Player Matchup

Neith
Neith
FallenQueen917
Neith
Level 127
God Stats
11W - 10L
1,545 SR
Queue Stats
59W - 58L
1,452 Elo+
Party 3
Sun Wukong
Sun Wukong
iiZakore
Sun Wukong
Level 147
God Stats
57W - 44L
1,677 SR
Queue Stats
260W - 277L
1,547 Elo+
Party 3
Chronos
Chronos
micronaldo
Chronos
Level 130
God Stats
17W - 11L
1,594 SR
Queue Stats
579W - 567L
1,492 Elo+
Party 2
Sol
Sol
x-Giafrak
Sol
Level 106
God Stats
6W - 4L
1,602 SR
Queue Stats
577W - 580L
1,486 Elo+
Party 2
Horus
Horus
x-Paira7
Horus
Level 69
God Stats
13W - 8L
1,596 SR
Queue Stats
359W - 410L
1,408 Elo+
Party 2
Team Averages
Level 116
1,603 SR
1,477 Elo+

VS

Team Averages
Level 93
1,507 SR
1,422 Elo+
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
LadyMoonWarrior
Ravana
Level 147
God Stats
11W - 12L
1,527 SR
Queue Stats
92W - 97L
1,512 Elo+
Party 1
Ullr
Ullr
Replenful-
Ullr
Level 107
God Stats
55W - 67L
1,549 SR
Queue Stats
273W - 299L
1,448 Elo+
Party 1
Scylla
Scylla
X the NeCR0Z
Scylla
Level 36
God Stats
9W - 7L
1,495 SR
Queue Stats
110W - 142L
1,264 Elo+
Solo
Artio
Artio
sugarbabysaurio
Artio
Level 69
God Stats
69W - 86L
1,464 SR
Queue Stats
513W - 632L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,005
667
2,180
3,756
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iiZakore
Sun Wukong
8
2 / 0 / 3
5,123
569
2,573
5,013
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
micronaldo
Chronos
11
6 / 1 / 3
6,734
748
6,347
4,190
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 3
5,811
646
4,470
4,828
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
x-Paira7
Horus
7
3 / 0 / 4
5,564
618
1,613
4,153
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 3 / 2
4,580
509
2,723
7,534
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 0
5,302
589
2,322
4,453
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 4 / 1
4,415
491
5,416
6,633
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
4
0 / 4 / 0
3,724
414
602
2,515
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,124
569
1,656
5,509
3,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
2
2
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
2
0.33
W
1
0
0
1
L
1
0
0
1
L
1
4
1
0.38
L
Scylla
0
4
0
0
W
Sun Wukong
iiZakore
Sun Wukong
2
0
3
3.5
W
Chronos
micronaldo
Chronos
6
1
3
7.5
L
0
1
1
0.5
W
0
1
3
1.5
W
Horus
x-Paira7
Horus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
12,719
21,940
Taken
26,644
7,445
Mitigated
10,404
8,135
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,723
426
864
2,238
7,534
3,614
0
4,144
3,302
11,716
0
W
2,180
1,077
0
1,555
3,756
1,185
1,870
1,131
2,625
0
31,621
L
2,322
857
0
2,147
4,453
1,089
0
1,403
2,978
0
19,109
L
5,416
2,665
0
964
6,633
1,509
0
3,343
3,180
0
18,417
L
Scylla
602
84
0
0
2,515
547
0
789
1,668
6,356
0
W
Sun Wukong
iiZakore
Sun Wukong
2,573
813
0
841
5,013
1,575
0
584
4,389
0
19,518
W
Chronos
micronaldo
Chronos
6,347
2,040
0
1,177
4,190
1,175
878
1,053
3,097
33,556
0
L
1,656
70
78
2,936
5,509
3,645
0
433
5,038
23,849
0
W
4,470
1,397
0
1,950
4,828
1,522
1,328
770
4,058
34,376
4,340
W
Horus
x-Paira7
Horus
1,613
1,034
1,016
1,596
4,153
1,988
0
1,323
2,790
0
5,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,237
Gold Earned
23,145
284
Minions Killed
170
0
Camps Cleared
0
902,265
Distance Traveled
729,436
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,580
509
18
2
0
181,181
3
W
Neith
6,005
667
70
8
0
170,788
2
L
Ravana
5,302
589
46
5
0
158,847
2
L
Ullr
4,415
491
30
3
0
144,072
1
L
Scylla
3,724
414
15
2
0
80,255
0
W
Sun Wukong
5,123
569
38
4
0
211,664
2
W
Chronos
6,734
748
73
8
0
182,085
3
L
Artio
5,124
569
61
7
0
165,081
1
W
Sol
5,811
646
90
10
0
173,609
1
W
Horus
5,564
618
13
1
0
164,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role