476
1,223
4,303
16,737
0
92,467
L
21,493
1,494
2,755
5,452
25,027
28,730
1,773
3,942
21,085
13,816
103,975
W
The Morrigan
Oof12_
The Morrigan
22,065
3,082
0
5,484
15,907
7,840
2,632
6,880
9,027
86,429
17,267
L
14,075
4,909
447
4,002
17,882
7,524
705
6,279
11,603
70,370
5,959
W
Artemis
jbush_678
Artemis
14,822
4,189
0
4,368
12,275
5,086
4,129
4,236
8,039
0
102,540
W
Sun Wukong
nexusyuugo
Sun Wukong
16,232
3,019
0
13,235
27,918
19,111
782
5,071
22,847
0
91,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
68,648
514
Minions Killed
594
0
Camps Cleared
0
2,207,639
Distance Traveled
2,294,187
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,175
487
98
4
0
465,210
0
L
Fafnir
11,442
458
14
1
0
423,475
7
W
Xing Tian
12,901
516
39
2
0
491,397
6
W
Pele
14,613
585
112
4
0
502,939
3
L
Cernunnos
10,598
424
140
6
0
429,324
1
L
Guan Yu
12,870
515
162
6
0
507,950
2
W
The Morrigan
14,420
577
154
6
0
455,315
2
L
Olorun
10,354
414
100
4
0
381,680
4
W
Artemis
12,420
497
126
5
0
430,601
2
W
Sun Wukong
14,294
572
163
7
0
413,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role