Player Matchup

Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dra330gon
Ymir
Level 41
God Stats
36W - 28L
1,647 SR
Queue Stats
121W - 127L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
MythicalSkinkz
Gilgamesh
Level 86
God Stats
27W - 22L
1,570 SR
Queue Stats
566W - 530L
1,607 Elo+
Party 2
Bakasura
Bakasura
r_fsv
Bakasura
Level 81
God Stats
8W - 5L
1,545 SR
Queue Stats
364W - 326L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
temp-442129
Danzaburou
Level 67
God Stats
150W - 111L
1,621 SR
Queue Stats
333W - 311L
1,583 Elo+
Party 2
Team Averages
Level 64
1,577 SR
1,554 Elo+

VS

Team Averages
Level 76
1,559 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AoX Wary
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,481 Elo+
Solo
Terra
Terra
Gvrie
Terra
Level 121
God Stats
9W - 5L
1,594 SR
Queue Stats
525W - 461L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
Obamabooty247
Jormungandr
Level 42
God Stats
14W - 11L
1,643 SR
Queue Stats
197W - 221L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
trustachamp
Gilgamesh
Level 123
God Stats
1W - 2L
1,555 SR
Queue Stats
113W - 144L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 3 / 1
4,765
477
2,196
7,762
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
6
0 / 3 / 1
4,382
438
1,234
7,700
2,585
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
MythicalSkinkz
Gilgamesh
10
0 / 2 / 2
5,379
538
5,433
7,950
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
r_fsv
Bakasura
11
3 / 3 / 0
6,322
632
4,105
8,944
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
temp-442129
Danzaburou
7
0 / 5 / 1
4,581
458
3,851
6,915
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 7
5,977
598
4,633
3,331
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
AoX Wary
Mercury
11
3 / 2 / 2
6,385
639
3,607
7,011
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Gvrie
Terra
9
5 / 0 / 6
6,184
618
7,127
6,073
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Obamabooty247
Jormungandr
10
1 / 0 / 0
6,033
603
5,127
7,632
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
trustachamp
Gilgamesh
12
4 / 1 / 1
6,601
660
7,261
7,106
2,717
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
16
16
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
W
Neith
 
Neith
3
0
7
6.5
W
Mercury
AoX Wary
Mercury
3
2
2
2
L
Ymir
0
3
1
0.17
W
Terra
Gvrie
Terra
5
0
6
8
L
Gilgamesh
MythicalSkinkz
Gilgamesh
0
2
2
0.5
W
Jormungandr
Obamabooty247
Jormungandr
1
0
0
1
L
Bakasura
r_fsv
Bakasura
3
3
0
1
L
Danzaburou
temp-442129
Danzaburou
0
5
1
0.1
W
Gilgamesh
trustachamp
Gilgamesh
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
27,755
39,271
Taken
31,153
14,200
Mitigated
15,839
11,860
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,196
685
16
3,061
7,762
1,764
0
377
7,385
17,207
0
W
Neith
 
Neith
4,633
1,306
0
1,304
3,331
1,311
0
447
2,884
0
29,719
W
Mercury
AoX Wary
Mercury
3,607
1,880
0
1,101
7,011
2,234
0
955
5,818
0
37,909
L
Ymir
1,234
457
709
1,714
7,700
2,585
0
2,782
4,918
5,218
0
W
Terra
Gvrie
Terra
7,127
1,726
401
2,366
6,073
5,524
0
1,046
4,883
20,357
0
L
Gilgamesh
MythicalSkinkz
Gilgamesh
5,433
1,672
0
3,031
7,950
5,260
0
3,714
4,236
0
29,812
W
Jormungandr
Obamabooty247
Jormungandr
5,127
1,810
0
3,915
7,632
4,053
0
0
7,519
37,801
0
L
Bakasura
r_fsv
Bakasura
4,105
2,606
0
1,962
8,944
2,893
0
2,655
6,289
0
36,629
L
Danzaburou
temp-442129
Danzaburou
3,851
1,463
0
1,367
6,915
1,698
0
2,726
4,189
0
21,550
W
Gilgamesh
trustachamp
Gilgamesh
7,261
2,004
0
2,687
7,106
2,717
51
1,265
5,721
0
40,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
31,180
228
Minions Killed
314
0
Camps Cleared
0
942,314
Distance Traveled
1,067,761
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,765
477
29
3
0
190,522
3
W
Neith
5,977
598
55
6
0
182,102
2
W
Mercury
6,385
639
77
8
0
243,081
4
L
Ymir
4,382
438
13
1
0
126,134
0
W
Terra
6,184
618
23
2
0
217,543
1
L
Gilgamesh
5,379
538
59
6
0
222,692
3
W
Jormungandr
6,033
603
83
8
0
195,625
4
L
Bakasura
6,322
632
92
9
0
243,387
1
L
Danzaburou
4,581
458
35
4
0
159,579
0
W
Gilgamesh
6,601
660
76
8
0
229,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role