Player Matchup

Athena
Athena
P4rad1sio
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
PimpGaurdian
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,215 Elo+
Solo
Thor
Thor
TimberedPlot78
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
dopesoul23
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
homsoy
Bakasura
Level 20
God Stats
2W - 3L
1,439 SR
Queue Stats
23W - 36L
1,271 Elo+
Solo
Team Averages
Level 9
1,488 SR
1,377 Elo+

VS

Team Averages
Level 23
1,444 SR
1,312 Elo+
Anubis
Anubis
Bhawx214
Anubis
Level 25
God Stats
17W - 14L
1,520 SR
Queue Stats
25W - 30L
1,273 Elo+
Party 1
Athena
Athena
Feyre_Archeron_
Athena
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 17L
1,202 Elo+
Solo
Danzaburou
Danzaburou
Frólan
Danzaburou
Level 27
God Stats
23W - 21L
1,393 SR
Queue Stats
114W - 93L
1,413 Elo+
Solo
Chaac
Chaac
GoHardFJ_
Chaac
Level 28
God Stats
39W - 49L
1,443 SR
Queue Stats
164W - 189L
1,437 Elo+
Solo
Cthulhu
Cthulhu
XClaytonusX
Cthulhu
Level 21
God Stats
4W - 6L
1,365 SR
Queue Stats
12W - 13L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
P4rad1sio
Athena
8
0 / 2 / 0
5,849
390
1,340
6,510
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
PimpGaurdian
Kuzenbo
7
0 / 10 / 0
5,473
365
4,045
13,215
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 12 / 1
5,543
370
3,238
10,997
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
dopesoul23
Amaterasu
9
1 / 8 / 1
6,537
436
4,207
13,012
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
homsoy
Bakasura
10
4 / 8 / 2
7,098
473
6,341
15,271
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bhawx214
Anubis
13
7 / 4 / 13
8,739
583
12,286
6,821
2,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 16
8,288
553
3,311
8,595
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Frólan
Danzaburou
14
6 / 1 / 4
8,944
596
6,458
8,042
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
GoHardFJ_
Chaac
13
11 / 1 / 4
8,886
592
11,086
9,505
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
XClaytonusX
Cthulhu
12
10 / 0 / 7
8,597
573
8,112
7,679
3,377
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
6
Kills
37
40
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bhawx214
Anubis
7
4
13
3.38
W
3
0
16
11
W
Danzaburou
Frólan
Danzaburou
6
1
4
8
W
Chaac
GoHardFJ_
Chaac
11
1
4
13
L
Athena
P4rad1sio
Athena
0
2
0
0
L
Kuzenbo
PimpGaurdian
Kuzenbo
0
10
0
0
L
1
12
1
0.13
W
Cthulhu
XClaytonusX
Cthulhu
10
0
7
13.5
L
Amaterasu
dopesoul23
Amaterasu
1
8
1
0.19
L
Bakasura
homsoy
Bakasura
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
41,253
59,005
Taken
40,642
26,378
Mitigated
25,379
6,565
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bhawx214
Anubis
12,286
2,030
0
152
6,821
2,733
2,292
1,110
5,671
45,319
0
W
3,311
1,278
0
2,677
8,595
7,841
1,362
764
7,523
12,833
0
W
Danzaburou
Frólan
Danzaburou
6,458
2,532
87
3,199
8,042
2,460
4,680
114
7,663
0
54,485
W
Chaac
GoHardFJ_
Chaac
11,086
2,213
0
3,979
9,505
8,968
0
1,547
7,524
12,106
27,212
L
Athena
P4rad1sio
Athena
1,340
192
95
1,166
6,510
2,212
0
3,167
3,343
14,885
0
L
Kuzenbo
PimpGaurdian
Kuzenbo
4,045
1,671
0
339
13,215
9,952
42
7,729
5,180
12,794
0
L
3,238
1,037
0
152
10,997
3,598
0
3,646
7,107
0
18,360
W
Cthulhu
XClaytonusX
Cthulhu
8,112
1,596
340
1,519
7,679
3,377
2,238
1,850
5,829
30,937
0
L
Amaterasu
dopesoul23
Amaterasu
4,207
2,064
0
1,580
13,012
4,977
135
5,897
6,672
0
18,528
L
Bakasura
homsoy
Bakasura
6,341
4,064
0
3,233
15,271
5,639
0
5,487
9,564
0
29,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
43,454
168
Minions Killed
321
0
Camps Cleared
0
1,163,939
Distance Traveled
1,378,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,739
583
78
5
0
247,014
0
W
Athena
8,288
553
17
1
0
292,937
0
W
Danzaburou
8,944
596
90
6
0
263,077
0
W
Chaac
8,886
592
74
5
0
284,016
0
L
Athena
5,849
390
24
2
0
200,662
0
L
Kuzenbo
5,473
365
16
1
0
232,165
0
L
Thor
5,543
370
29
2
0
208,257
0
W
Cthulhu
8,597
573
62
4
0
291,680
0
L
Amaterasu
6,537
436
33
2
0
274,892
0
L
Bakasura
7,098
473
66
4
0
247,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role