Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BurningxDeath
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Jormungandr
Jormungandr
MESEG
Jormungandr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,460 Elo+
Solo
Merlin
Merlin
Mooooze
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
TsUnaM1S
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,499 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,447 Elo+

VS

Team Averages
Level 104
1,556 SR
1,489 Elo+
Athena
Athena
Baltrian_00
Athena
Level 68
God Stats
7W - 3L
1,814 SR
Queue Stats
295W - 304L
1,456 Elo+
Party 1
Ullr
Ullr
Inkasso-Harry
Ullr
Level 119
God Stats
4W - 3L
1,534 SR
Queue Stats
201W - 218L
1,455 Elo+
Party 1
Freya
Freya
PAXDEAD1
Freya
Level 98
God Stats
5W - 4L
1,489 SR
Queue Stats
256W - 260L
1,475 Elo+
Solo
Heimdallr
Heimdallr
TaisenJuuniii
Heimdallr
Level 107
God Stats
7W - 7L
1,442 SR
Queue Stats
382W - 403L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
sandyycee
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 136L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 7
7,016
702
8,337
11,306
4,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cernunnos
BurningxDeath
Cernunnos
16
3 / 6 / 8
8,825
883
10,407
9,662
4,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MESEG
Jormungandr
15
3 / 4 / 8
8,270
827
7,295
13,938
15,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Mooooze
Merlin
13
2 / 7 / 10
7,837
784
8,652
9,618
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TsUnaM1S
Fenrir
13
5 / 6 / 3
7,770
777
6,426
12,734
8,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 4 / 16
9,483
948
6,540
15,825
22,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 19
8,928
893
11,659
7,471
3,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
PAXDEAD1
Freya
19
16 / 1 / 8
11,252
1,125
12,822
9,774
5,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TaisenJuuniii
Heimdallr
16
4 / 2 / 19
9,263
926
13,129
9,845
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
sandyycee
Cu Chulainn
13
3 / 6 / 16
8,607
861
8,322
12,955
7,502
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
14
Kills
28
28
Deaths
15
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
7
0.9
W
Athena
4
4
16
3
L
Cernunnos
BurningxDeath
Cernunnos
3
6
8
1.17
W
1
2
19
5.25
L
Jormungandr
MESEG
Jormungandr
3
4
8
1.75
L
Merlin
Mooooze
Merlin
2
7
10
1
W
Freya
PAXDEAD1
Freya
16
1
8
20
W
Heimdallr
TaisenJuuniii
Heimdallr
4
2
19
6.75
L
Fenrir
TsUnaM1S
Fenrir
5
6
3
1.08
W
Cu Chulainn
sandyycee
Cu Chulainn
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
52,472
57,258
Taken
55,870
36,752
Mitigated
44,502
11,883
Healing
15,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,337
3,850
1,357
2,689
11,306
4,487
0
4,578
6,728
0
18,615
W
Athena
6,540
1,169
585
1,707
15,825
22,410
173
4,511
11,314
12,668
0
L
Cernunnos
BurningxDeath
Cernunnos
10,407
4,579
980
786
9,662
4,323
0
3,285
6,377
0
20,079
W
11,659
1,761
1,714
1,399
7,471
3,782
1,680
2,121
5,350
0
23,035
L
Jormungandr
MESEG
Jormungandr
7,295
630
941
1,479
13,938
15,220
6
4,823
9,115
16,875
0
L
Merlin
Mooooze
Merlin
8,652
1,339
0
120
9,618
3,784
0
2,755
6,863
15,731
0
W
Freya
PAXDEAD1
Freya
12,822
4,378
285
4,281
9,774
5,505
1,018
2,480
7,294
35,425
575
W
Heimdallr
TaisenJuuniii
Heimdallr
13,129
6,543
1,020
2,819
9,845
5,303
1,447
3,599
6,246
0
22,925
L
Fenrir
TsUnaM1S
Fenrir
6,426
2,155
1,758
1,773
12,734
8,938
0
4,917
7,817
0
9,527
W
Cu Chulainn
sandyycee
Cu Chulainn
8,322
1,119
420
897
12,955
7,502
54
3,236
8,536
2,182
12,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
47,533
83
Minions Killed
115
0
Camps Cleared
0
922,438
Distance Traveled
965,063
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,016
702
17
2
0
172,883
3
W
Athena
9,483
948
13
1
0
210,263
1
L
Cernunnos
8,825
883
32
3
0
189,888
0
W
Ullr
8,928
893
26
3
0
210,157
1
L
Jormungandr
8,270
827
10
1
0
167,894
0
L
Merlin
7,837
784
18
2
0
189,901
0
W
Freya
11,252
1,125
44
4
0
184,898
2
W
Heimdallr
9,263
926
19
2
0
168,047
4
L
Fenrir
7,770
777
6
1
0
201,872
2
W
Cu Chulainn
8,607
861
13
1
0
191,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role