Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Babadook22
Baba Yaga
Level 64
God Stats
2W - 3L
1,579 SR
Queue Stats
29W - 27L
1,540 Elo+
Party 3
Serqet
Serqet
Junii
Serqet
Level 160
God Stats
0W - 2L
1,208 SR
Queue Stats
79W - 84L
1,557 Elo+
Party 3
Cthulhu
Cthulhu
Tzudzukeru
Cthulhu
Level 29
God Stats
0W - 1L
1,312 SR
Queue Stats
26W - 24L
1,576 Elo+
Party 1
Fenrir
Fenrir
fergy232323
Fenrir
Level 57
God Stats
0W - 2L
1,549 SR
Queue Stats
21W - 27L
1,471 Elo+
Party 1
Team Averages
Level 67
1,429 SR
1,529 Elo+

VS

Team Averages
Level 67
1,635 SR
1,509 Elo+
Medusa
Medusa
EvilTacoMan
Medusa
Level 86
God Stats
2W - 1L
1,911 SR
Queue Stats
42W - 47L
1,502 Elo+
Party 2
Aphrodite
Aphrodite
GWTelles
Aphrodite
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 277L
1,555 Elo+
Solo
Neith
Neith
MurphyClan7
Neith
Level 16
God Stats
4W - 4L
1,521 SR
Queue Stats
56W - 63L
1,424 Elo+
Party 2
Janus
Janus
OctoberBenzOVO
Janus
Level 47
God Stats
48W - 44L
1,551 SR
Queue Stats
259W - 215L
1,577 Elo+
Solo
Khepri
Khepri
T-W33ZY_uWu
Khepri
Level 153
God Stats
2W - 0L
1,691 SR
Queue Stats
160W - 166L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 13 / 7
10,423
869
15,549
21,572
9,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Babadook22
Baba Yaga
17
2 / 4 / 3
10,705
892
16,903
14,989
7,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Junii
Serqet
17
2 / 5 / 4
10,596
883
9,206
15,695
6,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Tzudzukeru
Cthulhu
17
0 / 8 / 5
10,159
847
11,193
24,625
25,214
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
3 / 5 / 4
11,393
949
7,842
18,498
20,843
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

29

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
17 / 3 / 12
13,733
1,144
32,244
16,090
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Aphrodite
GWTelles
Aphrodite
19
4 / 0 / 26
11,619
968
10,965
9,139
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 2 / 23
11,588
966
16,270
12,528
5,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
7 / 0 / 23
12,232
1,019
20,697
6,500
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
19
4 / 2 / 23
12,762
1,064
7,649
19,226
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
142
7
Kills
35
35
Deaths
7
23
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
13
7
0.27
L
Baba Yaga
Babadook22
Baba Yaga
2
4
3
0.88
W
Medusa
17
3
12
7.67
W
Aphrodite
GWTelles
Aphrodite
4
0
26
17
L
Serqet
Junii
Serqet
2
5
4
0.8
W
3
2
23
7.25
W
7
0
23
18.5
W
Khepri
4
2
23
7.75
L
Cthulhu
Tzudzukeru
Cthulhu
0
8
5
0.31
L
Fenrir
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,693
Damage
87,825
95,379
Taken
63,483
68,760
Mitigated
47,444
5,357
Healing
23,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,549
9,062
0
803
21,572
9,013
0
10,958
10,614
0
56,303
L
Baba Yaga
Babadook22
Baba Yaga
16,903
292
0
2,147
14,989
7,456
0
5,676
9,313
43,151
0
W
Medusa
32,244
21,097
0
0
16,090
6,990
0
4,738
10,854
0
56,587
W
Aphrodite
GWTelles
Aphrodite
10,965
2,746
10,595
7,000
9,139
6,640
0
5,794
3,019
25,737
0
L
Serqet
Junii
Serqet
9,206
1,592
0
0
15,695
6,234
0
7,972
7,723
0
9,942
W
16,270
7,552
0
1,533
12,528
5,399
0
7,042
5,078
0
32,898
W
20,697
495
852
1,333
6,500
2,810
0
3,215
3,285
61,630
0
W
Khepri
7,649
662
278
2,219
19,226
25,605
0
7,307
11,335
15,481
0
L
Cthulhu
Tzudzukeru
Cthulhu
11,193
328
849
0
24,625
25,214
0
6,232
18,393
30,368
0
L
Fenrir
7,842
1,254
0
1,558
18,498
20,843
0
8,473
10,025
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
61,934
221
Minions Killed
260
8
Camps Cleared
7
1,088,309
Distance Traveled
1,239,505
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,423
869
78
7
0
175,063
0
L
Baba Yaga
10,705
892
57
5
2
242,629
0
W
Medusa
13,733
1,144
67
6
2
231,044
1
W
Aphrodite
11,619
968
30
3
2
262,419
0
L
Serqet
10,596
883
2
0
1
254,642
0
W
Neith
11,588
966
43
4
1
211,567
1
W
Janus
12,232
1,019
107
9
1
282,915
3
W
Khepri
12,762
1,064
13
1
1
251,560
0
L
Cthulhu
10,159
847
48
4
2
199,211
0
L
Fenrir
11,393
949
36
3
3
216,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role