Player Matchup

Sylvanus
Sylvanus
Lit--Randy
Sylvanus
Level 28
God Stats
7W - 9L
1,477 SR
Queue Stats
59W - 65L
1,436 Elo+
Party 1
Thor
Thor
NotoriousLR
Thor
Level 47
God Stats
3W - 5L
1,511 SR
Queue Stats
164W - 153L
1,475 Elo+
Party 1
Chiron
Chiron
Papa_Bless23
Chiron
Level 98
God Stats
0W - 6L
1,310 SR
Queue Stats
359W - 363L
1,430 Elo+
Party 1
Janus
Janus
SkateSome
Janus
Level 41
God Stats
1W - 3L
1,468 SR
Queue Stats
114W - 119L
1,428 Elo+
Party 1
Geb
Geb
viianelli
Geb
Level 86
God Stats
2W - 2L
1,710 SR
Queue Stats
203W - 216L
1,445 Elo+
Party 1
Team Averages
Level 60
1,495 SR
1,443 Elo+

VS

Team Averages
Level 71
1,505 SR
1,456 Elo+
Ravana
Ravana
BetosBoy23
Ravana
Level 36
God Stats
7W - 4L
1,606 SR
Queue Stats
130W - 120L
1,528 Elo+
Party 2
Khepri
Khepri
EletroEye
Khepri
Level 48
God Stats
4W - 1L
1,442 SR
Queue Stats
120W - 139L
1,349 Elo+
Solo
Achilles
Achilles
Hammy85
Achilles
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 169L
1,497 Elo+
Party 2
Hou Yi
Hou Yi
RUTHL3SSMAT3
Hou Yi
Level 38
God Stats
1W - 1L
1,232 SR
Queue Stats
156W - 182L
1,420 Elo+
Solo
Raijin
Raijin
rocksteraj88
Raijin
Level 128
God Stats
3W - 0L
1,745 SR
Queue Stats
163W - 154L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lit--Randy
Sylvanus
14
5 / 3 / 8
9,001
474
8,810
15,066
18,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 2 / 3
9,140
481
4,508
9,582
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
13
5 / 1 / 6
8,973
472
5,676
6,777
2,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SkateSome
Janus
15
4 / 5 / 6
9,115
480
10,774
12,596
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 3
9,095
479
12,269
19,315
17,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BetosBoy23
Ravana
18
5 / 4 / 3
11,044
581
11,514
14,270
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
EletroEye
Khepri
14
0 / 7 / 3
8,375
441
3,056
15,167
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Hammy85
Achilles
15
3 / 4 / 5
10,228
538
10,871
12,536
13,627
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
2 / 3 / 5
9,606
506
7,463
9,446
3,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
5 / 6 / 1
10,259
540
10,102
13,394
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
24
Kills
15
15
Deaths
24
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
BetosBoy23
Ravana
5
4
3
1.63
W
Khepri
EletroEye
Khepri
0
7
3
0.21
W
Achilles
Hammy85
Achilles
3
4
5
1.38
L
Sylvanus
Lit--Randy
Sylvanus
5
3
8
3
L
5
2
3
3.25
L
Chiron
5
1
6
8
W
Hou Yi
2
3
5
1.5
L
Janus
SkateSome
Janus
4
5
6
1.4
W
Raijin
5
6
1
0.92
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
43,006
63,336
Taken
64,813
46,355
Mitigated
36,567
18,776
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BetosBoy23
Ravana
11,514
4,658
0
2,154
14,270
6,488
32
4,645
9,538
0
90,731
W
Khepri
EletroEye
Khepri
3,056
725
0
459
15,167
8,697
325
7,612
7,488
30,315
0
W
Achilles
Hammy85
Achilles
10,871
4,410
0
1,481
12,536
13,627
264
5,945
6,495
0
48,789
L
Sylvanus
Lit--Randy
Sylvanus
8,810
3,282
286
2,457
15,066
18,428
709
3,203
11,863
36,197
10,374
L
4,508
807
0
3,259
9,582
3,464
0
983
8,599
0
52,685
L
Chiron
5,676
2,550
1,247
3,431
6,777
2,376
859
978
5,799
0
48,594
W
Hou Yi
7,463
4,489
0
3,102
9,446
3,274
1,481
3,316
6,130
0
63,069
L
Janus
SkateSome
Janus
10,774
1,431
0
2,404
12,596
4,507
634
4,895
7,701
49,953
0
W
Raijin
10,102
966
0
1,338
13,394
4,481
839
8,476
4,434
57,815
2,654
L
12,269
1,416
0
5,692
19,315
17,580
160
2,862
16,453
46,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
49,512
424
Minions Killed
463
0
Camps Cleared
0
1,566,389
Distance Traveled
1,793,253
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,044
581
134
7
0
417,634
2
W
Khepri
8,375
441
53
3
0
371,950
5
W
Achilles
10,228
538
81
4
0
352,920
1
L
Sylvanus
9,001
474
83
4
0
308,943
0
L
Thor
9,140
481
102
5
0
282,765
1
L
Chiron
8,973
472
86
5
0
279,428
2
W
Hou Yi
9,606
506
95
5
0
352,559
3
L
Janus
9,115
480
83
4
0
315,157
0
W
Raijin
10,259
540
100
5
0
298,190
1
L
Geb
9,095
479
70
4
0
380,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role